Blasphemous (2019)

The Game Kitchen

Android · Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One · iOS

3.82 from 827 ratings

3870 members have it in their collection · 179 playing now · 1873 backlogged · 406 wish listed

How long? Main story 16h · with extras 25h · 100% 31h (from 52 logged playthroughs)

Blasphemous is a punishing action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core. Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, who are all ready to rip your … Read more
Blasphemous is a punishing action-platformer that combines the fast-paced, skilled combat of a hack-n-slash game with a deep and evocative narrative core. Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, who are all ready to rip your limbs off. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation. Read less

Release dates

  • Sep 10, 2019 (Worldwide) Linux, Mac, Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One
  • Apr 09, 2021 (Europe) Nintendo Switch
  • Feb 24, 2025 (Worldwide) Android, iOS

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Rating distribution

5 stars
203
4 stars
362
3 stars
189
2 stars
58
1 star
15

Community All Reviews Statuses

Donnieleap

Review Donnieleap 3/5 · Jan 1, 2025

Wish I could give the game 2.5 but I did finish it so 3 stars it is.

What a janky Metroidvania game. Clunky movement, platforming and combat made this a very frustrating playthrough. I actually didn't mind the insta-death spikes, what upset me was most of the time falling on the spikes was due to the jank in the controls …

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Wish I could give the game 2.5 but I did finish it so 3 stars it is.

What a janky Metroidvania game. Clunky movement, platforming and combat made this a very frustrating playthrough. I actually didn't mind the insta-death spikes, what upset me was most of the time falling on the spikes was due to the jank in the controls and animation (and ladders!). The bosses being able to spam attacks while the super slow character recover animation prevents you from doing anything is just insane. And a pet peeve of mine is when games have reaction animation when your character gets hit but not when the bosses get hit ("Oh, that energy blast to the face just doesn't affect him at all, huh? He can even attack me through it? Okay...")

And the backtracking...so much backtracking. And the non-puzzle puzzles. And all the essential character abilities and items locked behind random hidden walls. I never watch walkthrough videos or read guides but I eventually had to just to progress in the game.

I see this was originally an indie game backed by Kickstarter pledges so I can cut it a bit of slack, but it was so highly recommended by MV players I had to try it at least.

I'm a sucker for the genre so of course I bought part 2 while it was on sale and will play that eventually. I see that one is considered the far better game, fixing many of the issues players had with the original. Probably wasn't a good idea to play this one immediately after Prince of Persia: The Lost Crown.

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Gobelin_Powa

Review Gobelin_Powa 4/5 · Feb 26, 2024

8/10 J'hésite entre 7 et 10, car le gameplay est cool mais j'ai quand même des doutes dessus. Mais c'est compensé par une atmosphère et une ambiance géniale, très bien amenée, très religieux.

Rubisan

Status Rubisan Nov 6, 2020

Qué buenísimo juego de mis paisanos. Qué atmósfera tan bien creada y qué gozadita de controles. Eso sí, la dificultad... telita. Muy contenta de haberlo comprado.

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SIGINT

Status SIGINT Oct 14, 2020

I totally love this game. Got it on sale today, I only expected to play for an hour or so but I really got in the groove and lost track of time for 2 or 3 instead. Combat, platforming, visuals, it all feels great. Pacing is absolutely perfect so far. Difficulty is similarly in the perfect zone for me—I keep …

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I totally love this game. Got it on sale today, I only expected to play for an hour or so but I really got in the groove and lost track of time for 2 or 3 instead. Combat, platforming, visuals, it all feels great. Pacing is absolutely perfect so far. Difficulty is similarly in the perfect zone for me—I keep juuuuust making it to the bonfire-equivalent before I die, and beat each boss in 1-3 tries so far, so it must be tuned exactly for my level. No idea how far in I am, and my free time to play games at this moment is a little unpredictable due to work stuff—but unless something dramatically changes, expect a glowing review once I get through it.

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Begbie

Status Begbie Sep 1, 2020

Great art, great lore and the right difficulty but this jump-sections (exspecially in the mountain-snow-area), Jesus, what where they thinking?

