The Colonel's Bequest (1989)

Sierra On-Line

Amiga · Atari ST/STE · DOS · PC (Microsoft Windows)

3.61 from 28 ratings

84 members have it in their collection · 2 playing now · 32 backlogged · 15 wish listed

How long? · with extras 7h · 100% 4h (from 4 logged playthroughs)

The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams. The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, … Read more
The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams. The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, or characters so well developed. From the die-hard mystery fan, to the veteran 3-D adventurer, this game is not to be missed. Read less
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Details

Developers
Sierra On-Line
Publishers
Sierra On-Line
Genres
Adventure, Point-and-click
Themes
Mystery, Thriller
Series
Laura Bow

Release dates

  • Feb 01, 1989 (North_America) DOS
  • 1990 (North_America) Amiga, Atari ST/STE
  • Feb 16, 2017 (Worldwide) PC (Microsoft Windows)
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Featured in lists

Rating distribution

5 stars
4
4 stars
12
3 stars
9
2 stars
3
1 star
0
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Community All Reviews Statuses

Vakil

Review Vakil 3/5 · Dec 10, 2025

Puzzle gamers had it rough in the past!!

This game was likely ground-breaking for its time and the story is still pretty good. Especially in the way it forces you to make a serious decision at the end informed only by the clues you gathered along the way. But, my god, if every game had this UI, I would probably not be much of a gamer.

scoopings

Status scoopings Jun 14, 2024

Preliminary: I kept finding excuses not to play this game. It's long and complex. But it's beautiful for 89, has that Clue look and feel that I love so much, and seems worth at least an earnest playtest. Argh, this chronology project is gonna take forever because so many games seem interesting! lol. Now the real challenge: how to play …

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Preliminary: I kept finding excuses not to play this game. It's long and complex. But it's beautiful for 89, has that Clue look and feel that I love so much, and seems worth at least an earnest playtest. Argh, this chronology project is gonna take forever because so many games seem interesting! lol. Now the real challenge: how to play this. The fingerprint recognition copy protection is so hard lol.. But seriously. I finally got past it and I love that it's like a play.

Welp, it's absolutely beautiful and love the setting, but too tedious of gameplay. After all the work I went through to play it too lol

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