Fighters Megamix box art

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Fighters Megamix

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Fighters Megamix

Dec 21, 1996

Main game

3.58 average rating based on 40 ratings

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Fighters Megamix is a 1996 fighting game developed by AM2 for the Sega Saturn and Game.com. It combines several characters from various Sega games, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA, while allowing to play the bosses of both games without codes. Highly advertised, it followed Virtua Fighter 2 as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to Virtua Fighter 3 (which was never released for the Saturn), Fighters Megamix utilized the concept originally used by The … More
Fighters Megamix is a 1996 fighting game developed by AM2 for the Sega Saturn and Game.com. It combines several characters from various Sega games, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA, while allowing to play the bosses of both games without codes. Highly advertised, it followed Virtua Fighter 2 as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to Virtua Fighter 3 (which was never released for the Saturn), Fighters Megamix utilized the concept originally used by The King of Fighters, whereby characters and styles from different games were mixed together. Not only the open ended rings from VF are present (but now, with no ring-out), but also the closed cages from Fighting Vipers. VF characters have new moves taken from VF3, but the most impressive feature was the dodge move, which allowed characters to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Sega capitalized on this, calling Fighters Megamix the first "real 3D" fighting game in the market. Unlike most of AM2's games of the era, Fighters Megamix did not have an arcade release. In 1998 a Game.com port was released by Tiger Electronics. Less
Developers
Sega AM2
Publishers
Sega
Series
Virtua Fighter
Platforms
Sega Saturn
Genres
Arcade, Fighting
Themes
Action
Release Dates
Dec 21, 1996 (Worldwide)
Sega Saturn
May 13, 1997 (Worldwide)
Sega Saturn
1997 (Worldwide)
Sega Saturn
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User Stats
78
In Collection
16
Wish Listed
0
Playing
15
Backlogged
How Long Is Fighters Megamix?
No playthrough data yet
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Back in 1993, Sega came up with a fighting game that used 3D polygons and called it Virtua Fighter. They made history, especially in Japan where everyone loved it to bits. Later, the devs came up with another game of this sort called Fighting Vipers, which would never be as popular but I personally have enjoyed it more. Vipers is a bit simpler, quicker, and most importantly -- wackier. I always say, if I'm going to be playing a nonsense fighting game, at least make the characters memorable. And the Vipers are a bunch of armor-wearing goofballs who bring along their skateboards, guitars, and baby angel wings. Also Pepsiman (AKA God) is there, at least in the Japanese release.

Anyways, in 1996, a genius at Sega came up with the idea of mashing these two fighters together for a Saturn game. This wasn't the first crossover fighting game (see King of Fighters), but Fighters Megamix still stands out for its large, vibrant, and kind of insane character roster, and for managing to create its own fighting game style in the process of mixing various concepts together. You have two fighting types you can play with (Virtua or Vipers), two different …

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Back in 1993, Sega came up with a fighting game that used 3D polygons and called it Virtua Fighter. They made history, especially in Japan where everyone loved it to bits. Later, the devs came up with another game of this sort called Fighting Vipers, which would never be as popular but I personally have enjoyed it more. Vipers is a bit simpler, quicker, and most importantly -- wackier. I always say, if I'm going to be playing a nonsense fighting game, at least make the characters memorable. And the Vipers are a bunch of armor-wearing goofballs who bring along their skateboards, guitars, and baby angel wings. Also Pepsiman (AKA God) is there, at least in the Japanese release.

Anyways, in 1996, a genius at Sega came up with the idea of mashing these two fighters together for a Saturn game. This wasn't the first crossover fighting game (see King of Fighters), but Fighters Megamix still stands out for its large, vibrant, and kind of insane character roster, and for managing to create its own fighting game style in the process of mixing various concepts together. You have two fighting types you can play with (Virtua or Vipers), two different types of stages to fight in (open or walled arenas), and a whole bunch of extra characters to unlock. Some from Sonic the Fighters, some from Virtua Fighter Kids (they're chibis), one from Virtua Cop, also Rent-a-Hero guy is there... And most importantly...

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THE CAR FROM DAYTONA USA

Pack your bags, Smash Bros. There's no contest, this here's the real champ of crossover fighting games ;)

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