Super Mario 64: Shindou Pak Taiou Version box art

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Super Mario 64: Shindou Pak Taiou Version

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Super Mario 64: Shindou Pak Taiou Version

Jul 18, 1997

Port of Super Mario 64

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual … More
This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements. Less
Developers
Nintendo EAD
Publishers
Nintendo, iQue
Franchises
Mario
Series
Super Mario, Super Mario 64
Platforms
Nintendo 64, Wii, Wii U
Genres
Adventure, Platform
Themes
Action, Kids
Release Dates
Jul 18, 1997 Full Release (Japan)
Nintendo 64
Nov 21, 2003 Full Release (China)
Nintendo 64
Dec 02, 2006 Full Release (Japan)
Wii
Apr 08, 2015 Full Release (Japan)
Wii U
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