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WerqKween

Status WerqKween Aug 5, 2020

I was really looking forward to jumping into the new content, but alas, here I am without power, slowly sweating to death instead. My phone battery isn’t doing much better. Another cherry on 2020’s poop sundae.

I hope y’all enjoy this one for me. Did they make platforming/backtracking easier?

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Torgo

Status Torgo Jul 21, 2020

Blasphemous: The Stir of Dawn is a free DLC update for the punishing Metroidvania that adds tons of new content to the game.

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welovelain

Status welovelain Jun 6, 2020

How to kill a good game? Give it bugs and lagging controls. My left stick decided that up and down are not necessary for this game, and nothing could fix that.

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AndrejBadilla

Status AndrejBadilla Jun 4, 2020

The game has very serious mechanics problems, so serious that they end up frustrating and discouraging the player. While the game is called nonlinear, it is actually just confusing. (...) El juego tiene gravísimos problemas en las mecánicas, tan graves que terminan frustrando y desincentivando al jugador. Si bien el juego se denomina no lineal, en realidad es sencillamente confuso.

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Aleosha

Review Aleosha 3/5 · Apr 10, 2020

Frustrating and irrational

As a fan of Castlevania games, I really wanted to like Blasphemous. And first half of the game was quite enjoyable. I mean, the pixel art is beautiful, animations are great, bosses are big and interesting. But the further you progress, the more irrational the game becomes. If you're playing with a guide, then that shouldn't be a problem.
But …

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As a fan of Castlevania games, I really wanted to like Blasphemous. And first half of the game was quite enjoyable. I mean, the pixel art is beautiful, animations are great, bosses are big and interesting. But the further you progress, the more irrational the game becomes. If you're playing with a guide, then that shouldn't be a problem.
But if you're like me, and enjoying playing those games without a walkthrough by your side, then Blasphemous is more frustrating than fun.
Quite early in the game you'll see some tree branches that look like you could grapple to them, if you had a grappling hook. Later on, you'll meet a guy that's slowly turning into a tree. So it makes a lot of sense that the tree-guy will be the one that provides you with a mean to attach yourself to branches. But no, he provides you with an amulet that boosts your defences. And to interact with branches, you need to provide three items to a hairy egg. Which three items? First one is something related to a bride, third one is something related to a widow. So, what's the middle one?
Of course those are melted coins! Because what's between a widow and a bride? Melted coins! Totally rational, right? And that's only one example. Wait until you'll try to jump in the swamp. You'll have a lot of fun, I'm sure of it.
But wait, why am I even complaining about that? Aren't those items supposed just, you know, help you, but you could totally beat the game without them? Well, wait until you reach last pair of bosses. Good luck beating them with Pelican Effigy, which, you guessed right, hidden behind one of those branches. And there's absolutely no way of knowing that. Those are the same two bosses that have broken frames (hit you even it looks like she missed) or telegraph a deadly attack where you cannot see it.
That's not to mention that to get the best ending, you'll have to read through another set of irrational challenges. But at least those aren't broken, thank the Father and the Miracle.

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BMO

Status BMO Feb 12, 2020

Received my copy in the post last night. Looking forward to catching up on what was a bit of a popular title here on Grouvee a few months ago.

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troytlepower

Status troytlepower Jan 16, 2020

This Castlevania-like was super brutal, with a lot of frustrating repeated walks to killer bosses, but I’m glad I saw it through!

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BMO

Status BMO Nov 15, 2019

If anyone is interested, the Limited Run sale of Blasphemous is on now, and the Collector's Edition sale starts at 6PM EST today. Looking forward to playing this once it ships.

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Please...callmeYork

Status Please...callmeYork Nov 8, 2019

After the shitshow that was Exposito (which I cheesed to heck), I am happy to report that both Quirce and Crisanta were a lot of fun. It is final boss time, and this is officially a game I like a lot.

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Please...callmeYork

Status Please...callmeYork Nov 3, 2019

My most recent google searches are "can't beat esdras" and "blasphemous esdras impossible"

I jumped up out of my seat and joyously threw my hands in the air when I finally killed that bastard.

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