Review erendagdelen 4/5 · Jul 29, 2023
Daha iyi bir çıkışla çok daha iyi bir oyun olarak görülebilirdi ancak hatalı çıkışı olmasına rağmen muhteşem bir hikaye sunumu
Google Stadia · Mac · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S
3.99 from 4287 ratings
10509 members have it in their collection · 1202 playing now · 3000 backlogged · 2974 wish listed
How long? Main story 48h · with extras 65h · 100% 110h (from 242 logged playthroughs)
Review erendagdelen 4/5 · Jul 29, 2023
Daha iyi bir çıkışla çok daha iyi bir oyun olarak görülebilirdi ancak hatalı çıkışı olmasına rağmen muhteşem bir hikaye sunumu
Review drinksomeofthismichael 4/5 · Feb 19, 2023
I played this game about 2 years after its troubled release. I guess that obviously made a difference because I had such a great time playing this game and experienced a very small amount of glitches, bugs, etc. Technical issues aside, i was really blown by this title at times. I found myself in awe of Night City and all …
I played this game about 2 years after its troubled release. I guess that obviously made a difference because I had such a great time playing this game and experienced a very small amount of glitches, bugs, etc. Technical issues aside, i was really blown by this title at times. I found myself in awe of Night City and all the things that made it come to life. Some characters I enjoyed more than others. Johnny Silverhand was great as was characters like Panam, Lizzy & Jackie. I must admit I found the female voice for V a little bothersome at times. She seemed, I dunno, phony lol That’s probably my main gripe with the game honestly. But all in all, fun game and I hope people that were put off by its messy launch revisited it and gave it another chance.

Review ej57edwards 4/5 · Dec 15, 2022
Quite a bit of fun. It was fun doing the stealth and having the different playthrough options. I didnät feel like completeing all the side quests, but it is one of my favorite openworld games I have played. Loved the worldbuilding. Maybe 4.5 stars
Review ElectronicJourneys 3/5 · Nov 26, 2022
Finally got around to playing this. Even looking beyond the glitches and general jankiness that still permeate the experience on PS5 in November 2022, it's just... okay? A decent mash up of WRPG and open world action game, and that's really it. Fallout 3 meets GTA with a cyberpunk aesthetic, or some such whatever. I was genuinely surprised by how …
Read moreFinally got around to playing this. Even looking beyond the glitches and general jankiness that still permeate the experience on PS5 in November 2022, it's just... okay? A decent mash up of WRPG and open world action game, and that's really it. Fallout 3 meets GTA with a cyberpunk aesthetic, or some such whatever. I was genuinely surprised by how unambitious and generic the setting and narrative were. Unless you consider palling around with a dickbag Keanu Reeves ambitious, I guess. I played Soma over 5 years ago and remember the world and themes of that game better than Cyberpunk's which I just finished. I don't know, man. It's a very low-resolution experience. Dated as hell, too. I thought we'd moved passed mission objectives such as "Sit Down" which end up taking a minute of trying to figure out where the fuck the game wants you sit down to complete. Guess not. I thought RDR2 was pretty dated-on-arrival too, but I digress. I crave high-resolution narrative gaming experiences nowadays, not these 50 hour chores. Google "Warren Spector One City Block" if you're curious what I mean. I spent most of my time playing Cyberpunk fantasizing about better games I designed in my head. One of them sounded really cool, a mash up of Persona-esque simulation segments and an FPS with highly malleable mission scenarios. Damn, I wish that game existed. We'll probably just get more Cyberpunks and RDRs for a while, though.
Read lessReview lance20000 5/5 · Jun 15, 2022
Putting aside the hype, and taking the game for what it is, it is great. This is why you don't buy into advertising.
Review Skoo 2/5 · Mar 15, 2022
"The game is quite nice. People just expected too much from it. I'm sure it's gonna be a nice, immersive experience."
"Huh, he dead, a ripperdoc can make you a toaster, but can't do anything for him."
