Halo: Reach (2010)

Bungie

PC (Microsoft Windows) · Xbox 360 · Xbox One

4.05 from 2977 ratings

5357 members have it in their collection · 73 playing now · 671 backlogged · 334 wish listed

How long? Main story 10h · with extras 60h · 100% 200h (from 28 logged playthroughs)

Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous … Read more
Halo: Reach is a first-person shooter set in 2552, serving as a prequel to Halo: Combat Evolved. Players control Noble Six, a member of Noble Team, an elite squad of Spartan supersoldiers defending the human colony world of Reach from a Covenant invasion. The game features campaign gameplay playable solo or cooperatively, with armor abilities replacing single-use equipment from previous entries. Multiplayer includes competitive modes, a Firefight survival mode, and Forge World, a large-scale level editor. The game also introduces space combat dogfight sequences to the series. Read less
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Release dates

  • Sep 14, 2010 (Worldwide) Xbox 360
  • Sep 15, 2010 (Japan) Xbox 360
  • Dec 03, 2019 (Worldwide) PC (Microsoft Windows)
  • Dec 03, 2019 (North_America) Xbox One

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Featured in lists

çöp by Rerogshi · 298 games · 0
God tier OST by Pinapplo · 62 games · 0
TOP 10 by Italoh4lo · 10 games · 0

Rating distribution

5 stars
1035
4 stars
1201
3 stars
615
2 stars
106
1 star
20
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Community All Reviews Statuses

SuperFieroStatus

Status SuperFieroStatus Nov 7, 2024

Finished co-op sitting next to a friend, connected over internet, just sitting in the same room with laptops. Brought me back to the old days where you could do that on the same screen (and, funny, how you can't do that anymore but our TVs are 4x as big as they used to be when you could!). Halo: Reach has …

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Finished co-op sitting next to a friend, connected over internet, just sitting in the same room with laptops. Brought me back to the old days where you could do that on the same screen (and, funny, how you can't do that anymore but our TVs are 4x as big as they used to be when you could!). Halo: Reach has left me perplexed, I expected more, frankly. Gameplay is fine, it feels very much like a stop-gap game. Like "hey it's basically Halo but here's a few features and some more ship combat and one defense level please stop yelling for Halo 4." The story was...uh...I don't know, man. It felt like 75% of the game you don't know what's going on, and then when you find out it's like...well...OK? They kill off some characters in ways that are supposed to feel meaningful but I hadn't gotten to know these Spartans well enough. I've heard it was "good" or even "one of the best" but by what standards? By Halo standards it was fine. By the standards of some of its contemporary FPS games I would rate it weaker, and by the standards of games as a whole around that time I would rate it very weak. I don't come to Halo for the story, though (I learned that lesson by playing all the preceding Halo games). But still, I was hoping for a little more. Maybe it's a "you had to be there" game. I'm sure I'm missing some context, and someone can correct me about the gameplay and say it was a leap forward and not a baby step. And maybe the story was better than I'm giving it credit for, I just wasn't seeing it.

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SuperFieroStatus

Status SuperFieroStatus Oct 24, 2024

Started this in co-op with a friend. It's OK so far. Feels like same old same old, but with a franchise like Halo, I can imagine them being afraid of taking any real chances.

Stormz

Status Stormz Dec 15, 2023

Just finished my first playthrough with some friends and man was this a really good game. Moving onto Halo Combat Evolved, looking forward to following this story through to the end.

maeday

Status maeday Oct 23, 2022

Been replaying Halo Reach on legendary and while the game is relatively a breeze, I have to take one issue to heart, which is that I, on a whim, turned on scoring. Just on the offchance I somehow manage to obtain par score myself. However, the game stops giving you points after you go over par time, which, okay sounds …

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Been replaying Halo Reach on legendary and while the game is relatively a breeze, I have to take one issue to heart, which is that I, on a whim, turned on scoring. Just on the offchance I somehow manage to obtain par score myself. However, the game stops giving you points after you go over par time, which, okay sounds fair. But you know what's absolute bullshit?

They'll SUBTRACT points from your score after par time too, which is just downright petty, honestly. I love Halo especially Bungie Halo considering 343 is a joke, but jesus is that a really shitty little thing to do.

