Halo 3 box art

See more on IGDB

Halo 3

Remove Ads with Grouvee Gold

Halo 3

Sep 25, 2007

Main game

4.15 average rating based on 3781 ratings

5
1528
4
1438
3
685
2
110
1
20
Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the "Golden Triangle of Halo": these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with … More
Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the "Golden Triangle of Halo": these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, the player's secondary weapon is visible on their player model, holstered or slung across the player's back. Halo 3 introduces "support weapons", which are cumbersome two-handed weapons that slow the player, but offer greatly increased firepower in return. In addition to weapons, the game contains a new class of gear called equipment; these items have various effects, ranging from defensive screens to shield regeneration and flares. Only one piece of equipment can be carried at a time. The game's vehicular component has been expanded with new drivable and AI-only vehicles. Less
Release Dates
Sep 25, 2007 (Worldwide)
Xbox 360
Nov 11, 2014 (Worldwide)
Xbox One
Jul 13, 2020 (Worldwide)
PC (Microsoft Windows)
Remove Ads with Grouvee Gold
User Stats
6517
In Collection
399
Wish Listed
89
Playing
672
Backlogged
How Long Is Halo 3?
Main story: 8.8 hours
Main + extras: 101.8 hours
100% completion: 850.0 hours
Total completions: 30
mpbarlow
mpbarlow gave Sep 9, 2023
mpbarlow gave Sep 9, 2023
Tank beats everything

What works

  • Fantastic pacing
  • Challenging without being unfair
  • So much bigger scale than CE or 2
  • Still mostly looks great
  • Ties the story up nicely
  • I love the human-elite partnership

What doesn’t

  • Equipment doesn’t really add that much on lower difficulties. More useful on Legendary from what I remember though
  • Human character models are weirdly janky looking compared to everything else
  • Often very hard to pick up the weapon you want, especially in the middle of a firefight

Verdict

I beat this game a ton of times when it was new, including Legendary co-op runs. But it’s been well over ten years since I last played it and, like Halo 2, I’d forgotten a good chunk of it. I had such a blast playing this.

I genuinely can’t think of any major criticisms. It’s all action all the time, and while I like the quiet moments of CE, the scale and breadth of this game makes it consistently entertaining. There’s no cases like Halo 2 where sections feel artificially lengthened—3 regularly switches between on-foot combat and highly varied vehicle sections in a variety of environments and play styles. Swarms of Brutes feel fearsome now rather than annoying bullet sponges, and …

Read More

What works

  • Fantastic pacing
  • Challenging without being unfair
  • So much bigger scale than CE or 2
  • Still mostly looks great
  • Ties the story up nicely
  • I love the human-elite partnership

What doesn’t

  • Equipment doesn’t really add that much on lower difficulties. More useful on Legendary from what I remember though
  • Human character models are weirdly janky looking compared to everything else
  • Often very hard to pick up the weapon you want, especially in the middle of a firefight

Verdict

I beat this game a ton of times when it was new, including Legendary co-op runs. But it’s been well over ten years since I last played it and, like Halo 2, I’d forgotten a good chunk of it. I had such a blast playing this.

I genuinely can’t think of any major criticisms. It’s all action all the time, and while I like the quiet moments of CE, the scale and breadth of this game makes it consistently entertaining. There’s no cases like Halo 2 where sections feel artificially lengthened—3 regularly switches between on-foot combat and highly varied vehicle sections in a variety of environments and play styles. Swarms of Brutes feel fearsome now rather than annoying bullet sponges, and some of the Flood sections are just insane.

This game also ties the story up which I have a ton of respect for. I intend to play ODST, which I only played once at release but enjoyed, and Reach, which I’ve never played, but I have no real interest in ever playing 4 or 5. I’m still not sure whether Infinite is a reboot or a sequel but I’m happy to leave that be too. Halo for me is CE-3, and replaying them back to back has been terrific.

Read Less
santipilled
santipilled gave Jul 27, 2024
santipilled gave Jul 27, 2024
santipilled's review of Halo 3

Phenomenal ending to a series that defined and cultivated my gaming experience as a kid.

I remember playing Halo CE on a crappy HP laptop for years when I was a kid and just hoping and hoping to get to play the rest of the series. Eventually I bought H2V but my laptop was so low-end that I could barely run it at like 15fps. But Halo 3 was the real game that I just dreamt of playing.

