Unavowed (2018)

Wadjet Eye Games

Linux · Mac · Nintendo Switch · PC (Microsoft Windows)

3.99 from 135 ratings

624 members have it in their collection · 9 playing now · 344 backlogged · 105 wish listed

How long? Main story 10h · with extras 12h · 100% 12h (from 13 logged playthroughs)

A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil. You are free, but your world is in tatters. You have no home, no friends, and are wanted by the police. Your … Read more
A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil. You are free, but your world is in tatters. You have no home, no friends, and are wanted by the police. Your old life is gone, but perhaps you can start a new one. Join the ranks of the Unavowed, and fight against the oncoming darkness. Read less
Remove Ads with Grouvee Gold

Release dates

  • Aug 08, 2018 (Full Release) (Worldwide) Mac, PC (Microsoft Windows)
  • Jul 07, 2021 (Full Release) (Europe) Nintendo Switch
  • Jul 07, 2021 (Full Release) (North_America) Nintendo Switch
  • Jan 18, 2022 (Full Release) (Worldwide) Linux
Remove Ads with Grouvee Gold

Featured in lists

Rating distribution

5 stars
39
4 stars
70
3 stars
15
2 stars
7
1 star
4
Remove Ads with Grouvee Gold

Community All Reviews Statuses

kensho

Review kensho 5/5 · Feb 6, 2025

As if Nick Fury went to recruit Rosangela Blackwell

Contrary to what the title might indicate, I loved this! A blast of a supernatural team hunting down supernatural problems encased in the tiny box that is adventure game maker. The limitations are taking in stride and it even features a "character creator" where you can choose and wield the powers of a bartender. Very open, very reactive and very …

Read more

Contrary to what the title might indicate, I loved this! A blast of a supernatural team hunting down supernatural problems encased in the tiny box that is adventure game maker. The limitations are taking in stride and it even features a "character creator" where you can choose and wield the powers of a bartender. Very open, very reactive and very original even inside the already varied Wadjeteye catalogue.

Read less
Ismija

Review Ismija 5/5 · Jan 10, 2025

Super

First of all, I think it's really cool that there are 3 story paths, even if only for a short time, and that you can choose your name or whether you're a woman or a man. Then, the best part is that the story has a link to the Blackwell series, which you should definitely play first. The only downside …

Read more

First of all, I think it's really cool that there are 3 story paths, even if only for a short time, and that you can choose your name or whether you're a woman or a man. Then, the best part is that the story has a link to the Blackwell series, which you should definitely play first. The only downside I find with the game is that the items you look at aren't accompanied by sound, and the character itself also lacks some atmospheric elements. Otherwise, as always with Wadjet Games, it’s excellently done!

Read less
Nelemania

Status Nelemania Aug 4, 2024

Started this today and so far it is good, really good. Oldschool but without the "dust of old games" that makes them hard to play. So far the humour and seriousness are well balanced and the few decisions I have had to make so far have had a weight to them that I did not expect. The story is also …

Read more

Started this today and so far it is good, really good. Oldschool but without the "dust of old games" that makes them hard to play. So far the humour and seriousness are well balanced and the few decisions I have had to make so far have had a weight to them that I did not expect. The story is also darker than I thought. I was able to solve the introduction and the first case on my own, no moon logic, no unnecessary running around chasing pixels - a straightforward story that makes me want to keep playing.

Read less
pixelcrypt

Review pixelcrypt 4/5 · Jan 29, 2022

Beautiful and relaxing

Was really amazing in the art department. So much improvement over early Wadjet games, and very ambitious. The puzzles were a bit … missing, which Dave Gilbert admits himself. I felt that such a big complex world should have more than just a couple interactable objects per room…

The story was good, but I’m not big on choose your own …

Read more

Was really amazing in the art department. So much improvement over early Wadjet games, and very ambitious. The puzzles were a bit … missing, which Dave Gilbert admits himself. I felt that such a big complex world should have more than just a couple interactable objects per room…

The story was good, but I’m not big on choose your own adventure style storytelling. Feels like a roll of the dice in the end, which leaves it feeling empty. But the characters and environments are rich and varied, and the puzzles that were there were great.

Technobabylon is still my number one though.

Read less
falithes

Review falithes 4/5 · Dec 11, 2021

High Fantasy Noire set in Modern Times

This is one of those special Indy games that comes around sparingly. It's more of an interactive novel than conventional game, like most point and click adventures. What this adventure does well is in writing, voice acting and art design. It breathes the intricate world and characters to life with a minimalist approach. Each member of the Unavowed has their …

Read more

This is one of those special Indy games that comes around sparingly. It's more of an interactive novel than conventional game, like most point and click adventures. What this adventure does well is in writing, voice acting and art design. It breathes the intricate world and characters to life with a minimalist approach. Each member of the Unavowed has their own motivation and tragic backstory, whether due to the PC or other events surrounding them. The backstories of these characters are gradually unfolded across the missions as you build rapport with them.