"Pretty disjointed storytelling. Could be worse, I guess."
"I mean, even poor voice acting? Come on."
"The city is like a cyberpunk dream …
"The game is quite nice. People just expected too much from it. I'm sure it's gonna be a nice, immersive experience."
"Huh, he dead, a ripperdoc can make you a toaster, but can't do anything for him."
"Pretty disjointed storytelling. Could be worse, I guess."
"I mean, even poor voice acting? Come on."
"The city is like a cyberpunk dream come true."
"This side quest was pretty good. If only there was one likeable or interesting character."
"Oh, yes, Judy!"
"Hey, at least it's better than watching Blade Runner or reading Neuromancer!"
"Not really."
"Mass Effect 3's got nothing on this ending."
"Oh, yes, Judy! No sense you being here, there was just this one time thing, but ain't gonna complain."
"Nothing makes sense anymore, but I imagine a future with J and P into V. J approved. One more star for that."
Status mephisto_waltz May 28, 2021
Question for all of you that were there:
Was the release of The Witcher (2007) as bad as the release of Cyberpunk 2077?
Status Syrinx11 Apr 28, 2021
Immersive graphics and acting. The subsurface scattering on skin is particularly good. Gameplay loop is subpar and there is little incentive to upgrade weapons. Dialogue decisions have little impact on story. Everything is the same until the last mission which gives you 5 choices depending on if you have completed side quests for several major characters.
Status Predefiance Apr 25, 2021
Putting in little spurts here and there. I think playing it on Series X and having quick resume is making a massive difference with my gaming, at least in regards to playing Xbox games.
Status ace_always Apr 11, 2021
A few days ago I posted about how this game is still unfinished and need to wait some more to fully enjoy. Anyway I picked this up again earlier today and turned down the graphics all the way to the lowest and this game is actually playable now. The framerate isn't any higher than before and the bugs are still …
Read moreA few days ago I posted about how this game is still unfinished and need to wait some more to fully enjoy. Anyway I picked this up again earlier today and turned down the graphics all the way to the lowest and this game is actually playable now. The framerate isn't any higher than before and the bugs are still there but now it crashed less now. Also this game is actually a lot of fun when it works. The gunplay is great (although my character is melee-focused) and some of the quests are really fun to do and discover especially cyberpsychos boss fights. I love seeing the interaction between Johnny and V even though its so inconsistent at times.
Read lessStatus ace_always Apr 8, 2021
Played for 9 hours. Love the world, the characters, the story but goddamn there's a fuck ton of bugs and technical issues. I can tolerate some of these problems but after 4 crashes in half an hour, I gave up. Gonna have to wait a bit more to play this.
Status ScrubKingRaydon Mar 26, 2021
PreEdit:Absolutely not recommended. starts out as an mediocre game with massive bugs and awful perfomance issues. gets better once the story starts rolling but i would not recommend to buy this game until it is ....ehh . a finished product
edit. (wish i could have gotten a refund for this 3/10) Later Review: This really just isnt a good game. …
PreEdit:Absolutely not recommended. starts out as an mediocre game with massive bugs and awful perfomance issues. gets better once the story starts rolling but i would not recommend to buy this game until it is ....ehh . a finished product
edit. (wish i could have gotten a refund for this 3/10) Later Review: This really just isnt a good game. The story is the strongest point and is pretty cool overall but everything else is either awful or negatively impacting the story.
before we get into all of that let me adress the one big issue with the story and that is jonny. CDPR really wants you to like this guy , you really want to like this guy and I really want to like this guy but the way he interacts with you is just so bad. in a nutshell he is a terrorist why ? "because corporations suck man. " how is a nuke going to fix that ? "lol not gonna tell you . arent i quirky lmao . " How am i supposed to like or understand that terrorist when he is giving me Zero reasons to understand or like him . he doesnt explain himself or his motivations or anything and neither do most interactions with him . yet the game expects you to have bonded with jonny over litteraly nothing .
even so the story is good so far. for the rest of the game .......
