Pathologic box art

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Pathologic

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Pathologic

Jun 9, 2005

Main game

4.03 average rating based on 69 ratings

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Pathologic is a Russian survival-horror/RPG about a remote steppe town collapsing under a plague, with the story told through three playable outsiders: the Bachelor, the Haruspex, and the Changeling. Each route covers the same 12-day catastrophe from a different worldview, but rather than offering a clean mystery to unravel, the game forces you to survive inside a collapsing social order where resources are scarce, motives are unclear, and every explanation of the town feels partial or suspect.
Release Dates
Jun 09, 2005 Full Release (Worldwide)
PC (Microsoft Windows)
Aug 18, 2005 Full Release (Europe)
PC (Microsoft Windows)
Apr 20, 2006 Full Release (Europe)
PC (Microsoft Windows)
Mar 07, 2007 Full Release (Europe)
PC (Microsoft Windows)
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User Stats
230
In Collection
114
Wish Listed
11
Playing
108
Backlogged
How Long Is Pathologic?
No playthrough data yet
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Pathologic - The Definition of Flawed Classic

Truly, nothing else can be as frustrating as being stuck in Pathologic, not knowing what to do, stuck with an obtuse line of NPCs who babble gibberish and forced to take desperate measures to stay alive amidst a growing plague and the player's own hunger.

Truly, nothing else can be as brilliant as being immersed in Pathologic, entranced by its mystery and incredibly unique Russian mythology, treated to a cast of incredibly unique characters with their own aspirations and motives, and truly feeling the intensity of survival in a slowly decaying world.

Pathologic can be seen both ways, as faulty as it is fantastic and the best way to combine survival and adventure into a hazy, unnerving, mysterious whole.

Is it the most well-designed, fun, and paced survival game to date? Nope, but it sure laid the groundwork for many people looking to beat the odds and survive tough circumstances in games. Its visuals look dated but have their own rustic charm to it (definitely original) and the music gives a whole new meaning to unearthly.

Pathologic will stand the test of time, not for being some weird Russian game but for being some weird Russian game that immerses you …

Read More

Truly, nothing else can be as frustrating as being stuck in Pathologic, not knowing what to do, stuck with an obtuse line of NPCs who babble gibberish and forced to take desperate measures to stay alive amidst a growing plague and the player's own hunger.

Truly, nothing else can be as brilliant as being immersed in Pathologic, entranced by its mystery and incredibly unique Russian mythology, treated to a cast of incredibly unique characters with their own aspirations and motives, and truly feeling the intensity of survival in a slowly decaying world.

Pathologic can be seen both ways, as faulty as it is fantastic and the best way to combine survival and adventure into a hazy, unnerving, mysterious whole.

Is it the most well-designed, fun, and paced survival game to date? Nope, but it sure laid the groundwork for many people looking to beat the odds and survive tough circumstances in games. Its visuals look dated but have their own rustic charm to it (definitely original) and the music gives a whole new meaning to unearthly.

Pathologic will stand the test of time, not for being some weird Russian game but for being some weird Russian game that immerses you in a brilliant little village of death and despair.

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Poro
Poro updated their status Dec 8, 2024
Poro updated their status Dec 8, 2024

This games hates me just in the same way I hate it and yet I can't get enough.

DeathMurderKill
DeathMurderKill updated their status Dec 13, 2015
DeathMurderKill updated their status Dec 13, 2015

PATHOLOGIC REMAKE ART<3


DeathMurderKill
DeathMurderKill updated their status Dec 5, 2015
DeathMurderKill updated their status Dec 5, 2015

LOADING SCREEN ART


The Bachelor - Daniil Dankovsky


The Haruspex - Artemiy Burakh


The Devotress - Clara


The General - Alexander Blok


The Inquisitor



Torgo
Torgo updated their status Oct 27, 2015
Torgo updated their status Oct 27, 2015

Exciting announcement! Apparently a HD re-translated fixed version of Pathologic is on the way! I've been waiting years for this and I think I might pre-order it. Pathologic is a surreal game from 2006. It's kind of classed as "first person horror" but it's more than that. This game is one of those very unique titles, unlike anything else. The closest comparisons I can think of is perhaps Omikron: The Nomad Soul (1999) or perhaps Deadly Premonition (2010). In the game you're dropped into this surreal disturbing isolated victorian-era town, but it has strange steampunk/futuristic elements, a bit like Bloodborne. The Russian developers Ice Pick Lodge also made the game Knock-Knock (2013) a 2D surreal puzzle/horror game, but I feel like this was their true masterpiece. I'm glad it is finally being patched up and fixed. You're an outsider and you explore this huge town; the town is infested with a strange plague and it has day/night cycles, and I think you have 7 days or something to try to unravel the mystery. There's lots of branching paths and alternate storylines; the game is one big bizarre puzzle of madness, strange masked non-human being creep in the shadows, mysterious …

Read More

Exciting announcement! Apparently a HD re-translated fixed version of Pathologic is on the way! I've been waiting years for this and I think I might pre-order it. Pathologic is a surreal game from 2006. It's kind of classed as "first person horror" but it's more than that. This game is one of those very unique titles, unlike anything else. The closest comparisons I can think of is perhaps Omikron: The Nomad Soul (1999) or perhaps Deadly Premonition (2010). In the game you're dropped into this surreal disturbing isolated victorian-era town, but it has strange steampunk/futuristic elements, a bit like Bloodborne. The Russian developers Ice Pick Lodge also made the game Knock-Knock (2013) a 2D surreal puzzle/horror game, but I feel like this was their true masterpiece. I'm glad it is finally being patched up and fixed. You're an outsider and you explore this huge town; the town is infested with a strange plague and it has day/night cycles, and I think you have 7 days or something to try to unravel the mystery. There's lots of branching paths and alternate storylines; the game is one big bizarre puzzle of madness, strange masked non-human being creep in the shadows, mysterious factories appear to be processing grotesque viscera of unknown origin. There's a nearby mysteries desert populated with huge skeletons of whale-like beasts from an ancient sea; a colossal geometric glowing gravity-defying structure looms over the city, inhabited by creepy beggars and lost children. There's strange symbols on the walls written in blood, posters the warn and hint at the impending fate. All characters move throughout their day cycles going about their business and your actions have direct repercussions upon the world as time passes. The small team really went shooting for the moon with this one, they aimed so very high and you can feel the sense of breadth, depth and atmosphere, the huge amount of effort than went into this bizarre nightmare, despite the many faults of the original release. It's not a shooter, it has some RPG elements but it's closer to a puzzle game or adventure game or interactive story or something. It's very unique, perhaps even some Lovecraft vibes too. The original western release was plagued with loads of game-breaking bugs and truly horrible translation. I think they used google translate or something for all the dialogue so it was an incomprehensible mess. I played it for many hours and I adore the game but I eventually couldn't progress, hampered by endless glitches, game-breaking bugs, corrupted save files and the poor translation making the game nigh-incomprehensible, and yet still it sticks out in my mind as one of the most memorable gaming experiences of my life. It is open world and I still explored this strange eerie town and I have yearned for more. I heard about a bunch of fans trying to work on modding it to fix the problems and translation errors, but nothing came of it. Suddenly today I realised that a fully-fixed updated version is about to arrive! If anyone likes weird surreal bat-shit crazy obscure masterpieces keep your eyes on this one. I'm really excited for this, I can't wait to play! It's due for release on 29th of October 2015, I've pre-ordered and it has been bumped right up to the top of my 'next-to-play' list. I don't think many people will appreciate this thing but I'm pumped up and ready to finally explore this strange world that has haunted my dreams for the last decade.


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