I saw an ad for this game on YouTube and while the 50's film noir setting appealed to me, I wasn't a fan of the anthropomorphic animal characters. I didn't want people getting the wrong ideas about me, ya know. Still, it was on sale this week and my love of film noir outweighed my dislike of furries, so I gave it a shot.

Blacksad was developed by a Spanish team and they wear their gameplay influences on their sleeve. Blacksad plays like the Frogware Sherlock Holmes games with a little bit of Telltale and classic adventure games in there. You steer Blacksad around world spaces looking for clues and interrogating suspects. As you collect clues, you can piece them together to create hunches. As a fan of the Sherlock Holmes games, it felt natural to get into the gameplay and I'm glad to see it being imitated. You even have an ability to stop time so you can examine someone's body language and surroundings. There's also quite a few QTEs in this game, which gives me a Telltale game feel. Unlike Sherlock, Telltale, or even LA Noir, where you can't really die and any dialogue you chooses usually still gets you to the same outcome, this game has some trial & error like older point'n'clicks. You can pick the wrong dialogue option and get a bullet for your troubles. That can be a little annoying sometimes, especially in regards to QTEs. There were a couple times I felt I hit the button in time only to fail it. My reflexes may be getting slower, but I think the game has a slow response time to inputs as well.

There were some other techincal issues with this game as well, and those are what held this game back from being 4 stars. I get this is a AA developer, and I have a soft spot for them, but if you try doing too much too quick in this game it's prone to freezing and soft crashes. On one occasion the game hard crashed and corrupted my save file, meaning I had to start from square one, and that almost made me walk away from this game. You only have one save file at a time, so I recommend regularly uploading your game to PS Plus or a USB to avoid my fate.

Blacksad is actually a Spanish comic books series. You don't need to have read the books to understand this game. I hadn't but I was able to follow this self-contained story easy enough. Doing some research, I realized there are plenty of little nods to the comic series in the game. The world Blacksad inhabits is an exact copy of 1950s America, except everyone is animals. It did raise a few questions for me. This world still has the race problems of the 50s, but how do they tell who's white and who's black? Blacksad is a black cat, but no one ever treats him like a black man, and what about creatures with grey, brown, or mixed fur colors. On top of that, Blacksad mentions a distrust of reptilian people. It would make more sense to change the racial sides from black & white to mammal & reptilian. This game is also based on a gritty, realistic world, but animal people always look a little cartoony. It can be a bit jarring seeing all these grisly murders happening to Zootopia characters.

I'm also pretty sure the creator of the source material is of the furry persuasion. Where as in, say, Sly Cooper the characters are a stylized & purposely cartoony, Blacksad characters are those type of anthropomorphic characters where they have human features except their heads. The men are all chiseled and the ladies look like regular people with a set of cat ears. I mean, you do you, but I would've enjoyed this game a bit more if it just had real people, but I guess the animals make it stand out.

Cartoony furries asides, the graphics of this game are passable. The developers put love into recreating 1950s New York and most the character models are interesting to look at. Some of the lip syncing is off and one horse NPC has really ugly looking eyebrow movements. Also the lighting in this game is a little bland. That's usually not something I even pay attention to, but with film noir, lighting and shadows are a big part of the aesthetic. Some of the cutscenes do have classic moody lighting, my favorite is the poker game, but walking around areas are usually blasted with light and the developers were unable to program a shadow for your character when you're under street lamps. I get it may be a limitation thing, but I wanted more style from this game. Also, a black'n'white filter was sorely missing. I'd've used that in a heartbeat. At least I can say they didn't skimp on the music. Lots of great jazzy noir tracks.

Now, onto the story, this game's bread & butter. I was surprised how much heft this story had. I've gotten used to Telltale games that are four short episodes, or even in LA Noir you were working different cases ever other hour or so. Blacksad is focused on one case that starts out small & straightforward but gets more complex as you dig into the evidence. What starts as a suicide and missing persons case leads you to secret lovers, bookies, famous athletes, WWII veterans, and German scientists. The story is able to switch from all these big points while keeping focus and that's an achievement. Certain characters and leads are dropped naturally as new leads come up. At the beginning there was a moment I was confused on where my next move should be and the game devolved into clicking everything.

There's apparently 6 endings, I don't know how much they all differ, but in theory you can follow different hunches through the case and come up with different results. Spoiler blur ahead for the ending, you find a German scientist who created a drug to help with his daughter's degenerative disease, but it also works as a super soldier serum, or in this case super athlete. So, he starts selling illegal steroids to make money for his research. Now, being a noir story which lives in shades of gray, I figured they'd give you the tough choice of whether you want to be lawful and send him to the clink, dooming his daughter, or sympathetic to his cause even if it's illegal. Nope, cause in the next 5 mins, both he and his daughter brutally burn to death.

In the course of your investigation you come across a variety of characters and the voice acting is surprisingly well for a budget game from a foreign country. Blacksad's voice actor is going for a sort of Doug Cockle voice. There's the murder suspect's daughter who's your sorta love interest, a waitress who means well, but you can't trust, a mob enforcer who you have dirt on, and an aging baseball star who meets a fittingly noir, bittersweet end. My two favorite characters you encounter are the mob boss, Desmond O'Leary, he's a smooth talking shuckster that you can't trust as far as you can through him. He has his own twisted sense of morality in how he conducts his business, and I have a love for that archetype. The other character I enjoyed was Smirnov, the police chief. He's a character from the comics and an old friend of Blacksad and I love their dynamic. While Blacksad is a little more looser, being a private eye, Smirnov is a straight laced police officer, but he's got a dry sense of humor. Smirnov is the friend Blacksad confides in and their relationship explores the subtleties of male friendship. Every scene he's in is a good scene. The writing in this game is very strong, I think the original comic author helped pen the story. Blacksad is self aware of his hardboiled status, often making mention to film noir and detective books. There's a couple fun moments where you can drop some badass, cheesy lines.

Also, if I may nitpick, there is a moment where Blacksad lights Smirnov's cigarette. Now, in film noir you only light a lady's cigarette, cause it's used as a connotation for sex, cuase the Production Code wouldn't allow much else. And I think the game gets this cause Blacksad also shares a cigarette with his love interest and a famous tennis star... Maybe they were trying to insinuate more between Blacksad and Smirnov...

All in all, I am glad I decided to pull the trigger on this game and give it a try. The 50's noirness you are drenched in outweighs the awkward furriness. With the good writing and memorable characters, I would love to see another entry in this series since Wolf Among Us is dead and Blues & Bullets never got finished. Maybe get some of the technical kinks worked out. Heck, I may even give the comics a read.