Many choices you make( or rather dont get to make) dont matter. 99% of the time you run arround looking like a clown. there are special outfits that cover your goofy look but they are reserved for hazmat suits ( because idk . cant be bothered to design your own character a lot in this game about playing your own character) . On that topic the character custimisation is very very very very limited. Play Code Vein and you will know what i mean. the RPG elements are next to irrelevant . many skills dont harmonize at all with one another and the best skills are the ones very early in the skill tree ( shouldnd the later ones be better so you actually commit to a skill tree ??) so you are best of just picking the best skills from each tree and being an alrounder. wich kind of defeats the purpose of the rpg elements . the rest of the actual gameplay and loadout building is also awful . the dps stats are buggy and inconsistent, there is no good was to compare guns, the menu is a ♥♥♥♥♥♥♥ mess. The AI is also incredibly limited. There also isnt any driving AI btw . thats why the cops just spawn in . arround the corner. or rather thats what they should do . sometimes they just spawn in front of you
all of this is without taking bugs into consideration. without the bugs i would say that game is below average . its a very low 4/10 maybe . but considering how broken this game is i would give it a very very low 3/10
not quite a 2 but not far off either.
edit edit: the way the game forcefeeds you to " like jonny " towards the story is awful . story choices my ass. what!?you dont like the terrorist that explains ♥♥♥♥ all about his motivation !? to bad for you . ♥♥♥♥ this game is awful : The epilog is basically torture
Status MagiKarp Mar 9, 2021
Its hilarious when i remember the yellow screen delays saying they are ironing out the bugs, yet after all those yellow freaking screens the game is one of the most buggy games ever made. What the heck.. Also the game is fun but has lots of issues that annoyed me. I dont like to jump on the hate bandwagon, the …
Read moreIts hilarious when i remember the yellow screen delays saying they are ironing out the bugs, yet after all those yellow freaking screens the game is one of the most buggy games ever made. What the heck.. Also the game is fun but has lots of issues that annoyed me. I dont like to jump on the hate bandwagon, the game has some great features like the character animations and ray tracing is well implemented, i also liked shooting things and some of the quests were quite good. But overall it was one of the most disappointing games. Marketing made this game, and also marketing killed this game.
Read lessStatus Predefiance Mar 8, 2021
Decided to play this for a bit the other day and my God it sucked me in. Suddenly I was seeing stuff and just walking towards it and getting into epic shoot outs. I keep walking around and just admiring the tiny intricate details the game has in its many advertisements, news shows, music, back alley interactions and other fine …
Decided to play this for a bit the other day and my God it sucked me in. Suddenly I was seeing stuff and just walking towards it and getting into epic shoot outs. I keep walking around and just admiring the tiny intricate details the game has in its many advertisements, news shows, music, back alley interactions and other fine details. Despite criticisms the world still feels very lived in and dirty in its neon light presentation.
I think it might be my go to for the next month or so. I'm 29 hours in but I feel like I've barely scratched the surface.
Status Ivonnempg88 Mar 4, 2021
I've been playing this game for 2 months and I can't put it down. What's wrong with me? My unpopular opinion: I freaking love this game!
Review sizzleleg 4/5 · Jan 31, 2021
We all know know the story by now, and CDPR execs really do have a lot to answer for (those damn Corpos eh?) But Cyberpunk really grabs you from the get-go. It's fun, brash and flashy, and its easy to get immersed in its gorgeously realised world.
It's only when you've been playing for a while that the cracks start …
We all know know the story by now, and CDPR execs really do have a lot to answer for (those damn Corpos eh?) But Cyberpunk really grabs you from the get-go. It's fun, brash and flashy, and its easy to get immersed in its gorgeously realised world.
