Super Mario 3D All-Stars (2020)

Nintendo EPD

Nintendo Switch

3.93 from 642 ratings

1924 members have it in their collection · 236 playing now · 601 backlogged · 187 wish listed

How long? Main story 39h · with extras 45h · 100% 15h (from 8 logged playthroughs)

Discover three of Mario’s grandest 3D adventures with Super Mario 3D All-Stars on Nintendo Switch! This special bundle includes Super Mario 64, Super Mario Sunshine and Super Mario Galaxy, all optimized for Nintendo Switch with updated HD graphics, Joy-Con controls, as well as a music player featuring the epic soundtracks from all three games!
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Details

Developers
Nintendo EPD
Publishers
Nintendo
Genres
Adventure, Platform
Themes
Action, Comedy, Fantasy, Kids
Franchises
Mario

Release dates

  • Sep 18, 2020 (Full Release) (Worldwide) Nintendo Switch

Related

In this bundle

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Featured in lists

Switch by phantasy2004 · 270 games · 0

Rating distribution

5 stars
182
4 stars
281
3 stars
144
2 stars
22
1 star
13
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Community All Reviews Statuses

troytlepower

Status troytlepower Oct 6, 2020

I'm only a little bit into Sunshine so far, but I'm absolutely floored at how gorgeous that game looks in HD. The art style on it really held up wonderfully!

hyrumsutton

Status hyrumsutton Oct 5, 2020

Ok, blasted through 64 and Sunshine this weekend in about 4 hours each. Going to tackle Galaxy now. I've never played it, so I'm excited for that.

Beating both 64 and Sunshine for the third time each, and doing both as fast as I could with the bare minimum stars and sprites, made me reposition both games on my lists. …

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Ok, blasted through 64 and Sunshine this weekend in about 4 hours each. Going to tackle Galaxy now. I've never played it, so I'm excited for that.

Beating both 64 and Sunshine for the third time each, and doing both as fast as I could with the bare minimum stars and sprites, made me reposition both games on my lists. I think I actually like Sunshine more than 64...

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Clefable

Status Clefable Oct 5, 2020

I CANNOT get over how adorable Super Mario Galaxy is!! I never got to play any of the games in this bundle, and I'm so happy my partner bought this! I only have a few stars so far, but I'm in love with it. Will definitely be playing it for a while, and will attempt to 100% it :) Hopefully …

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I CANNOT get over how adorable Super Mario Galaxy is!! I never got to play any of the games in this bundle, and I'm so happy my partner bought this! I only have a few stars so far, but I'm in love with it. Will definitely be playing it for a while, and will attempt to 100% it :) Hopefully I'll do the same with the other two as well!

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troytlepower

Status troytlepower Oct 5, 2020

I beat Bowser with the absolute minimum number of Stars this weekend, and had a great time revisiting this game. It has some of the most memorable and imaginative level designs I've ever seen and, even though the controls are wonky sometimes, I still feel like it holds up as a lot of fun.

I'll probably come back and get …

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I beat Bowser with the absolute minimum number of Stars this weekend, and had a great time revisiting this game. It has some of the most memorable and imaginative level designs I've ever seen and, even though the controls are wonky sometimes, I still feel like it holds up as a lot of fun.

I'll probably come back and get 120 Stars for the first time later, but for now I'm moving on to Sunshine.

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Kirais

Status Kirais Sep 26, 2020

I have never played Mario Galaxy on Wii. It looks gorgeous on Switch. I feel the level designs are much more innovative than Odyssey, though they are very linear in nature.

BMO

Status BMO Sep 25, 2020

I literally can’t subject myself to this game any longer. Anything past 50 stars is joyless. It was one thing to keep banging your head against this game when there was very little competition, but it’s impossible to ignore the multitude of better 3D Mario games, not to mention every other 3D platformer that took inspiration from this game and …

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I literally can’t subject myself to this game any longer. Anything past 50 stars is joyless. It was one thing to keep banging your head against this game when there was very little competition, but it’s impossible to ignore the multitude of better 3D Mario games, not to mention every other 3D platformer that took inspiration from this game and simply improved on it. I’m satisfied knowing I’ve beaten this game many times, and happier for deciding I never have to do it again.