Flash forward to the MCC collection releasing on PC (plus me having an actual career and being able to afford a good system) and I finally got to play it a few years ago. Playing it again now I realize how strong of an entry it is in the series. Don't get me wrong, I have a few issues with the first half of the game feeling a little all over the place and the pacing being a bit too accelerated to really put you into the story and the gameplay, but the second half really just ties the entire story and series together, in a way that feels nostalgic, bittersweet, and just fun.

Other qualms I had was that I wish …

Read More

Phenomenal ending to a series that defined and cultivated my gaming experience as a kid.

I remember playing Halo CE on a crappy HP laptop for years when I was a kid and just hoping and hoping to get to play the rest of the series. Eventually I bought H2V but my laptop was so low-end that I could barely run it at like 15fps. But Halo 3 was the real game that I just dreamt of playing.

Flash forward to the MCC collection releasing on PC (plus me having an actual career and being able to afford a good system) and I finally got to play it a few years ago. Playing it again now I realize how strong of an entry it is in the series. Don't get me wrong, I have a few issues with the first half of the game feeling a little all over the place and the pacing being a bit too accelerated to really put you into the story and the gameplay, but the second half really just ties the entire story and series together, in a way that feels nostalgic, bittersweet, and just fun.

Other qualms I had was that I wish the gameplay was a little more open and free (a common complaint I have with other games in the series since CE), and the story could have been done better, although this moreso comes from Halo 2 being such a highlight in terms of story.

There will never be a series like the Bungie Halo games, which is fine, but I will always love coming back to these every now and again.

Read Less
HANSOLOOOOOOOO
HANSOLOOOOOOOO gave Jan 2, 2023
HANSOLOOOOOOOO gave Jan 2, 2023
Great FPS Campaign
This review is for the Xbox 360 version

I just finished replaying the Halo 3 campaign on Heroic Difficulty. This review is only on the campaign, not the multiplayer.

I loved the story, gameplay, and action of Halo 3. I played it originally in around 2010 and it still holds up. You mow down hoards of covenant and flood, feeling like a badass (or get mowed down yourself on the higher difficulties). There are 10 levels and most of them are the perfect length of about 45 min to an hour. I find this to be about the amount of time that I want to play in a single sitting. There are tons of weapons and some of the guns, like the needler and gravity hammer are absolute classics. There are also a few vehicles that you can drive, like a tank or a machine gun-mounted jeep (called a warthog). These vehicles often feel great, but I was tired of them by the end of the desert level (which was also my least favorite level). Honestly, I think that any fan of FPS games would have a lot of fun and should try out Halo 3.

mrs.dallogay
mrs.dallogay gave Dec 15, 2021
mrs.dallogay gave Dec 15, 2021
Obi-Wan-Johnobi ur my only hope

It was just fine. Sue me!

But actually, I think I would have liked it more if I had more emotional involvement with the franchise. I've played Halo CE and Halo 2, and I remember playing all of them (including 3) when I was really young at my friend's house, but the payoff just wasn't here for me. I don't think I'll ever be on board with the Cortana as damsel in distress thing, the end of the game pushed the Flood too much, the ally AI is braindead and it ruins most of the driving sections (I wanna shoot things but they are incapable of driving!).

The gameplay is generally great, I love the feel of the combat I love the lore, I love the Biblical parallels, but the immediate story, the levels and the shortness of the campaign really made this entry feel lesser than those that came before it.

Also, I understand the last mission is a homage to the last mission from Halo CE but it felt like the most buffoonery thing ever to be driving a warthog through a Super Mario style obstacle course of collapsing platforms which appeared out of nowhere. Y'all couldn't have …

Read More

It was just fine. Sue me!

But actually, I think I would have liked it more if I had more emotional involvement with the franchise. I've played Halo CE and Halo 2, and I remember playing all of them (including 3) when I was really young at my friend's house, but the payoff just wasn't here for me. I don't think I'll ever be on board with the Cortana as damsel in distress thing, the end of the game pushed the Flood too much, the ally AI is braindead and it ruins most of the driving sections (I wanna shoot things but they are incapable of driving!).

The gameplay is generally great, I love the feel of the combat I love the lore, I love the Biblical parallels, but the immediate story, the levels and the shortness of the campaign really made this entry feel lesser than those that came before it.