It's only when you've been playing for a while that the cracks start to show. I played this on the PS5 (with PS4 edition) and at first it seemed to play fine, odd glitch aside. But the more you play, the worse it gets. Crashes happened on average once every couple of hours, broken quests meant you needed to restart or just abandon them altogether, stupid silly glitches ruining serious moments of story telling... I could go on.
At first i didn't mind the odd glitch (I mean, we've all played glitchy games). But then it started to really bother me, to the point where it made me angry. Its not just old gen consoles where the performance is bad.
If anyone has read any William Gibson then none of the concepts or story are new. But the narrative and voice acting are well done for the most part, if a bit "immature' at times with the way it deals with its subject matter.
Also the ending is very confusing and a bit too 'Mass Effect 3' for my liking. I ended up choosing an ending I didn't want because it wasn't made clear what my actions would lead to (and not in a clever way).
There is also so much quite clearly 'missing'. Public transport? Also where are the cops?? Hardly any people or traffic. And the AI is terrible sometimes.
You can't get away from the fact that this is still a really good game. The frustrations come from the fact that its just far too buggy and incomplete. This could be an all timer with some extra content, polish and fixes. I just really hope they get there. Hoping for a No Man's Sky situation here.
Review MockTortoise 3/5 · Jan 23, 2021
Cyberpunk 2077 didn't meet the expectations built for almost a decade around it. Perhaps CD Projekt's greatest mistake was to invest too much in marketing and to make promises they had no idea how to fulfill.
The game is not bad itself, although the myriad of bugs and glitches - not to mention the unplayable versions on some platforms - …
Cyberpunk 2077 didn't meet the expectations built for almost a decade around it. Perhaps CD Projekt's greatest mistake was to invest too much in marketing and to make promises they had no idea how to fulfill.
The game is not bad itself, although the myriad of bugs and glitches - not to mention the unplayable versions on some platforms - didn't contribute to develop a positive image. I'm certain, however, that CD Projekt is working on correcting these issues as soon as possible.
The story is catching and the gameplay is very solid. The relationship between V. and Silverhand develops in such a way that players will probably grow very fond of them in the end. However, although Night City is a very entertaining open world, it is far from being livid. Because of a poorly developed AI, NPCs look and act like zombies (besides disappearing when not in sight).
All things considered, even though I already played Cyberpunk 2077 twice in a row, I do not dismiss the possibility of playing it again in the future, especially considering the promised DLCs coming along. I recommend this game, but don't expect a breathtaking experience.
Status DucksOnQuack Jan 18, 2021
Our lord, Crowbcat, has returned after a year. . .
Status lpyrol Jan 15, 2021
The good is so good but the bad is everywhere. It's a buggy game, lots of texture popping and scripting issues during missions, but that's the end of the game's problems. Gorgeous visually, both characters and environments look great. Motion capture on characters looks especially good, characters feel alive in cutscenes and dialogue interactions. Main story is good, but the …
The good is so good but the bad is everywhere. It's a buggy game, lots of texture popping and scripting issues during missions, but that's the end of the game's problems. Gorgeous visually, both characters and environments look great. Motion capture on characters looks especially good, characters feel alive in cutscenes and dialogue interactions. Main story is good, but the game's real strength comes from the side missions, especially in their variety.
Game is an 8/10 as of right now. Will be a 9/10 if bugs are fixed, potentially 10/10 if future DLCs are good.
Review snowknicks 5/5 · Jan 13, 2021
5/5
Story, characters and writing were all stellar. The characters in particular are written brilliantly. The story is extremely engaging all the way through. The way side quests interact with the main quest is also very organic. Gameplay was also very engaging, particular the character progression with multiple aspects to upgrade (skills, weapons, armor and cyberware). I found the game …
5/5
Story, characters and writing were all stellar. The characters in particular are written brilliantly. The story is extremely engaging all the way through. The way side quests interact with the main quest is also very organic. Gameplay was also very engaging, particular the character progression with multiple aspects to upgrade (skills, weapons, armor and cyberware). I found the game on Hard to be challenging at first but trivial using the later quick-hacks that I unlocked, would've preferred more challenge in the end-game.
