Assassin's Creed Shadows box art

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Assassin's Creed Shadows

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Assassin's Creed Shadows

Mar 20, 2025

Main game

3.43 average rating based on 137 ratings

5
21
4
46
3
50
2
11
1
9
Experience an epic historical action-adventure story set in feudal Japan! Become a lethal shinobi Assassin and a powerful legendary samurai as you explore a beautiful open world in a time of chaos. Switch seamlessly between two unlikely allies as you discover their common destiny. Master complementary playstyles, create your shinobi league, customize your hideout, and usher in a new era for Japan.
Release Dates
Mar 20, 2025 Full Release (Worldwide)
Mac, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S
Dec 02, 2025 (Worldwide)
Nintendo Switch 2
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User Stats
467
In Collection
338
Wish Listed
37
Playing
160
Backlogged
How Long Is Assassin's Creed Shadows?
Main story: 37.0 hours
Main + extras: 77.2 hours
100% completion: 83.5 hours
Total completions: 16
Sir_Laguna
Sir_Laguna gave Mar 18, 2025 (edited)
Sir_Laguna gave Mar 18, 2025 (edited)
[Insert haiku]

This game does nothing new. Is not special at all. But I had a lot of fun with the improved stealth mechanics and combat is the best it's been in the franchise. The map is absolutely beautiful and I spend hours with the photo mode.

But it's just just standard Ubi open world fare (but not as many bugs as usual, surprisingly). Lots of filler activities and a story that puts the assassins/templar/isu stuff aside to focus on historical fiction.

You can read my full review in spanish here.

enter image description here

Again: Its nothing special. Its nothing we haven't seen before. But it is still fun.

TheKentuckian
TheKentuckian gave Nov 16, 2025
TheKentuckian gave Nov 16, 2025
Shadow Theater
This review is for the PlayStation 5 version

I’d like to imagine we all have our guilty pleasure when it comes to those yearly AAA releases. Mine isn’t COD or Fifa or Madden, mine is the Assassin’s Creed series. So, I ended up picking up Assassin’s Creed Shadows for a sale, ready to explore feudal Japan. enter image description here

I’ve had mixed feelings about the new RPG series of AC games. I found Odyssey to be a drawn-out slog, but I really clicked with Valhalla. Shadows continues the RPG formula, but feels like a step back from Valhalla. For some reason, Ubisoft seems insistent on a control scheme that puts the melee buttons on the trigger, which I’ve learned is a Dark Souls thing, but years of gaming has hard coded me to want melee attacks on the face buttons, so I had to finagle the control scheme a lot to get something that worked for me. I really wished they offered a ‘classic’ control scheme like they did in Odyssey.
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I do appreciate the “guaranteed assassination” option returns from Valhalla. That is my biggest gripe with the RPG era AC games. You couldn’t really be an assassin because even if you snuck into a restricted area, every mission ended in …

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I’d like to imagine we all have our guilty pleasure when it comes to those yearly AAA releases. Mine isn’t COD or Fifa or Madden, mine is the Assassin’s Creed series. So, I ended up picking up Assassin’s Creed Shadows for a sale, ready to explore feudal Japan. enter image description here

I’ve had mixed feelings about the new RPG series of AC games. I found Odyssey to be a drawn-out slog, but I really clicked with Valhalla. Shadows continues the RPG formula, but feels like a step back from Valhalla. For some reason, Ubisoft seems insistent on a control scheme that puts the melee buttons on the trigger, which I’ve learned is a Dark Souls thing, but years of gaming has hard coded me to want melee attacks on the face buttons, so I had to finagle the control scheme a lot to get something that worked for me. I really wished they offered a ‘classic’ control scheme like they did in Odyssey.
enter image description here

I do appreciate the “guaranteed assassination” option returns from Valhalla. That is my biggest gripe with the RPG era AC games. You couldn’t really be an assassin because even if you snuck into a restricted area, every mission ended in combat because you couldn’t actually assassinate anyone. Seeing as Shadows has one character meant to be a sneaky sort, it’s nice they aren’t constantly thrown into combat. enter image description here

