Main game
3.11 average rating based on 101 ratings
At the end of the day, Bright Memory is a bit of a tough one to score. I went in not knowing much of anything about it, and would be lying if I said that I didn’t end up having some fun with it despite its faults. Still, regardless of how impressed I am by the fact that only one man developed this thing, there’s not a lot to it that stands out. It’s dated, it’s buggy and it’s beyond short. Still, it can be pretty fun if you temper your expectations and understand that you’re not going to get a lot for your money.
Despite the minor bugs here and there, none of which are game-breaking, it's a pretty amazing shooter which can be quite thrilling and is well worth buying.
It runs like a hybrid of Devil may Cry in its enemies and abilities, Crysis in its shooter aspect, and Tomb Raider in its platformer and puzzle aspects. The game is quite thrilling and basically just loads of mindless fun if you take away the cutscenes. I won't judge the game too harshly since it was made by just one guy. But despite the fact, it is an amazingly made game deserving of praise nonetheless.
In fact, it can so intense at times that you might start to feel exhausted after not being given a respite from the constant battles you fight. It is difficult enough to be challenging but so difficult that it is frustrating. One might call it a First-Person Shooter take on DMC. This is probably the most thrilling shooter I've played since Bulletstorm.
The game itself is short, at just one hour of playtime at most, but it compensates for that by giving you Bright Memory: Infinite (the full game) for free. Think of this is a demo version …
Despite the minor bugs here and there, none of which are game-breaking, it's a pretty amazing shooter which can be quite thrilling and is well worth buying.
It runs like a hybrid of Devil may Cry in its enemies and abilities, Crysis in its shooter aspect, and Tomb Raider in its platformer and puzzle aspects. The game is quite thrilling and basically just loads of mindless fun if you take away the cutscenes. I won't judge the game too harshly since it was made by just one guy. But despite the fact, it is an amazingly made game deserving of praise nonetheless.
In fact, it can so intense at times that you might start to feel exhausted after not being given a respite from the constant battles you fight. It is difficult enough to be challenging but so difficult that it is frustrating. One might call it a First-Person Shooter take on DMC. This is probably the most thrilling shooter I've played since Bulletstorm.
The game itself is short, at just one hour of playtime at most, but it compensates for that by giving you Bright Memory: Infinite (the full game) for free. Think of this is a demo version you get by paying for the actual game. Or maybe the first episode (which is what it is).
Gave it 30 minutes, but it's just an uninspired shooter. Go play Crysis again for the 10th time.
I remember being impressed at this stylish FPS at the time it came out. I thought it could be something amazing, but then I played ULTRAKILL for 100 hours and returned to this game and the gameplay difference is night and day. Ouch.
Lil bit Dark Souls+chaotic borderlands wibe+heavy tomb raider influence+some other games = bright memory
Also felt like game designed for controller, k+m support is kinda weak.
English dub feels so dub. Japanese feels like you'r in an anime.
So....do i like it? Hell yeah i like it.
Graphics, sound effects, even the story looks so promising.