Game is buggy as hell and feels slightly incomplete. Will definitely revisit when it has been patched and upgraded for next-gen for a second playthrough.
I did ending up revisiting the game on both PS5 and PC after it got patched and playing through it when the DLC dropped. It is absolutely in it's final form now.
This second playthrough spanned across both PC and PS5 and lasted from 2022 to early 2025, about 70 hours in total. I played a shotgun build and the new character perks are fantastic for build-crafting, as well as chroming out. The gunplay is satisfying and the character building addicting. The world in this game is truly second to none. I love all the slang the characters used and it adds a lot of depth to the world-building. The story itself is compelling and covers a lot of interesting themes that cohese perfectly with a cyberpunk setting (identity, humanity, corporations). I did all of the side quests and they're all interesting and flesh out the world just that little bit more. They really stuck at this game and brought it to an unbelievable standard. Crazy that I've played this game to completion twice, and can't wait to play it again.
Definitely an all-timer.
Review cyberpunk124 4/5 · Dec 31, 2020
It’s good. But y’all need to patch the broken ass bugs!
Review zadrotimus 2/5 · Dec 23, 2020
Печально, но «Киберпанк» получился говном.
В нём сломано почти всё.
Основной сюжет скучный и короткий. Стандартная борьба с корпорацией с целью спасти свою жопу. Кажется, что всё по канону, но пресно до ужаса. А хвалёная вариативность даже более куцая, чем в «Ведьмаке 3». В прологе кажется, что она есть, и её много, но на деле она вся в одной миссии …
Печально, но «Киберпанк» получился говном.
В нём сломано почти всё.
Основной сюжет скучный и короткий. Стандартная борьба с корпорацией с целью спасти свою жопу. Кажется, что всё по канону, но пресно до ужаса. А хвалёная вариативность даже более куцая, чем в «Ведьмаке 3». В прологе кажется, что она есть, и её много, но на деле она вся в одной миссии по похищению чипа у «Арасаки». Да, в той самой, которой игру рекламировали. Предыстория персонажа, которую дают выбирать, заканчивается за 15 минут (это не преувеличение), а потом пролог идёт по накатанной независимо от предыстории. Ну, иногда по ходу игры дают выбрать соответствующий ответ в диалоге. Ни на что не влияющий.
Вся карта забита значками с заданиями, и казалось бы, что там и мякотка. Вот только быстро выясняется, что все эти значки — вариации вопросиков из «Ведьмака 3». Укради что-нибудь, убей банду, убей киберпсиха, спаси человека — всё суть одно. Пришел, всех перестрелял, получил опыт и записочку. Но записочки тут тоже скучные и неинтересные. Я перестал читать их часу на 10-м. А ещё они часто повторяются.
Все мало-мальски прописанные квесты с постановкой и смыслом заносятся в журнал. Но и тут бывают дрочильные квесты, вроде тех же киберпсихов. Или боксерских поединков. Которые, кстати, ужасны. Удары противников прилетают через пол-арены, а парирование работает через жопу, срабатывая как повезёт.
Разрекламированный квест с ИскИном Деламейном — скука. Говорили, что мол, начинается как скучный «собирательный» квест, зато потом... А по итогу: надо найти семь убежавших такси. Кто-то в депрессии, кто-то хочет тебя убить, только бы не возвращаться и т. д. Затем возвращаемся к Деламейну, немного бродим по базе и принимаем решение, что делать с поехавшими машинами, которые суть части личности Деламейна, развившиеся больше нужного. И вот не стоит оно того. Потому что гоняют тебя по городу часа полтора. А в награду дают в личный гараж такси от Деламейна.
Вообще, мне за всю игру запомнилось задания 4. А понравились только 2. Задание на заказное убийство, которое внезапно выливается в беседы с поехавшим убийцей. И расследование с политиком Пералесом. Но в нём концовка смазанная.