The world building is top notch and expanded upon in each mission by introducing new creatures or lore. This makes each mission feel unique despite the typical point and click adventure trappings. You encounter a Dryad, a Dragon, Merfolks, a Fire elemental, Demons, Ghosts and more. My personal favorite was the Brooklyn mission involving the Muse.

Each area feels meticulously and lovingly built. The music does a great job of supporting the atmosphere and tone. You can rightfully critique that most of the music is kinda samey; it is basically melancholy jazz for a majority of the game, but there are a few moments where it shifts to dissonant tension which helps give the dramatic moments more punch.

The issues I have with the game is the lack of impact from player choice and the depth of the puzzles. While it's a cool concept that you can tackle any mission with any combination of companions, it ends up drastically retraining the game play ultimately not making it worth it. The puzzles are never complicated and I rarely felt clever for figuring out the solution. This is because each level had to accommodate any combination of companions and there are limited screens to explore in each mission. It's a shame, because there was potential for a ton of replay ability if each combination of companions could lead to multiple solutions, different areas or complete pivots in mission progression. Instead, the impact of companions feels marginalized. Another issue with this structure is you never know which companions will be best suited for a given mission (ultimately it's irrelevant since most missions pan out the same way regardless of companions) since you need to make a decision before departing on said mission.

While you are given multiple response options in dialogue, you are pigeonholed down a 'good' path, further attenuating any sense of player choice. While I get the reasoning from a narrative standpoint, to role play a more evil character could have lead to more nuanced decisions towards the end of the game. While each origin story is interesting, there is little impact on the narrative or mission progression as a result. You will periodically get a dialogue option based on your profession, but I never found these to be impactful.

This also led to a contrived moment in the plot if you chose a cop profession. Vicki is nearly killed by you at the start of the game and while there is tension between the two of you when you first meet, it feels like a tame response given what happened. She also drops the whole issue before the end of the mission. I think more could have been done by expanding their tension across multiple missions, ultimately leading to her accepting you. It's not poorly written as is, but could have been improved. There isn't a moment like this for the actor profession and I never played the bartender past the prologue.

Overall, while the puzzles may lack depth and feel very similar to any point and click adventure, the game excels with it's writing, acting and art design. It's a shame that player choice didn't have a larger impact on the plot, but it's at least well written and worth experiencing.

Read less
Sir_Laguna

Review Sir_Laguna 4/5 · Jul 28, 2021

A fire mage, a half-djinn, a demon, a medium, a ghost and a cop walk into a bar...

After getting dissapointed by Thimbleweed Park, I didn't thought I was gonna give a chance to another "modern point & click adventure game".

I'm glad I did because Unavowed was amazing.

enter image description here

Great story, lovable characters, perfect voice acting and fun (if something easy) puzzles. It even has a good plot twist! I thought you couldn't get those anymore!

Totally recomended. …

Read more

After getting dissapointed by Thimbleweed Park, I didn't thought I was gonna give a chance to another "modern point & click adventure game".

I'm glad I did because Unavowed was amazing.

enter image description here

Great story, lovable characters, perfect voice acting and fun (if something easy) puzzles. It even has a good plot twist! I thought you couldn't get those anymore!

Totally recomended. You can read my full review in spanish en GamerFocus.

Read less
peter

Status peter Jul 7, 2021

A lot of point and clickers (that’s us point and click fans term for ourselves)* seem to really like this game. It’s out on switch now. I will be buying it as soon as I get home.

*this is not a true statement

Juleske

Review Juleske 4/5 · Apr 25, 2021

Best Wadjet Eye game so far!

Don't get me wrong, I love the Blackwell series, and they're probably still my favorite just for sheer scope and charm, but...

Unavowed is the better game. The design of the game is spectacular, with unlockable characters, multiple solutions to the same puzzles. The puzzles themselves are logical and creative. And the mid-game plot twist is just jaw-dropping. I can't …

Read more

Don't get me wrong, I love the Blackwell series, and they're probably still my favorite just for sheer scope and charm, but...

Unavowed is the better game. The design of the game is spectacular, with unlockable characters, multiple solutions to the same puzzles. The puzzles themselves are logical and creative. And the mid-game plot twist is just jaw-dropping. I can't believe this is fully voiced!

Read less
jademonkey

Review jademonkey 4/5 · Feb 27, 2021

Really enjoyed this one too. Dave Gilbert and WadjetEye are definitely among my favorite developers of all time at this point.

The puzzles were all pretty trivial. I only had to slow down a couple of time over the course of the game to figure things out, and I never needed any sort of outside help. I'm 100% ok with …

Read more

Really enjoyed this one too. Dave Gilbert and WadjetEye are definitely among my favorite developers of all time at this point.