One thing that unfortunately doesn’t make a return from Valhalla is the interesting ‘Strangers & Mysteries’ side quests. In general Shadows side activities lean more towards checklists; ‘kill x amount of bandits’, ‘find x amount of paintings, ‘visit x amount of shrines’. Compared to Valhalla, which had these little vignettes where you’d stop and help someone invent Worcestershire sauce or play baseball. They offered little puzzles or just fun ways to add in some odd history or whimsy that wouldn’t fit in the main campaign. Their exclusion makes Shadow’s Japan feel less lively. Shadows does have a few activities like meditation and archery challenges that are similar to Valhalla’s stone stacking & berserker challenges. enter image description here

The combat hasn’t changed much in Shadows, so if you’ve played any of the other RPG AC games, you’ll feel at home here. The stealth has gotten an upgrade though. You can now go prone to hide in the grass or shallow water, lighting & sound now factors into your stealth more. I definitely felt more like a seasoned assassin by the end of the game. This is the first game you’ve played as an actual assassin in a while, the last two games had you playing more as mercenaries who occasionally do sneaky stuff. enter image description here

Shadows sets us down in 16th Century Japan. I did find this a little funny because even as far back as AC 4, people always said, "They'll never do feudal Japan, it's too obvious". I'm glad they did choose it because, as always, Ubisoft does a good job recreating the historical landscape of feudal Japan. It was cool to explore medieval Kyoto, see the mountains covered in snow, or riding through a forest in the fall. The temples and castles were sights to behold. The only disadvantage to this world is a lot of the viewpoints seem to be the top of castles, which are usually restricted areas. The one other annoyance is Japan is a mountainous country, so there were a lot of times I would try to Skyrim my way up a mountain because I either couldn’t find or didn’t want to go around to the actual footpath. It was a lot of trial and error of slipping down mountains and climbing back up.
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I have never been a student of Japanese history, but I know the big names, like Oda Nobunaga, Hattori Hanzo, and Tokugawa. The encyclopedia is very detailed, so I was able to learn a lot about different people I met, places I saw, and the general culture of the period. Some entries unlock immediately, others you have to find little data clusters in the world. As someone who likes to engage with the history content, I would have preferred all of the entries unlocked when you entered their respective area. I do know I think this game falls into the pop culture version of feudal Japan where it’s samurai vs. shinobi, when I think the reality is most samurai also worked as shinobi. The main story takes place in 1582, starting with Oda Nobunaga’s attack on Iga and later his death. That’s really the biggest historical moment for most of this game. You do come across other people who historically died in 1582, usually fictitiously because of you, but the next big event you take part in is the attack on Mitsuhide’s forces. I do wish they took a cue from older AC games that had you jumping around years to experience different events. Like AC 3 had you start at the Boston Tea Party and end at the end of the war. When I was reading all the entries about the Sengoku period and wondering, why aren’t I playing through that. The game also starts off with learning about & taking part in a tea ceremony. I thought maybe we’d get a lot of slice of life missions that let us experience aspects of feudal Japanese life, like participating in a sumo match or Noh performance. Unfortunately no, after that mission, most missions are just “sneak in here and get this”.
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The fact this game is all canonically set in one year makes the seasons mechanic odd. Mechanically, it’s a fun idea. You get a lot of different beautiful scenery and the seasons effect your stealth. Spring has more rain that reduces visibility, summer has more grass to hide in, which dies in the fall, and winter adds icicles that create additional noise. But again, there’s a disconnect when you go through all 4 seasons 5 times, but the time between Nobunaga’s death and Mituhide’s death is like a month.
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Shadows also brings back the two protagonists system from AC Syndicate. One thing they do better than Syndicate is they often have our two heroes working together, showing up at missions as a duo vs Syndicate having two siblings that never see each other for most of the game. You play as Naoe, the assassin in this Assassin’s Creed game, and Yasuke, a historical samurai. I know there were, supposedly, a lot of people upset Yasuke was a playable character since he was a real person or because he was black. I admittedly chalk that all up to the Internet just needing to be upset about something that week. I think Yasuke was a good fit for this role. He is a historical character who falls off the historical record after Nobunaga’s death. Those sort of people with unknown or mysterious fates are where the AC series lives. He is an honor bound samurai who wants to see the best in people. He’s the combat heavy character who doesn’t do the stealth so well. He does have the most weapons available for use from katanas to matchlocks to kanabo. He’s more for when you want to just charge in & start lopping off heads. I didn’t play as him much because I preferred the stealthy approach of Naoe. She is the daughter of a historical person, though of dubious historical authenticity. She is the ninja/shinobi who has a chip on her shoulder. She is more nimble than Yasuke and can use a grappling hook for traversal. She also has the hidden blade and a small assortment of throwable tools. enter image description here