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kotenoru

Status kotenoru Jan 22, 2022

WHAT A GAME. Jesus christ I came completely dissapointed from odst and got seriously caught by this game. I enjoyed it since the beginning, the story was awesome and most of the missions were extremely fun. I got the feeling of being a spartan, and wow.

rangerneal

Status rangerneal Jan 3, 2022

Earlier this afternoon I finished this game with my brother. We each recently got an Xbox Series S, and so we decided to give this game a playthrough via the online coop offered through the Halo Master Chief Collection. To think that we both got this game for a small fee as part of GamePass, along with hundreds of other …

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Earlier this afternoon I finished this game with my brother. We each recently got an Xbox Series S, and so we decided to give this game a playthrough via the online coop offered through the Halo Master Chief Collection. To think that we both got this game for a small fee as part of GamePass, along with hundreds of other games, is still shocking to both of us. To think that this game is still this good more than 10 years after it released is really something.

I remember playing it for the first time. I remember being immensely excited for it. Halo 2 and Halo 3 were some of my most played games of their generations. I put in an immense amount of time into the online games, and played through each of the campaigns once or twice on my own, or maybe, sometimes, with a friend. Something about this series just seemed to click back then.

But Reach was like something else entirely. It captured something special. I'm not sure what it was, because the gameplay is probably objectively a bit worse than Halo 3, and the story is not an objectively good one. But this game felt like it tried something new, tried something that was more than just an enhancement of what had always been there, and it provided characters and relationships that I was intrigued by in a way that Master Chief has never been anything other than a largely boring super soldier.

I think the great achievement for this one is the level design, which stepped away from the corridor shooter limitations that came with the first game and stepped deeper into the outdoor, sandbox arenas that would - I imagine - become one of the defining gameplay features of the series. At least, I hope that is what is taken from this. And, pleasantly, it feels hand-crafted rather than shaped by some algorithm. The levels hold some magic of intention still.

I would recommend a playthrough of this game with no limitations. Based on what I've played (which is not yet Halo 3 ODST, 4, 5), this is likely the height of the Halo single play experience. And the addition of firefight is pretty wonderful as well (though I think the Halo gameplay formula misses something when it doesn't have the sensation of moving from one place to the next). Avoid the online multiplayer and go for Halo 3 instead.

Next one up on the docket is Halo 2. But, first, a break from the world of Halo so that I can go into some other universe.

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Darth_Tokey

Status Darth_Tokey Dec 29, 2020

My first halo campaign playthrough (besides Spartan Assault) I just wish i played co-op! The story was much stronger than expected, especially that end battle.

RxBrad

Status RxBrad Dec 11, 2019

As someone who's never touched an Xbox console, playing Reach on PC is my absolute first experience with the Halo franchise.

And its.... okay. (Speaking from the perspective of someone doing only the campaign; currently up to the level where I'm flying around in space on a spaceship)

It just seems like a fairly brain-dead shooting gallery. Kill all of …

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As someone who's never touched an Xbox console, playing Reach on PC is my absolute first experience with the Halo franchise.

And its.... okay. (Speaking from the perspective of someone doing only the campaign; currently up to the level where I'm flying around in space on a spaceship)

It just seems like a fairly brain-dead shooting gallery. Kill all of the aliens, watch a short cutscene, repeat. Not saying it's bad, per se. I just wonder if it's another franchise that's propped up quite-a-bit by nostalgia.

What is bad, however, is the audio mixing in this game. It's the absolute worst I've heard on any game in recent memory. It's really, really bad. No matter how you tweak the audio sliders, you can barely hear dialogue from other characters, or even the gunshots & explosions coming out of your own character. It's like everything that makes a noise is in a closet on the other side of the map. I'd say it's just an early release bug, but after Googling around, it sounds like this has been an issue since the game released on consoles.

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mreaney2

Status mreaney2 Nov 29, 2018

Replaying on Heroic. It's great, with some of the best missions in the series, but its poorly written characters and canon inconsistencies take off a star for me.

Trooper527

Status Trooper527 Nov 23, 2016

I should really dig this out and play through it. Got about halfway through before moving on to something else (a bad habit, to be sure).