X-COM: Apocalypse (1997)

Mythos Games

DOS · PC (Microsoft Windows)

3.58 from 62 ratings

1366 members have it in their collection · 1 playing now · 1076 backlogged · 18 wish listed

How long? Main story 400h · with extras 98h · 100% 228h (from 3 logged playthroughs)

Your mission, as X-COM Commander, is to combat alien aggression and uncover their deadly intentions. But Beware! Alien infiltration into the city and its politics could see you under fire from criminal gangs, religious sects, and even the police! Alien fleets fill the skies, creatures terrorise the city, chaos reigns... Welcome to the war, welcome to the Apocalypse.
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Release dates

  • Jun 30, 1997 (Worldwide) DOS, PC (Microsoft Windows)
  • Sep 05, 2008 (Worldwide) PC (Microsoft Windows)
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Rating distribution

5 stars
14
4 stars
20
3 stars
17
2 stars
10
1 star
1
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Community All Reviews Statuses

GigaDeathNullGolem

Status GigaDeathNullGolem Nov 7, 2018

Amazing how much time I have into this game and find myself never getting that far into it. It had a little bit of everything. ++Retofuturist 1980's aesthetic and freaky monster modelling. +Dystopian themes +Raids/robbing corporations of Mega City One... because you are the Law :) +Tactical elements, combat, stats. +Deep bond you have with your team as you grow …

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Amazing how much time I have into this game and find myself never getting that far into it. It had a little bit of everything. ++Retofuturist 1980's aesthetic and freaky monster modelling. +Dystopian themes +Raids/robbing corporations of Mega City One... because you are the Law :) +Tactical elements, combat, stats. +Deep bond you have with your team as you grow them up. -----Really easy to find difficulty suddenly overwhelming due to a vehicle shortage, bad research progression o.O

Not sure I've quite played a game like this. (X-Piratez mod for Xcom was close in the manner of simply being sheerly overwhelming) It's a strange blend of hardcore TBT like XCOM and SIM city rolled together

Usually games that weave lots of elements will sufffer for it. This one has many angles and some are simply not as fun, and its overwhelming and slow but it's not bad design.

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