Побочки Панам и прочих встречающихся по сюжету персонажей, вроде бы и должны быть теми самыми интересными заданиями, которые создают глубину здешнего мира, но... Опять не выходит. Хоть от этих заданий и зависят концовки, сами истории скучные. Например, все три побочки Панам — это унылая дрисня, где Сол, глава клана кочевников, хочет продаться корпорациям, чтобы было проще отбиваться от других кланов. А Панам не хочет, и считает, что они сами справятся, ведь корпорациям продаваться зашквар. А в конце Сол такой: «ну да, не надо нам продаваться, ты права, а я не прав».
Да и сами эти истории висят как-будто отдельно от всего. Вот я помог барменше Клэр выиграть в гонках и отомстить за мужа. С тех пор она радостно говорит мне «Привет, Ви», когда я прохожу мимо неё в баре и ни разу не упоминает о том, что мы пережили.
В одном из основных квестов есть выбор кого поддержать — хакера корпоратов или банду вудуистов. Я выбрал корпоратов и получил битву с чуваком, который меня нанимал. Если выбрать наоборот, то получишь битву с бандой. Но в любом случае ни хакер, ни банда в сюжете больше не появятся в, их даже не упомянут! Вот это проработка! Вот это вариативность!
Господи, да о чём тут говорить вообще! В одной побочке я убил управляющего борделем (потом узнал, что при наличии прокаченного интеллекта можно было уговорить его), а нужную инфу взял в компе. А в другой побочке меня отправили этого управляющего убивать, и ничего — он был жив!
Местная ролевая система на первый взгляд тоже настраивает на позитивный лад. 5 характеристик, к каждой привязано несколько навыков, а к навыкам — перки. Очки характеристик дают за повышение уровня, а навыки качаются от использования. При этом порог прокачки навыков зависит от нужной характеристики. То есть, если у меня мало вкачена техника, то прокачать крутые навыки связанной с ней крафта у меня не выйдет. Вроде бы всё удобно и логично. Но опять поднасрали. Вся прокачка — скукота. Все перки это уныла дрисня вида «+25% к количеству получаемых компонентов при разборе предмета» и тому подобная фигня.
Я качался в технику и интеллект. Ну, типа хакера отыгрывал. Прокачанная техника иногда позволяла блеснуть знанием предмета. Получались диалоги вида: — Крутой комп, видяха от Nvidia? — О, ты топишь за AMD? Ну да, ладно, давай о делах. В гейпмлее всё также: если есть дверь для открытия которой нужна прокачанная сила, то рядом есть дверь, для которой нужна вкачанная техника. Это какбэ всё правильно, типа меня не ущемляют в зависимости от моей прокачки. Но раз ни в диалогах, ни в геймплее нет никакой разницы, то зачем это всё вообще?!
Играть вообще скучно, потому что враги бесконечно тупы. Сначала я играл по стелсу: взламывал (а, взлом — это одна мини-игра!) всё, что видел и убивал врагов боевыми вирусами. Но к середине игры мне это надоело, потому что по стелсу играть всегда медленнее, и я пересел на стрельбу. И если в стелсе враги просто тупые и замечают тебя по полгода, то в перестрелках они постоянно сидят за укрытиями. Но в игре электрическое оружие пробивает стены! В итоге я хакал врагов пока не надоест, а потом начинал пальбу, которая больше была похожа на натуральный тир.
Стрельба при этом ну... нормальная. Типичный «Borderlands». Пока у тебя нормальный урон стрелять в целом приятно, бахает оружие душевно. Но как только проседаешь по урону перестрелки превращаются в унылое ковыряние. Да и убивали меня под конец с трех попаданий (я же хакера качал), но мои хедшоты ваншотили всех рядовых врагов, поэтому раздражало это не сильно.