The main story, like most AC games, sees you taking down a group of evildoers. We are in a game that takes place even after Ezio’s story, so we have the Templars & Assassins instead of the Order of Ancients & Hidden Ones. Though the story does twist it that the main baddies aren’t the Templars directly, they are an organization working for the Templars. And both the Templars and Assassins were imported to Japan via the Portuguese. There’s also a side story where Yasuke hunts down the Portuguese Templars and Naoe tries to learn about the Assassins. Both are sort of after thoughts that make up the epilogue. I would’ve preferred they were sprinkled out better through the main story. There’s also a hundred different side quests where you have to go an assassinate different groups of baddies. Most of them aren’t fun or interesting, just “go to this random place and ice a guy”. It started to drag down my experience. I’d’ve halved the amount of side assassinations and make them unique.
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The modern day story is also a complete afterthought. While the modern day story has always been the odd duckling in AC, I do wish Ubisoft would just pick something and commit to it. There’s no mention of the Isu or any pieces of Eden, you only play as a pixely NPC wandering a digital wasteland getting talked at by the Animus AI? Valhalla ended with the big twist that saw Layla replaced with Basim. I was curious to see how that story progressed, but there’s no mention of Basim. I don’t know if Ubisoft decided it was a dumb twist or what, but I just wished they’d either commit to a modern story line or completely drop it, this pussyfooting around is just narratively annoying. enter image description here

During your initial set up, the game offers ‘immersive mode’ which makes it so the game is in Japanese except for the Portuguese speak their native language. I didn’t select it at first, instead just using the English track. I could only tolerate that for a little while, mainly because Naoe’s English voice actor is very flat in her delivery. She performed every line like she was reading stereo instructions. Yasuke’s actor is good, but some of the other actors are a bit hit and miss too. I decided I didn’t want to go a whole game with these performances and switched to immersive mode. I obviously don’t understand Japanese, but it felt like their performances were much more lively and dynamic. It was also really neat to see Yasuke switch between Japanese and Portuguese when the situation demanded it. enter image description here

The music is a high point in this game. Instead of going just for a traditional Japanese score, it takes the traditional sound and mixes it with modern techno beats and some surf rock. It feels like it took more inspiration from 60s samurai films than anything. The tracks kick in during the fights and big moments and it felt pretty cool to fight through a castle of soldiers with a rocking guitar. There’s also a haunting flute song that serves as Naoe’s motif. It often appeared in the background of ambient tracks while sneaking through important areas. enter image description here

All in all, Assassin’s Creed Shadows is another fine entry in the AC series. The stealth gameplay has returned after several games focused more on combat and the world is still fun to explore. The bland mission and side mission structure is what holds this game back. Shadows definitely doesn’t help Ubisoft beat their reputation for making games that are just a bunch of checklists. Valhalla did the side quests the best so far, but if you are someone who like me, still enjoys the AC series, despite it’s warts, or are into Japanese history, I can recommend this game, maybe at a sale.

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Grahndiosa
Grahndiosa gave Aug 8, 2025 (edited)
Grahndiosa gave Aug 8, 2025 (edited)
Finally a AC in Japan but the timing is bad, still good though!

The game is graphically gorgeous with nice landscapes and greatly build cities and castles. The environment changes as the four seasons shift in the playthrough, which is a nice touch.

Combat is sharp and satisfying, with a great mix of weapon variety. Switching between Yasuke’s raw power and Naoe’s classic stealth style kept the gameplay interesting. Mostly I preferred sneaking around as Naoe, but occasionally going full rampage with Yasuke was awesome.

