Dandara (2018)

Long Hat House

Android · Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One · iOS

3.31 from 148 ratings

1552 members have it in their collection · 21 playing now · 1017 backlogged · 84 wish listed

How long? · with extras 11h (from 4 logged playthroughs)

"As a metroidvania carefully designed with both touch and gamepad in mind, we considered how you could achieve exploration and fast action using either input. The result was a gravity bending world where movement is comprised of jumping from surface to surface in lovingly crafted environments. It's up to Dandara to restore balance and give direction to a directionless world!"
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Details

Developers
Long Hat House
Publishers
Raw Fury
Genres
Adventure, Arcade, Indie, Platform
Themes
Action, Fantasy
Steam
View on Steam

Release dates

  • Feb 06, 2018 (Worldwide) Android, Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One, iOS
  • Feb 06, 2018 (North_America) Xbox One
  • May 10, 2018 (Europe) Mac

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Featured in lists

Rating distribution

5 stars
18
4 stars
46
3 stars
56
2 stars
20
1 star
8
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Community All Reviews Statuses

ace_always

Status ace_always Feb 19, 2021

Interesting metroidvania with interesting movement mechanic. In most metroidvanias, you will get a late game ability that lets you move around the map quickly like speedbooster or wolf form but in this game the player can only dash around the map and latch on specific surfaces like Spiderman. A bit on the short side, I took 5+ hours to 100% …

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Interesting metroidvania with interesting movement mechanic. In most metroidvanias, you will get a late game ability that lets you move around the map quickly like speedbooster or wolf form but in this game the player can only dash around the map and latch on specific surfaces like Spiderman. A bit on the short side, I took 5+ hours to 100% it. Also the game is quite linear, I never got lost except for that one time I got stuck looking for a way to get to the final area. Overall, pretty solid game. My only complaint is that the final area has a really weird difficulty spike and the fact that player has to hold the attack button to shoot instead of making it semi auto like in Metroid.

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maeday

Status maeday Aug 8, 2019

Dandara is...not what I expected, and frankly, I'm enjoying it all the more for that subversion. It's really fascinating.

MarioPrime

Status MarioPrime Feb 22, 2019

I loved this game and am so bummed it got so overlooked. Really cool platformer that takes out the two things that are fundamental to the genre (running and jumping) and throws them out the window. You basically can only move by warping to surfaces, which makes you think very deliberately about all of your movement. You can shoot enemies, …

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I loved this game and am so bummed it got so overlooked. Really cool platformer that takes out the two things that are fundamental to the genre (running and jumping) and throws them out the window. You basically can only move by warping to surfaces, which makes you think very deliberately about all of your movement. You can shoot enemies, but it takes a second to charge up your weapon and fire, so you need to plan your attack as your move. Every action becomes so carefully planned out. I just love the design on display here and found it all so satisfying.

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Olink

Status Olink Feb 15, 2018

I love the surreal looks and music, as well as the weird movement. But at points I feel like this games difficulty reaches unfair levels ...And the fun I'm having isn't enough for me to endure going through the same corridors again and again. I was thinking about giving up in favour of other games, but I found a new …

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I love the surreal looks and music, as well as the weird movement. But at points I feel like this games difficulty reaches unfair levels ...And the fun I'm having isn't enough for me to endure going through the same corridors again and again. I was thinking about giving up in favour of other games, but I found a new area so I guess I'll give it another shot.

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