Also, I understand the last mission is a homage to the last mission from Halo CE but it felt like the most buffoonery thing ever to be driving a warthog through a Super Mario style obstacle course of collapsing platforms which appeared out of nowhere. Y'all couldn't have come up with a new idea for the last mission? 😭

Read Less
andrewh995
andrewh995 gave Oct 15, 2020
andrewh995 gave Oct 15, 2020
Halo 3, or Finishing the Fight
This review is for the Xbox 360 version

Halo 3 is, in my opinion, the best game of the original series and possibly the series as a whole. The story reaches more epic proportions, the level design is astounding and has some of the best missions of all time (The Ark, Halo, and the final sniper portion of the first mission, come to mind), and the combat feels more modern and thought out than previously. As a kid, Forge and Custom Games probably took at least 1000 hours of my time. I'm sure I've beaten the game 10+ times, with some sections such as the final driving mission being beaten dozens. I know there's probably a sense of nostalgia making me rate this game higher than I should, but you can't ignore that feeling.

4.75/5.00

Full Review: https://watchreadgame.com/halo-3/

Lygodesma
Lygodesma gave Sep 22, 2025
Lygodesma gave Sep 22, 2025
Lygodesma's review of Halo 3

Apart from the old Battlefront games, the Halo games probably were the first really great sci-fi shooters. They look super and the guns feel slick and futuristic. With Destiny, Bungie doubled down on this skill of theirs. There are some quite cineastic scenes in this game, but it is a little too much like an action movie about us-american military for me. Not my cup of tea to be honest.

LeRaft
LeRaft gave Mar 11, 2024
LeRaft gave Mar 11, 2024
LeRaft's review of Halo 3

Halo 3 truly feels like a reward for finishing all the previous games. I played all of these co-op with my spouse and it wasn't until Halo 2 that we started getting invested in the story. To basically have this function as the back-half of Halo 2's story didn't bother me one bit, considering we've been kinda playing them back-to-back as if they were one big game anyway. This is one of the best co-op experiences I've ever had. Every mission is so memorable. Using the choppers to jump onto the scarabs was a particular highlight for me. And tbh if that final warthog mission was stretched out into an entire game, I would play the hell out of that. Making split-second decisions on where to turn while the ground in front of me was falling, veering into a massive ramp and launching myself into uncertainty only to find myself back on the right path...amazing stuff.

DirtyMidnighter
DirtyMidnighter gave Jul 9, 2020
DirtyMidnighter gave Jul 9, 2020
Um Yeah, I'm Gonna To Need You To Go Ahead And Finish The Fight
This review is for the Xbox 360 version

This was THE event of 2007. From the day that the Xbox 360 launched, everyone was just counting down the days to Halo 3... to finishing the fight once and for all. I waited outside of a Gamestop in Boulder for that midnight release with all the other dreamers, dreaming of a perfect conclusion to the saga of Master Chief and a beefy multiplayer suite for me and my friends to devour for years to come. And on that day, I was not disappointed. Halo 3 is an immaculate game. It's the best Halo game in nearly every regard. The series never really reached this level of ubiquity again, as Call of Duty 4 was right around the corner to shake up the FPS genre once again. But for a few years, Halo was a lifestyle and a state of mind. What a place to be.

muckquarry1
muckquarry1 gave Jul 3, 2020
muckquarry1 gave Jul 3, 2020
Amazing Game
This review is for the Xbox 360 version

Amazing multiplayer and campaign. I spent thousands of hours in custom games with my friends which I still regard as some of my best memories in gaming. Great way to end a trilogy.

iliketoreadbro
iliketoreadbro gave Jun 3, 2014
iliketoreadbro gave Jun 3, 2014
iliketoreadbro's review of Halo 3

Great wrap up for the story (or so we thought), amazing graphical improvements over its predecessors, more fun multiplayer. Unfortunately I played this game so much that now I'm sick of the series and haven't played most of the installments following this one.

gkel
gkel gave Feb 19, 2022
gkel gave Feb 19, 2022
gkel's review of Halo 3

what a lovely ending, surely the series won't be revived in a mediocre way!

Spiderfair
Spiderfair gave Feb 9, 2022
Spiderfair gave Feb 9, 2022
Spiderfair's review of Halo 3

I loved this Halo. It felt fantastic. It felt so different, but still so close to home.

OvalsOk
OvalsOk gave Jan 15, 2022
OvalsOk gave Jan 15, 2022
A Fantastic Conclusion To The Trilogy
This review is for the Xbox 360 version

enter image description here

Halo 3 is the magnum opus of the series. It ends the Bungie series of games perfectly and I can't get enough of it.

I was too young to really know how the Halo 3 hype was. Which is a shame because this game was seriously hyped to death. One of the most anticipated games of all time. The marketing for this game was so cool. With the tagline being "Finish The Fight" and especially the "Believe" Ads which essentially was a fake documentary about the events of The Human-Covenant War and The Master Chief. And then the game was released. Not only did it live up in many ways, but it also eclipsed Spider-Man 3 (At the time) for the single biggest US Entertainment Launch Ever with $170 Million in sales. Needless to say, this game was big and expectations were SUPER high. And I'd say it lived up for the most part.