I like that we finally got a Japanese setting in this franchise, something fans have wanted for years. The timing could be better though, with the Ghost of Yotei coming later this year, sequel to Ghost of Tsushima. I suspect AC Shadows will be forgotten by year’s end because of this.

I thought the mission interface was confusing. I had problems to tell what’s a main quest and what’s just a side activity. This was troubling later on. I borrowed this game from our library, so I had only 2 weeks to finish this. Last days I really needed to just focus on main story to be able to go through it. Which I made just the day before returning it!

Overall, it’s a pretty typical modern Assassin’s …

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The game is graphically gorgeous with nice landscapes and greatly build cities and castles. The environment changes as the four seasons shift in the playthrough, which is a nice touch.

Combat is sharp and satisfying, with a great mix of weapon variety. Switching between Yasuke’s raw power and Naoe’s classic stealth style kept the gameplay interesting. Mostly I preferred sneaking around as Naoe, but occasionally going full rampage with Yasuke was awesome.

I like that we finally got a Japanese setting in this franchise, something fans have wanted for years. The timing could be better though, with the Ghost of Yotei coming later this year, sequel to Ghost of Tsushima. I suspect AC Shadows will be forgotten by year’s end because of this.

I thought the mission interface was confusing. I had problems to tell what’s a main quest and what’s just a side activity. This was troubling later on. I borrowed this game from our library, so I had only 2 weeks to finish this. Last days I really needed to just focus on main story to be able to go through it. Which I made just the day before returning it!

Overall, it’s a pretty typical modern Assassin’s Creed experience. I thought it was fun. I divided my rating between 3,5-4,0 and landed in:

Rating: 🌲🌲🌲🌲

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ChickenItza
ChickenItza gave May 6, 2025 (edited)
ChickenItza gave May 6, 2025 (edited)
ChickenItza's review of Assassin's Creed Shadows

Gorgeous environment, visual effects and fidelity Clear care in providing historical detail and context All let down somewhat by a shallow and predictable story Whilst you have a lot of options for direct combat it gets a bit stale

ace_always
ace_always updated their status May 3, 2026
ace_always updated their status May 3, 2026

This game infuriates me to no end. Beautiful world, great historical settings, pretty good parkour this time around, and yet Ubisoft did nothing with it. They still stuck with the same old disjointed story missions, uninteresting characters, facial animation that looks worse than 10 years ago and the open world activities are still the same old repetitive slop. After 20 hours into this game trying to complete everything on the map, I gave up and just made a beeline to the ending. The worst part is that I found the last few hours to be actually quite interesting as it revealed the backstory for both characters and the ongoing conflict of Templar vs Assassins in Japan, but the actual process of getting there is dreadful. The ending is quite a slap in the face too, but I don't really care because at that point I just wanted the game to end more than anything.

I finished the game in 35 hours, which is half the time I spent on Death Stranding 2 last month. In that game, I also did repetitive tasks, compulsively trying to finish every delivery, but not once I found myself thinking "this is boring, I should …

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This game infuriates me to no end. Beautiful world, great historical settings, pretty good parkour this time around, and yet Ubisoft did nothing with it. They still stuck with the same old disjointed story missions, uninteresting characters, facial animation that looks worse than 10 years ago and the open world activities are still the same old repetitive slop. After 20 hours into this game trying to complete everything on the map, I gave up and just made a beeline to the ending. The worst part is that I found the last few hours to be actually quite interesting as it revealed the backstory for both characters and the ongoing conflict of Templar vs Assassins in Japan, but the actual process of getting there is dreadful. The ending is quite a slap in the face too, but I don't really care because at that point I just wanted the game to end more than anything.

I finished the game in 35 hours, which is half the time I spent on Death Stranding 2 last month. In that game, I also did repetitive tasks, compulsively trying to finish every delivery, but not once I found myself thinking "this is boring, I should just focus on story missions". It's very weird now that I think about it.

