Review ApramPepo 5/5 · Dec 12, 2021
A Real-Time Strategy for Everyone.
A great game will forever be great, and Red Alert 2 delivered on that.
Red Alert 2 Aged way better than it should've that it practically didn't Age at a Day. The fact that modding community also helping this game to run well on modern day hardware have made this game age Even better with time.
It's all about control, …
A great game will forever be great, and Red Alert 2 delivered on that.
Red Alert 2 Aged way better than it should've that it practically didn't Age at a Day. The fact that modding community also helping this game to run well on modern day hardware have made this game age Even better with time.
It's all about control, and this game is very simple to learn and control. The Gameplay is absolute top-notch, yet it's very simple. You don't need to hassle yourself with some micro-macro management, but there are still some elements of it to give the game more strategy involvement and challenge.

Other parts of the Gameplay are separated with Factions themselves. Allied are Teach, Destroy the enemy from the inside first, Steal their teach, Use it against them, Air Attacks, Chronosphere, Mirage, and so on. They don't attack directly rather weakening the enemy then attack.
Soviet are more Straight forward, Aggressive attacks with Kirov (Kirov Reporting), Rhinos, Apocalypse, Bombing Units, Dreadnoughts, Mind controlled squid, Nuclear Silos. They are heavy more hardcore units with better Durability, and Tougher defense than the Allied.
Yuri doesn't bond with any of both, but he can mind control, steal building, teach, money, Use the enemy's Own to destroy him, and has THE best Anti Air defense in the whole game. can be considered as an OP and banned from most online competitive games.
The game offers Variety and Strategy for every factions and non of 'em play the same and even with some stable units like the Engineer which can be a game changer in some scenarios, others that can change the games are the likes of "Unit Veterancy" which can change how a unit behave whether from firing prospective, moving, or regenerating health.
The AI is so predictable, but you can easily mod it and make it as wild as your imagination can get.
The story and missions are so fun, The story has it's Own feeling, Can get cheesey sometimes, but it's very enjoyable, and you can get to watch Tanya, Lt.Eva, and Lt.Zofia "lol".

The missions are also fun to play through and offer enough to do in map with much to explore in each mission and get rewards for exploring too. The missions doesn't want you to get bored and that's all you need to know.
Frank Klepacki's Music in this game is what Mick Gordon's Music to Doom games. They just make the Game way better to play and makes you feel powerful and ready to annihilate. Blow it Up, Motorized, Destroy are my jams.
Bringing back the modding community again, They're the reason this game is playable today, The reason why this game can be enhanced in several ways, The reason this game can be still enjoyed online, and the reason that this game can be enjoyed in more than one Form.
It was Fun playing this game again. Experiencing it again and understanding the story made me love this game even more and see why it is Very good and held well over time. It's a great game, Simple fun with challenge and Strategy, and a Good pick up and play kind of game.
It's still on of the GOATs and would recommend anyone, New or Old players to go and play this Masterpiece again.