The story is great. We follow The Master Chief and The Arbiter as they fight to save Cortana, stop the Prophet of Truth, and stop The Flood for good... And well.. Finish The Fight. It's unfortunately a pretty short campaign all things considered. But for what …

Read More

enter image description here

Halo 3 is the magnum opus of the series. It ends the Bungie series of games perfectly and I can't get enough of it.

I was too young to really know how the Halo 3 hype was. Which is a shame because this game was seriously hyped to death. One of the most anticipated games of all time. The marketing for this game was so cool. With the tagline being "Finish The Fight" and especially the "Believe" Ads which essentially was a fake documentary about the events of The Human-Covenant War and The Master Chief. And then the game was released. Not only did it live up in many ways, but it also eclipsed Spider-Man 3 (At the time) for the single biggest US Entertainment Launch Ever with $170 Million in sales. Needless to say, this game was big and expectations were SUPER high. And I'd say it lived up for the most part.

The story is great. We follow The Master Chief and The Arbiter as they fight to save Cortana, stop the Prophet of Truth, and stop The Flood for good... And well.. Finish The Fight. It's unfortunately a pretty short campaign all things considered. But for what it lacks in size, it more than makes up with its satisfying ending. The ending ties everything together and feels complete.

The gameplay is also great once again. The enemy AI is still really fun and we are once again back in large sandboxes. Creativity in how you approach situations is back and it's done well. Not as well as Halo: Combat Evolved, but still great. The Level Design could use some work but it's pretty inoffensive and I love the environmental storytelling. And yes... The music is great.

The multiplayer is arguably better but it's really up to you if Halo 2 is better or not.

Halo 3 is everything you could ask for in a game and I'm happy it delivered on it's tagline of "Finish The Fight"

4/5

Would Recommend

Read Less
RxBrad
RxBrad gave Mar 20, 2021
RxBrad gave Mar 20, 2021
Is this it, Chief?

(Campaign only, Normal Difficulty, Master Chief Collection on PC Game Pass)

Much like Reach and Halo 1 & 2, this feels a bit like a relic from an older time. Though its slightly more refined this time in all departments. It's a fairly simplistic shooter, with the same cheesy enemies recycled from the previous games (with seemingly a lot less participation from the toughest enemies).

The story is a bit more engaging, but not much. There are no upgraded cutscenes like in MCC Halo 2, so the characters look a little potatoey when they talk.

It's fine. Though without any multiplayer nostalgia from 15-ish years ago, I don't have a lot to prop it up with. And I was a little annoyed when my savegame disappeared after finishing 8 of 11 missions (luckily I was able to use the level select and continue mostly where I left off -- though the game doesn't acknowledge that I beat all 11 missions).

LarxiGamer
LarxiGamer gave Oct 7, 2020
LarxiGamer gave Oct 7, 2020
Trilogía perfecta

La culminación de la gran saga comenzada por el primer halo cierra esta primera trilogía sentando cátedra sobre como se tiene que plantear una historia, como se debe continuar y expandir y como debe finalizar. la perfección a nivel jugable, la innovación metiendo nuevas mecánicas y diferentes formas de afrontar los combates, la mejora en la IA, el encontrar un equilibrio entre niveles enormes y momentos de pausa, la bso, la ambientación. Todo en esta primera trilogía ha sido una maravilla, mejorando y no aburriendo, abriendo nuevos frentes en una historia que cierra increíble, una misión final para el recuerdo... todo en esta trilogía ha sido demasiado grande y entiendo que la gente se decepcionase con la nueva, espero que halo infinite de un cierre a la altura de lo que este juego supuso para la época. Una saga que ha hecho historia y que lamento no haber jugado antes.

SuperFieroStatus
SuperFieroStatus updated their status Mar 17, 2024
SuperFieroStatus updated their status Mar 17, 2024

I made a nice, cozy memory of beating this. With 3 levels to go I made myself a White Russian, and since I really only drink socially my tolerance is low. I was pretty toasted by the last level, which was fun in a very dumb action movie way. Also reminiscent of previous vehicle escapes. Had a good time with the game overall. On paper it's better than 1 and 2, but for some reason that never clicked. I never really rushed to play it when I had free time. Also this game loves making you backtrack through a level you just cleared, but refilled with enemies. That scene where you fight alongside the flood was so cool, I wish there was a little more.

