Review Trost 4/5 · May 8, 2026
A good mix of tabletop aesthetics + positional combat tactics + deckbuilder.
Felt deceptively boring at first, almost refunded it, but it became quite addictive, one I learned how to play better. Now I'm at 23 hours and can't stop playing it.
One run may take 2-4 hours and sometimes two unfortunate (or badly planned) turns in a row can mean a game over. This feels especially frustrating if it happens at …
Felt deceptively boring at first, almost refunded it, but it became quite addictive, one I learned how to play better. Now I'm at 23 hours and can't stop playing it.
One run may take 2-4 hours and sometimes two unfortunate (or badly planned) turns in a row can mean a game over. This feels especially frustrating if it happens at the final boss, who is usually a lot stronger than your regular enemies. I wish there was an option of manual saves.
That being said, I only lost a handful of runs, once you learn how to play, the game feels manageable and mostly fair.
Art style looks interesting. Had to completely disable sound, due to annoying ambience. Deck building is streamlined well, you rarely feel overwhelmed by too many choices, but still have opportunities to build good synergies.