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BMO

Status BMO Sep 23, 2020

Starting to seriously doubt my resolve to sit through all of Mario 64.

Fugazi57

Status Fugazi57 Sep 22, 2020

Last year, immediately after beating Super Mario Odyssey I went and played some Mario 64 on my crt tv on original hardware. I was surprised to see that Mario 64 felt so much better to control! It felt like there was a lot more momentum and snappiness to his movement on 64 (I'd deffo be happier with a bit uglier …

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Last year, immediately after beating Super Mario Odyssey I went and played some Mario 64 on my crt tv on original hardware. I was surprised to see that Mario 64 felt so much better to control! It felt like there was a lot more momentum and snappiness to his movement on 64 (I'd deffo be happier with a bit uglier graphics, if it meant less input lag on Odyssey btw. Also I was tired of doing that hat combo by the end).

Curious to see how well will Mario 64 play on the Switch, seeing that the N64 controller was actually designed around it. Seeing some people complaining that if feels clunky on the switch got me a bit worried that Nintendo didn't bother to emulate the very specific N64 analog stick sensitivity on the new collection. Would be a shame if newcomers couldn't properly appreciate the magic of this masterpiece!!

To people who already got it, how does it feel to play? Has anyone compared it to playing on original hardware with minimal input lag?

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gedrickdelfuego

Status gedrickdelfuego Sep 21, 2020

Let me start by saying that I am loving this collection. I just played Galaxy recently (of course), and I grew up on 64, so I went straight for Sunshine.

Now, I have a very checkered history with Super Mario Sunshine, in short: I bought it when Gamecube was current gen, sold it after it annoyed the shit out of …

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Let me start by saying that I am loving this collection. I just played Galaxy recently (of course), and I grew up on 64, so I went straight for Sunshine.

Now, I have a very checkered history with Super Mario Sunshine, in short: I bought it when Gamecube was current gen, sold it after it annoyed the shit out of me, then re-bought it used a few years later, sold it again, then when I got into collecting retro stuff (and Gamecube was at that point considered retro) I bought it a third time, convinced I was going to finally get through it, then sold it a third time.

Then last year, my buddy donated his collection to me. Among it was Super Mario Sunshine. You can probably figure out how that attempt went - but I didn't actually sell it. Just stopped after an hour or two of gameplay.

Here's the thing - something about the control scheme is just terrible in this game. Mario's moveset has so many contextual variables, ex. speed at which you're moving, direction you suddenly move to, if you are around something you can slip on, or grip to, etc. I find this game INSANELY difficult to control. Mario Galaxy, a game based in 3D (literal) space, with freaken multiple gravitational sources in close proximity, is somehow easier to control than this nightmare. Now, add imprecision with the Joycons and I pretty much need an anti-anxiety prescription to get through this. (Instead, I only play it with the Pro controllers)

I played Mario 64 probably 50 times in my life; it's one of the greatest games ever made IMO and I grew up with SNES, then N64, so let's just say 3D platforming is what I grew up on in the same way other kids grew up on breast milk or formula, but I feel like I'm a hundred years old when I play Sunshine.

I've fallen off every ledge probably a dozen times in the first level, in just several hours of gameplay. There are shadows, so projecting where I'm going to land should be easy, and yet I miss time and time again. The camera fights me, and it does this thing when you're floating around with the water jet, it zooms out which screws with your perception of where you are in 3D space. What results is constantly falling off of things.

I'm sure I'll get used to these slippery controls, and I've already gotten farther in this playthrough than the preceding four attempts spanning nearly two decades, but there's no way in hell I'm attempting anything resembling completion.

What prompted me to write up this rant was this article on Nintendo Life which basically reaffirms my position that Sunshine was and still is a glitchy mess at times. It's great fun, and I'm trying to channel my inner peace when I fall off a platform or miss a jump and land in the water for the 400th time, but I cannot be alone in this.

No, I cannot be alone in this.

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Pale

Status Pale Sep 21, 2020

I wasn't necessarily convinced I was going to fully replay all these, but having watched my son play around with each one, I now kind of desperately want to.