SuperFieroStatus
SuperFieroStatus updated their status Mar 13, 2024
SuperFieroStatus updated their status Mar 13, 2024

Part of my "play all the Halos" thing. Close to beating this one, but hard to find the time to get those last few levels done. This weekend, I hope. I think Halo 3 feels more like Halo 2 than Halo: CE felt to Halo 2. It's, again, another tightening of the formula. The game made an obvious effort to get you into the action fast. It just picks up and goes. But, because of that, I felt like I should have watched a Halo 2 recap. I remember the main beats, though, but I feel a little like I'm missing something. Or maybe the game is more focused with keeping the action running, and not so much on developing its story or world. I can appreciate that, since Halo was the hottest shit at the time, I can see them putting gameplay front and center, since a huge amount of people who play games casually button-mash through the story. Also, gravity hammer rules. What a fun weapon.

hellobion
hellobion updated their status Dec 3, 2023
hellobion updated their status Dec 3, 2023

Just an update if you have master chief collection. There are a lot of awsome mods for Halo 3 on the steamsworkshop!

kotenoru
kotenoru updated their status Jan 18, 2022
kotenoru updated their status Jan 18, 2022

I love it. Maybe playing the games in a row helps a lot to enjoying them so much, but his game had the most dynamic vehicle parts and the weapons became really flexible during all the time.

The story seemed quite short, but I still liked it al ot. I don't know how to put it, it satisfies my expectations :)

mrs.dallogay
mrs.dallogay updated their status Dec 15, 2021
mrs.dallogay updated their status Dec 15, 2021

I'm kind of surprised this is so often held up as the best in the franchise.

I'm on The Ark (mission 7/11) and so far the levels feel really short and un-impactful :/ Maybe it all comes together in these last few levels?

SIGINT
SIGINT updated their status Aug 9, 2020
SIGINT updated their status Aug 9, 2020

The first level of this game feels like an absolute masterclass of the linear first-person shooter. At the time, I loved it, but after 13 years, it feels even better because games (with rare exceptions like Doom Eternal) just aren’t doing it this well.

In the course of just one level, you already see many different enemy types, all of which are a credible threat on Heroic or Legendary difficulty and force different tactics and weapon usage. You are introduced to a full range of power-ups and weapons, including different options like sniping, dual wielding, and several types of alien weaponry that you can pick up right off the dead enemies. They’re presented in several completely different types of combat encounters, like a long bridge, a multi-layer forest with snipers and obstacles, holding down a house against incoming gunships and foot soldiers, close-up encounters with powerful enemies who make smart use of the grenades and shield and health power-ups, and more.

Enemies and AI-controlled allies constantly spout relevant and engaging dialogue. Whether it’s a grunt begging to be spared, a brute calling for the head of the traitorous elite that’s working with you, an ally shouting out your good aim …

Read More

The first level of this game feels like an absolute masterclass of the linear first-person shooter. At the time, I loved it, but after 13 years, it feels even better because games (with rare exceptions like Doom Eternal) just aren’t doing it this well.

In the course of just one level, you already see many different enemy types, all of which are a credible threat on Heroic or Legendary difficulty and force different tactics and weapon usage. You are introduced to a full range of power-ups and weapons, including different options like sniping, dual wielding, and several types of alien weaponry that you can pick up right off the dead enemies. They’re presented in several completely different types of combat encounters, like a long bridge, a multi-layer forest with snipers and obstacles, holding down a house against incoming gunships and foot soldiers, close-up encounters with powerful enemies who make smart use of the grenades and shield and health power-ups, and more.

Enemies and AI-controlled allies constantly spout relevant and engaging dialogue. Whether it’s a grunt begging to be spared, a brute calling for the head of the traitorous elite that’s working with you, an ally shouting out your good aim or warning you of a specific enemy around the corner—everything feels so alive and organic, and it’s aided by how organic the actual gameplay is. Thanks to great varied AI behavior, open-endedness of the level layout, and the flexibility of your combat options, it feels so much more engaging to me than most other contemporary and modern FPS / TPS campaigns. Many games today would lock you into cover and say, “Press X to eavesdrop”—not in this game, the opportunity is there but it’s up to you to recognize it and execute it to learn more about your enemy. It’s all very much mechanical behind the scenes but it doesn’t feel like it at all in the moment and it serves world-building above all else rather than just checking off objectives.

Anyway, that’s all. Glad to be revisiting this after so long.

Read Less