Езда в игре тоже терпимая. У машинок чувствуется вес, разгоняются и поворачивают по-разному. Правда всё это до тех пор, пока машины не сталкиваются. Вот тогда почему то машины начинают вести себя как «Мако» из «Mass Effect» — будто желейные буханки на шарнирах. Да и машины эти — просто аналог Плотвы. Поэтому квесты (почему-то предложения купить очень дорогие машины тоже заносятся в журнал) вдвойне бессмысленны.
А вот что в игре по-настоящему хуёво, что никак не оправдать, что приходиться только мужественно терпеть и страдать — это интерфейс. Он уёбищен во всём. Инвентарь перегружен вкладками, карта залита красным цветом и засрана значками, которые пропадают при масштабировании карты, при этом прокрутка привязана к левой кнопки мыши, которая еще и клавиша действия. Я десятки раз тыкал на значок быстрого перемещения вместо отслеживания какой-нибудь доп. активности. Мини-карта не масштабируется, поэтому повороты всегда внезапные, а GPS почему-то выбирает всегда самый длинный маршрут.
А венчает этот пиздец крафт. В игре тонны бесполезного лута, который можно и нужно разбирать на детали разной степени редкости. После каждой битвы пару минут ты бродишь и собираешь с трупов всякий мусор. Собирать его утомляет ещё и потому, что в игре криво работает выделение объектов. Вот лежат у тебя на столе два предмета, ты смотришь на левый, а игра выделяет правый. Или не выделяет вообще никакой, потому что угол, с которого ты смотришь, ей не нравится. Это очень раздражает. А потом лезешь в инвентарь, чтобы что-нибудь скрафтить и там каждую вещь нужно разбирать по одной! Зажав кнопку разобрать! И также чтобы скрафтить что-нибудь. А деталей всегда нужно очень много. И качается навык крафта крайне медленно. В итоге крафт превращается в невыносимое дрочево. Это буквально часы тупого зажимания кнопок «разобрать» и «собрать». Я так и не смог докачать крафт дальше десятого уровня, тупо устал фармить шмотки и разбирать-собирать.
Хорошего в игре, конечно, есть. Иначе бы я её не прошел.
Во-первых, это Киану Ривз. Я встречал мнения, что он тут, как обычно, не доигрывает, но мне понравилось. Джонни Сильверхенд вообще самый интересный персонаж игры. Дичайше харизматичный мудак. Особенно учитывая то, что всё персонажи в «Киберпанке» на удивление пресные. И хотя ему тоже не написали каких-то особенно занятных историй, всё равно он — лучший персонаж. И его много. Но только если не сраться с ним. Да, игра настолько вариативна, что линия поведения «прочь из моей головы» просто лишает тебя побочек с Сильверхендом, не давая ничего взамен.
Во-вторых, город. Город в игре охуительный. Переполненный деталями: плакаты, вывески, разговоры, архитектура — всё на высшем уровне. Это самый похожий на реальный город в видеоиграх. По нему в кайф просто бродить и глазеть по сторонам: районы очень отличаются друг от друга, а без навигатора ориентироваться тяжело.
Только, к сожалению, всё это грандиозная декорация. Никакой симуляции жизни в игру не завезли. NPC ходят кругами, машины не могут даже объехать препятствия, копы возникают из воздуха и не гонятся за игроком... короче, мир мёртвый. Это безумно выбивает из погружения.
В-третьих, постановка от первого лица работает. Ну то есть ни разу у меня не возникло мысли, мол, «вот бы со стороны на это посмотреть». И так хорошо. Ну и диалоги нормальные, а не как у поздних «Bioware», например.
Но в целом, «Киберпанк» меня разочаровал. Да, море багов поправят. Может быть даже исправят ужасный интерфейс и крафт. Но никто не сделает мир живым, не добавит вариативности, и вряд ли исправят ИИ. Я не ждал игру тысячелетия, в чем обвиняют всех, кто не доволен игрой. Вот только получил я игру, которая пытается меня наебать.