Bound By Flame (2014)

Spiders

PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · Xbox 360 · Xbox One

2.62 from 156 ratings

889 members have it in their collection · 7 playing now · 433 backlogged · 63 wish listed

How long? Main story 12h · with extras 27h (from 5 logged playthroughs)

Bound by Flame lets the players customize their character. During the creation of their hero, players will be able choose their gender and freely alter their facial characteristics. This will of course have an influence on the demon's appearance. Through its different chapters, Bound by Flame will offer many quests around a primary adventure. Depending on the choices made by … Read more
Bound by Flame lets the players customize their character. During the creation of their hero, players will be able choose their gender and freely alter their facial characteristics. This will of course have an influence on the demon's appearance. Through its different chapters, Bound by Flame will offer many quests around a primary adventure. Depending on the choices made by the player and the influence of the demon, some chapters will offer different scenarios and a different experience. Bound by Flame also includes a crafting system, allowing them to create and improve equipment, including their armor and weapons. Several companions will join the player during his quest, and will, depending on the player's actions, develop friendship, romance or rivalry. Also, using the crafting, you can customize your weapons and armour with more depth than most other games. for example, you can change the blade and hilt of your sword separately, which not only changes its appearance, but will also change its attributes e.g., + 4 crit, + 3 speed. When fighting enemies, you can use three different fighting styles: one uses slow, heavy, damaging strikes with weapons like axes and hammers, and a push/ kick ability to interrupt enemies or break their defences; another uses small weapons like daggers for quick strikes, and gives you a dodge ability to evade enemy attacks. The third style uses fire attacks for big damage, and can be combined with the other two fighting styles to do things like enhancing weapons with fire damage. Each of the three styles has its own skill tree with both passive and active abilities. During combat, you can use other attacks aside from striking with your weapon, like a crossbow, traps, and abilities you've earned from the skill trees. Read less
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Details

Developers
Spiders
Publishers
Focus Entertainment
Genres
Adventure, Role-playing (RPG)
Themes
Action, Fantasy
Steam
View on Steam

Release dates

  • May 06, 2014 (North_America) PlayStation 3, PlayStation 4
  • May 07, 2014 (Europe) PlayStation 3, PlayStation 4
  • May 08, 2014 (North_America) Xbox One
  • May 09, 2014 (Worldwide) PC (Microsoft Windows), PlayStation 3, PlayStation 4, Xbox 360
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Rating distribution

5 stars
7
4 stars
17
3 stars
61
2 stars
52
1 star
19
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Community All Reviews Statuses

Chovus

Status Chovus Jun 13, 2019

Beat on the third difficulty (equivalent of hard) during free trial of xbox game pass. I focused on being a warrior and using the 2 handed sword with great emphasis on blocking (called parrying but functions more like hiding behind a shield). I focused my skill points into the passives in the warrior tree with most important being able to …

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Beat on the third difficulty (equivalent of hard) during free trial of xbox game pass. I focused on being a warrior and using the 2 handed sword with great emphasis on blocking (called parrying but functions more like hiding behind a shield). I focused my skill points into the passives in the warrior tree with most important being able to parry from the side and rear. I skipped the warcry capstone skill and I think I also skipped the improvements to the area attack.

I also put quite a few skill points into magic to make my guy a hybrid fighter/mage. Burning weapon was my most used spell and I sometimes used the flame shield to reduce damage. I found the basic damage firebolt to be quite useful, especially during boss fights. I ended up going for the capstone skill though this was nearly at the end of the game and I did not find it useful at all.

I put some points in the ranger tree because there were some enemies that were better fought as a ranger than warrior and I did use stealth to try and ambush an enemy before switching back to warrior. I got the basic damage boost for daggers and increased movement speed while parrying, the latter of which I think was a waste of points because I mistakenly thought it applied to the warrior.

A lot of my battles early on were turtling behind my sword and trying to time counters or normal attacks between enemy attacks. With more levels and skills the combat became easier and was more about using flaming weapons for a more offensive style of combat with tactical parries. I only had trouble with the final boss. Throughout the game I had neglected the crossbow and traps and I had to read a guide to find out they were necessary to beat the final boss. So I had to craft as many as I could and hope that was enough because there was no merchant to buy supplies at the end (a serious flaw). I did not like the final boss fight at all.

I took the “good” path through the game by helping others and suppressing the demon. I tried out all ranged companions and found them all useful, though Sybil with her healing was overall best. I wanted to romance her but I messed it up somehow; I think I missed a sidequest. I do not remember what gear I chose to use, but I believe I focused on defense with armor, speed and damage with the sword, and raw damage per second with daggers. I did not like the slower, harder hitting 2 handed weapons.

I enjoyed the game and would buy it to play again on the hardest difficulty, despite the overall roughness of the game. Hoping for the price to go lower than $5 because this game has an extremely low priority since I already beat it.

7/10

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AJCulpepper

Status AJCulpepper Jul 6, 2015

Admittedly I don't get enough chances to play as I would like, so it takes me longer to get through games. But thus far I'm thoroughly enjoying this one. it's more like a traditional rpg to me with a heavy reliance on decision-making and building on skill trees. So far, so good. I'm also enjoying the cut-scenes. The character dialogue …

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Admittedly I don't get enough chances to play as I would like, so it takes me longer to get through games. But thus far I'm thoroughly enjoying this one. it's more like a traditional rpg to me with a heavy reliance on decision-making and building on skill trees. So far, so good. I'm also enjoying the cut-scenes. The character dialogue is great and the soundtrack is particularly awesome.

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