Tomb Raider: Legend (2006)

Crystal Dynamics

OnLive Game System · PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.62 from 1222 ratings

4408 members have it in their collection · 43 playing now · 1885 backlogged · 242 wish listed

How long? Main story 8h · with extras 13h · 100% 22h (from 17 logged playthroughs)

Tomb Raider: Legend is the seventh major game in the Tomb Raider series, now for the first time developed by Crystal Dynamics, along with the original character designer of the game's protagonist, Lara Croft. It serves as a reboot of the franchise, with a new incarnation of Lara Croft. The typical third-person action-adventure exploring is still present, and Lara can … Read more
Tomb Raider: Legend is the seventh major game in the Tomb Raider series, now for the first time developed by Crystal Dynamics, along with the original character designer of the game's protagonist, Lara Croft. It serves as a reboot of the franchise, with a new incarnation of Lara Croft. The typical third-person action-adventure exploring is still present, and Lara can move more freely because specific jumps no longer limit her. As players travel through rough environments, they will need to run, dive, swim, climb on poles, ladders, and roofs, use zip lines, shimmy, and vault, with acrobatic actions such as somersaults and flips. Players need to cross difficult terrain, solve puzzles to advance or open up new areas, and engage in combat. Read less

Release dates

  • Apr 07, 2006 (Europe) PC (Microsoft Windows), Xbox 360
  • Apr 11, 2006 (North_America) PC (Microsoft Windows), Xbox 360
  • Apr 13, 2006 (Australia) PC (Microsoft Windows), Xbox 360
  • Oct 05, 2006 (Japan) Xbox 360
  • Mar 29, 2007 (Worldwide) PC (Microsoft Windows)
  • May 25, 2009 (Japan) PC (Microsoft Windows)
  • Mar 22, 2011 (North_America) PlayStation 3
  • Mar 25, 2011 (Europe) PlayStation 3
  • Mar 31, 2011 (Australia) PlayStation 3
  • Sep 22, 2011 (Europe) OnLive Game System

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Rating distribution

5 stars
210
4 stars
457
3 stars
444
2 stars
97
1 star
14

Community All Reviews Statuses

Cpax

Review Cpax 2/5 · Mar 6, 2021

Not worth the cut-scene headache

As a player of the original Play station Tomb Raider I was excited to try another installment on Xbox one. The overall game play and graphics are alright but tended to be dark or difficult to get a decent view based on the limited perspective options. This occasionally led Lara to get 'stuck' in a spazzing view if moved into …

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As a player of the original Play station Tomb Raider I was excited to try another installment on Xbox one. The overall game play and graphics are alright but tended to be dark or difficult to get a decent view based on the limited perspective options. This occasionally led Lara to get 'stuck' in a spazzing view if moved into a tight corner with the view angle 'wrong'. However, what shifted this game from average to below average for me was the build of the game play itself. The cutscenes tended to be long with no option to skip over them, which is not the worse thing in the world until you hit a challenging or unpredictable area. Then the obligatory scenes become annoying as you watch it over and over again. Navigating and figuring our how to get through several of the cut-scenes with mandatory action items was also a huge headache. There are no instructions on what is coming up and you have to figure out how to get past the scene by trial an error, which becomes maddening when you add a 3 minute long cute scene clip that you cannot skip. After several hours of total game play, I decided the game wasn't worth it and moved on. However, a more experiences gamer might find it less maddening and enjoy the game.

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