Status GigaDeathNullGolem Nov 23, 2016
been playing 1.13 build 7435. really enjoying some of the 'new' features that came out 2 years ago.
-Zombies! (basically twice the enemies, typically spawn between you and enemy soldiers and enemies tend to shoot at them first)
-new aiming system. can spend AP on bursts. can fire in 'volleys' oh yea :) visual representation of CTH rather than percent …
been playing 1.13 build 7435. really enjoying some of the 'new' features that came out 2 years ago.
-Zombies! (basically twice the enemies, typically spawn between you and enemy soldiers and enemies tend to shoot at them first)
-new aiming system. can spend AP on bursts. can fire in 'volleys' oh yea :) visual representation of CTH rather than percent by 'tighting' swing to different sight modes, etc.
-More mercs. including classic JA characters. I think every character in any of the games.. can also tailor their starting kits based on role to some extent.
-Multiple IMP profiles. comes with comprehensive role playing backgrounds and stat bonuses.
-oodles of new hotkeys and sector buttons to unload ammo, manage items, crate ammo etc. (a bit much tbh...)
spy class. can dress up as enemy and get in close to :slice throat: undetected. (real tricky to use think it's lvl based success not sure yet)
bunch of other things but these are the highlights and really do enhance what this game is about. I like the zombies a lot, a silly as it is it adds a fun twist of having a neutral hostile between you and the enemy.