But you don't get to joyride it during the mission where you liberate the airport, and that's emblematic of one of the biggest problems with this game. They give you all these different weapons and vehicles and tether mods, but leave it entirely up to you to find and try out most of them without incorporating that experimentation into the main game. The side missions (some of which aren't really side missions because you need to do them to take territories to unlock story missions, but they are side missions in the sense that there's, like, 4 types that just repeat over and over with slight variations) don't really encourage experimentation because the goals are so boring and often require tediously searching for small breakers and generators while dealing with endless waves of goons, and the main missions don't encourage experimentation because they're largely on rails (sometimes literally). It would've been nice to have some missions that required some puzzle solving or just throwing specific random crap together so that joyriding or messing around with tether mods actually contributed to the rest of the game. I mean, there are a bunch of transport vehicles, including a ship that can house both a smaller ship and a helicopter, and there is never any reason to use them. Also I don't know how they think I'll have time use manually activated tether features in any sort of strategic way when there's constantly people shooting at me; I just had rockets and balloons on auto for the whole game.
That combined with the paltry story that relied heavily on having played the previous games to be invested (which, ok, I guess that's my bad), the numerous glitches (possibly the worst was when part of a level just didn't load, so none of the buildings had textures or, more importantly, collision, and I just drove the hacker through the floor, and then he got out of the car because he thought he was at his destination, and...yeah, it didn't end well for him), the aforementioned repetitive-but-required "side" missions, and the fact that I was constantly dying from random explosions I couldn't have predicted or just an overwhelming amount of grenades, rockets, and sniper fire all at once—let's just it's weird that the most consistently fun part of this game was just driving, like, a normal car. On the highway. 'Cause that's not really what this game is built around.
I will say, I do actually like Rico Rodriguez as an action hero. He's got more personality than the Geraltites, but is less smarmy than Nathan Drake (the obvious reference point). He's not a great guy but he's also not trying to be, so instead of being all brooding and "complicated" he's just kind of a jerk, with a dry wit (occasionally), doesn't give the teensiest of a crap about the unnamed NPCs but does sort of care for the named ones. At least by the end. Maybe. But yeah, I kinda like him (as a character, as a person he really is a heartless bastard).
So yeah, I don't know, the game was free, it killed some time, there were a few "Hey, that was cool" moments and lot of "Ugh this again" moments so overall just kinda meh.