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BMO
BMO updated their status Apr 28, 2025 (edited)
BMO updated their status Apr 28, 2025 (edited)

Although I finished playing this a week ago, I just have to say yes, yes he does:

Gennojo Fuckin’ Sucks, Man

BMO
BMO updated their status Apr 18, 2025 (edited)
BMO updated their status Apr 18, 2025 (edited)

Ubi released an update within the last week to add things like bulk item management and auto horse navigation but they introduced some pretty bad stutter to the game related to shader caching. They put out a hot fix two days ago to fix the stutter and so far it’s basically broken the game.

  • Shader compilation stutter is still present
  • Control input randomly stops responding especially when standing or walking along a ledge making it hard to react if an enemy spots you
  • Physics are broken and when doing a quick evade that lets Naoe leap backwards away from enemies I go flying backward 5-10 metres.
  • Enemies are not being tagged as enemies, remain greyed out in Eagle Vision, and I can’t always properly target them.

A shame because this game was bug free at launch.

BMO
BMO updated their status Apr 17, 2025 (edited)
BMO updated their status Apr 17, 2025 (edited)

I don’t understand why, despite setting the game to immersive mode which is supposed to set all dialogue to Japanese and Portuguese depending on who is speaking, Yasuke and the jesuits speak in Japanese rather than Portuguese when speaking to each other.

BMO
BMO updated their status Apr 12, 2025 (edited)
BMO updated their status Apr 12, 2025 (edited)

Returning to this after a week hiatus to work on a project, and it’s nice to just relax with a tea and invest in some sneaky stabby stabby shinobi time!

Sir_Laguna
Sir_Laguna updated their status Apr 9, 2025 (edited)
Sir_Laguna updated their status Apr 9, 2025 (edited)

I already finished this game and even got the Platinum Trophy, but I can't stop playing. It become a comfort game for me. Infiltrating castles to stealth kill daisho samurai, beating every enemy to pulp with an overpowered Yasuke, uncovering the map and doing the minigames is just... fun.

Not sure when I'm gonna stop. When I run out of activities on the map? Its not like I don't have anything else to play.

BMO
BMO updated their status Apr 8, 2025 (edited)
BMO updated their status Apr 8, 2025 (edited)

I’ve read a number of professional reviews for this game lately that give me the impression that a number of critics don’t realize you can upgrade your gear.

Sadaharu_TR
Sadaharu_TR updated their status Apr 7, 2025 (edited)
Sadaharu_TR updated their status Apr 7, 2025 (edited)

Well, I love any game that has katanas.

So I liked ASC Shadows too.

I'm a simple gamer. Don't judge me.

Sir_Laguna
Sir_Laguna updated their status Apr 4, 2025 (edited)
Sir_Laguna updated their status Apr 4, 2025 (edited)

I did the thing.

enter image description here

(81 hours)

May_Odaigahara
May_Odaigahara updated their status Apr 3, 2025 (edited)
May_Odaigahara updated their status Apr 3, 2025 (edited)

I'll be honest I'm having so much fun with this game. The stealth gameplay is some of the best I've experienced in years

BMO
BMO updated their status Mar 31, 2025 (edited)
BMO updated their status Mar 31, 2025 (edited)

Junjiro, you’re going to break my heart 😭

Sir_Laguna
Sir_Laguna updated their status Mar 31, 2025 (edited)
Sir_Laguna updated their status Mar 31, 2025 (edited)

Found a weird horse.

enter image description here

BMO
BMO updated their status Mar 30, 2025 (edited)
BMO updated their status Mar 30, 2025 (edited)

Sweet Junjiro 😭

BMO
BMO updated their status Mar 29, 2025 (edited)
BMO updated their status Mar 29, 2025 (edited)

I love that NPCs hide from the rain under shelter during a storm instead of continuing to walk around unfazed. And those that do walk around act like someone waking in a storm and reacting to the hard rain and wind.

BMO
BMO updated their status Mar 28, 2025 (edited)
BMO updated their status Mar 28, 2025 (edited)

Jesus, I found a weapon and skill that basically makes Naoe invincible. It’s kind of insane because it was only a level three weapon when I found it so it’s an early game item.