Monument Valley (2014)

Ustwo Games

Android · Mac · Nintendo Switch · PC (Microsoft Windows) · Windows Phone · Xbox One · Xbox Series X|S · iOS

4.05 from 989 ratings

2262 members have it in their collection · 32 playing now · 517 backlogged · 222 wish listed

How long? Main story 2h · with extras 2h · 100% 3h (from 24 logged playthroughs)

In Monument Valley, the player leads the player-character princess Ida through mazes of optical illusions and impossible objects, which are referred to as "sacred geometry" in-game, as she journeys to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages as Ida progresses to the map's exit. Each … Read more
In Monument Valley, the player leads the player-character princess Ida through mazes of optical illusions and impossible objects, which are referred to as "sacred geometry" in-game, as she journeys to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages as Ida progresses to the map's exit. Each of the ten levels has a different central mechanic. Interactions include moving platforms and pillar animals, and creating bridges. The player is indirectly cued through the game by design elements like color, and directly cued by crow people, who block Ida's path. Critics compared the game's visual style to a vibrant M. C. Escher drawing and Echochrome. The game includes a camera mode where the player can roam the level to compose screenshots. It includes filters à la Instagram. Read less
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Release dates

  • Apr 03, 2014 (Full Release) (Worldwide) Mac, iOS
  • May 14, 2014 (Full Release) (Worldwide) Android
  • Apr 30, 2015 (Full Release) (Worldwide) Windows Phone
  • Jul 12, 2022 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Apr 15, 2025 (Full Release) (Worldwide) Nintendo Switch, Xbox One, Xbox Series X|S

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Rating distribution

5 stars
335
4 stars
413
3 stars
205
2 stars
30
1 star
6
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Community All Reviews Statuses

BMO

Status BMO Apr 29, 2026

If you think that the indie scene is a complete reprieve from the dumb corporate shit AAA leadership does, think again:

'We've Been A Little Bit Too Romantic About The Idea That We Should Have Employees And Give People Long-term Job Security' Is An Extraordinary Thing For A Video Games CEO To Say On Record

Noteworthy: Maria Sayas, quoted above …

Read more

If you think that the indie scene is a complete reprieve from the dumb corporate shit AAA leadership does, think again:

'We've Been A Little Bit Too Romantic About The Idea That We Should Have Employees And Give People Long-term Job Security' Is An Extraordinary Thing For A Video Games CEO To Say On Record

Noteworthy: Maria Sayas, quoted above in her role as CEO of us two, is also the Chair of UKIE (UK Interactive Board) the trade body for the games industry in the UK. Job security is good enough for her, but not so much for her employees.

Read less
8BitHero

Status 8BitHero Jun 29, 2018

I forgot how amazing this game is. Spurred by a discussion here and in forums about the future of handhelds and mobile gaming, I refurbed my Samsung Tab 2 (5 year old tablet) and downloaded a couple old favorites. This is very relaxing and a big achievement for the devs, imho. To incorporate M.C Escher-esque art into a game must've …

Read more

I forgot how amazing this game is. Spurred by a discussion here and in forums about the future of handhelds and mobile gaming, I refurbed my Samsung Tab 2 (5 year old tablet) and downloaded a couple old favorites. This is very relaxing and a big achievement for the devs, imho. To incorporate M.C Escher-esque art into a game must've taken some time and effort.

Read less