The puzzles were all pretty trivial. I only had to slow down a couple of time over the course of the game to figure things out, and I never needed any sort of outside help. I'm 100% ok with that since I'm not a huge fan of point and click game puzzles in most cases. I mostly see Point and Click as a vehicle to give players a bit more involvement in a narrative, rather than a genre I enjoy on its own.

The background and character portraits are all gorgeous and go a long way to setting the mood. Unfortunately, the character sprite work aren't quite up to snuff. The walking animations are in particular very wooden and awkward.

The voice acting was generally good, but there were some lines here and there that didn't land quite right. The audio quality seemed a little uneven throughout, but I'm not enough of an audiophile to really be able to say why or how.

It was very well written. Great characters and great overall plot and twists, with plenty of foreshadowing and logical conclusions to the decisions you make along the way. It never quite had the emotional impact of the best portions of the Blackwell Series for me. I think it's the grittier, gorier, grimmer writing. That said, there definitely were well written emotional scenes, and the twists and overall plot were top notch. I really loved the callbacks to Blackwell, as well. Tastefully handled.

Definitely worth a playthrough if Point and Click isn't a major turn off and you want a well-written urban fantasy adventure.

Read less
davidh212

Review davidh212 5/5 · May 4, 2020

If The Dresden Files Was a Point ’n’ Click With a Meta Twist

I'm certainly not as devout a player of point and click adventure games as some people, but I like them and have played a decent amount at this point that at least includes all the monkey island games. I'm sure I'm missing plenty that people say are the greatest ever, but for where I'm at now in my experience of …

Read more

I'm certainly not as devout a player of point and click adventure games as some people, but I like them and have played a decent amount at this point that at least includes all the monkey island games. I'm sure I'm missing plenty that people say are the greatest ever, but for where I'm at now in my experience of the genre this is in my top five, and that's down to both it's general quality and how more subjectively it seems to have been made to perfectly cater to my interests.

In a more general sense it has:

  • great voice acting
  • great art
  • a compelling story
  • great character writing/banter
  • two different ways to end each case
  • 4 different endings

In a more subjective sense it seems to take massive influence from the urban fantasy book series The Dresden Files, which is one of my all time favorites. It also has an incredibly meta twist in the back half that plays with adventure game conventions, and I adore when video games go meta. I was streaming my playthrough to a friend over parsec and it's safe to say that twist blew both of our minds and many holy shits were exclaimed. Can't really think of any other point and click I've played that would have had that effect on us. I'm sure he would've enjoyed seeing the monkey island games but they wouldn't have us both yelling like we're watching the one for all vs all for one fight.

Perhaps the only negative that can be leveled at this game are the puzzles, which definitely were not as difficult, intricate, or abstruse as those I've experienced in point and clicks in the past. For me, that's more of a positive than a negative, to be perfectly honest. Abstruse puzzles aren't really the draw of the genre to me, so I'm perfectly fine with something a bit more light that takes you through the story at a faster pace. My only real disappointment in the puzzle realm is that there's a very cool mechanic where you go between the real world and the ghost world by touching a reflective object. You get it halfway through a case, and it arbitrarily wears off by the end, so you only get to use it on like three or four puzzles. I don't see why they couldn't have let you keep that and worked it into the end of the game a little bit.

Read less
WildRoeDeer

Review WildRoeDeer 3/5 · Feb 20, 2019

Unavowed quick thoughts

7/10

Fun story with some really excellent writing. There's a couple of cool twists I never saw coming, so kudos to writer David Gilbert for that. The game has many of the shortcomings you'd expect from a low-budget indie project, but the writing generally carries it through pretty much effortlessly. The puzzles do get a bit samey towards the end, …

Read more

7/10

Fun story with some really excellent writing. There's a couple of cool twists I never saw coming, so kudos to writer David Gilbert for that. The game has many of the shortcomings you'd expect from a low-budget indie project, but the writing generally carries it through pretty much effortlessly. The puzzles do get a bit samey towards the end, and they typically range from amazingly simple to bizarrely specific (the latter referring to an instance where you have to know about a particular riddle from outside of the game, which I know of but the game never showed any expectations for me to need out-of-game information so it came across as a little unfair). Overall though, the stories within each mission are all well told and interesting if you can ignore the gameplay required to reach them, so I'll forgive it somewhat. The ending is pretty cool and as a whole, the game is well paced, so if you like point-and-click adventure games and the fantasy genre, check this one out. It's sure to be worth your time!

Read less
giopep

Review giopep 5/5 · Aug 8, 2018

Another great graphic adventure from Dan Gilbert: smart, well written, full of nice ideas and with an RPG vibe in the party sistem that really makes it unique.