Command & Conquer: Tiberian Sun (1999)

Westwood Studios

PC (Microsoft Windows)

3.66 from 469 ratings

894 members have it in their collection · 12 playing now · 121 backlogged · 38 wish listed

How long? Main story 10h · with extras 35h (from 4 logged playthroughs)

The sequel to 1995's genre defining Command & Conquer, Tiberian Sun takes place in a bleak future where the tiberium infestation has spread across the world, and made large regions uninhabitable, and the long dormant Brotherhood of NOD starting a surprise offensive against the GDI forces.
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Release dates

  • Aug 20, 1999 (Europe) PC (Microsoft Windows)
  • Aug 27, 1999 (North_America) PC (Microsoft Windows)

Related

Expansions

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Rating distribution

5 stars
93
4 stars
167
3 stars
171
2 stars
33
1 star
5
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Community All Reviews Statuses

KP_Neato_Dee

Status KP_Neato_Dee Mar 1, 2025

I've never really played this one until now. Used the CnC patch for modern resolutions. It's ok, but the most striking thing is how much better Red Alert 2 is, released only a year later. I still play RA2 often, but don't think I'll be returning to this one.

GigaDeathNullGolem

Status GigaDeathNullGolem Oct 25, 2019

Excellent Game. (It should not have taken me this long to have finished it!) In a way I am torn between which of the main three (C&C, RA, and this) are the best. They all lump close together. I've only marginally played multiplayer though, and that's a different beast. RTS isn't one of my preferred genres, but these were fun …

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Excellent Game. (It should not have taken me this long to have finished it!) In a way I am torn between which of the main three (C&C, RA, and this) are the best. They all lump close together. I've only marginally played multiplayer though, and that's a different beast. RTS isn't one of my preferred genres, but these were fun games.

here are my thoughts on the main take away of each:

-C&C has some of the best balanced units I feel. (More focus on setting and missions that units.)

-RA has more involved tactics between aircraft, naval and infantry. Also more time consuming/harder. You'll likely find a preference between some particular element (I liked pushing slowly with armor)

-TS: has some particular wild units and specialized type missions. It's the easiest of the three games and Many of the missions favor and seem to showcase a particular unit and other units acting as support for it.

I'll revist this probably in six months with Firestorm and then at some point (hopefully) tackle Twisted Insurrection.

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Swamp_Dok

Status Swamp_Dok May 1, 2019

Крутейшая стратегия. Разнообразный геймплей и миссии, требующие планировать свои действия. Отличные ролики.

GigaDeathNullGolem

Status GigaDeathNullGolem Oct 3, 2018

This game is quite fun. I'm unsure how I missed this one. Currently 1.5 campaigns through it. The only thing that really holds this back from being the best C&C (besides the forgettable story) is the balancing of the units doesnt seem to be as finely tuned. More units are also a bit nuanced and quirks s opposed to roiling …

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This game is quite fun. I'm unsure how I missed this one. Currently 1.5 campaigns through it. The only thing that really holds this back from being the best C&C (besides the forgettable story) is the balancing of the units doesnt seem to be as finely tuned. More units are also a bit nuanced and quirks s opposed to roiling war machine. I'm sure there are mods that fix this!enter image description here

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