Microsoft Flight Simulator (2020)

Asobo Studio

PC (Microsoft Windows) · Xbox One · Xbox Series X|S

3.79 from 143 ratings

542 members have it in their collection · 38 playing now · 134 backlogged · 116 wish listed

How long? Main story 56h (from 1 logged playthrough)

Microsoft Flight Simulator is the next generation of one of the most beloved simulation franchises. From light planes to wide-body jets, fly highly detailed and stunning aircraft in an incredibly realistic world. Create your flight plan and fly anywhere on the planet. Enjoy flying day or night and face realistic, challenging weather conditions.

Release dates

  • Aug 17, 2020 (North_America) PC (Microsoft Windows)
  • Aug 18, 2020 (Worldwide) PC (Microsoft Windows)
  • Jul 27, 2021 (Worldwide) Xbox Series X|S

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Rating distribution

5 stars
38
4 stars
54
3 stars
36
2 stars
13
1 star
2

Community All Reviews Statuses

TheKentuckian

Review TheKentuckian 3/5 · Jul 8, 2024

Kick the Tires, Light the Fires

I’ve wanted to try out Microsoft Flight Simulator for a while, but I was concerned it would melt my old laptop given its reputation as a massive game. With a new laptop and the game finally being on sale, I gave MFS a go. enter image description here

When it comes to flying games, I’ve always found using a controller easier than mouse and …

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I’ve wanted to try out Microsoft Flight Simulator for a while, but I was concerned it would melt my old laptop given its reputation as a massive game. With a new laptop and the game finally being on sale, I gave MFS a go. enter image description here

When it comes to flying games, I’ve always found using a controller easier than mouse and keyboard. I think it’s the analog sticks that allow for smoother flight. As someone in the Sony camp, I game with a Playstation controller. Windows is set up to use Xbox controllers, but that’s an easy workaround. Unfortunately, Flight Simulator wasn’t wanting to play nice with my Dualshock. There’s three control schemes for the game: keyboard/mouse, Xbox controller, or generic controller input. It took some finagling between the two “controller” options and my DS4 for Windows program to get the controller to properly fly a plane. One of the settings had the rudder and throttle mapped to weird spots. While this game allows you to use a controller, it’s more a controller/mouse setup. You will need your mouse for all the extra bits that can’t be mapped to a controller button. There is an option to open up a cursor menu and use the analog stick as a mouse, but I found having the mouse handy was easier.
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While a majority of basic flight can be achieved with the controller, this is a simulator game. I felt they were encouraging you to fly in 1st person, cockpit mode. Inside the cockpit about every lever and knob can be interacted with. This is where the mouse comes in. You can set the auto pilot, adjust your compass, tune the radio, switch fuel tanks, etc. Some of this is just flavor to add to the experience, others are required for stable flight. I worked as an aircraft mechanic for a short time working on 767s, so it was a treat getting to sit in the virtual cockpit of a Boeing plane and being able to point out “Oh, there’s the fire bottle handle”, “That’s the speed brake”, “Here’s the VOR.” Some of the larger planes like the Boeings don’t have every button available to use, but the overall detail in the cockpits is commendable. enter image description here

I was disappointed by the lack of aircraft diversity in the roster. There’s a lot of small, Cesena-type prop planes, a few private jets, and a couple larger passenger/cargo freighters. I guess I was most upset by the lack of classic planes available. There was a Douglas DC-3 and the Wright flyer, but not a warplane to be seen. That’s where the DLC & mods come in. You can get anything from Trimotors and Electras to Wildcats and Corsairs. Unfortunately, all of the MSF mods are paid mods, maybe it’s where Bethesda & Valve got the ideal. And these aren’t little $2-5 affairs, they can run up to $50. I get simulator games attract a different crowd compared to a Fallout or Mass Effect, but mods that cost almost new game prices feels excessive. I did break down and buy a cheaper mod, at $20, of a WWII Wildcat. I’m of two minds about it all. On one hand, these guys are making some top notch, well detailed and high-performance mods that are practically DLC add-ons, so I can understand charging for them, maybe not $50, but I get it. On the other hand, there’s people who create DLC sized addons for Bethesda games, like Fallout: London or recreating all of Morrowind in Skyrim, equally laborious and provide hours of content, and they run off donations. I think I’d be less upset about these paid mods if they weren’t so damned expensive. enter image description here

With that rant out of the way, I spent most my time flying around in either the Douglas DC-3 or my Wildcat. You start off by setting your departure and arrival airports. Once in game, there is no magic compass or guiding line pointing you towards your destination. There is a mini-map you can pull up that helps you stay on track, but it’s also a bit ugly. There’s several screens you can pull up and clutter your HUD with: the minimap, flight plan, and radio menu to name a few. You do need to pull them up occasionally, but I found it more fun and immersive to fly without them. Most planes also have an auto pilot, or gyroscope on the old birds, that hold your speed and altitude, but it’s up to you to make sure you’re pointing in the right direction. This does mean a lot of this game is just sitting, watching a plane fly through the air.
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The graphics are very impressive, while the less populated areas of the world look like they’re in the PS2 era, the planes all look slick, and the clouds are realistically fluffy looking. Flying into storm clouds look opposing. This game is great for creating dramatic screenshots that could be used for wallpapers. There’s no music during the game, just the sound of the engine and the occasional radio chatter. This is another good game to zone out to while listening to a podcast. enter image description here

Besides flying old planes, one of MSF’s main draws for me was the sightseeing potential. Being able to travel to anywhere on the globe that was to scale was a cool thought. The more major areas are hand modeled, but most buildings are featureless blocks generated by a predictive AI that reads Google Maps. I still work at an air park, so the first thing I did was fly from the local big city airport to the little place I worked. It was a fun flight that took a few minutes & I recognized some notable locations and the Interstate I’ve driven many a times, then I tried to fly over Las Vegas, Rio De Janeiro, across the English Channel, and down to the South Pole. I learned quick that I wasn’t going to get the sightseeing experience I was hoping for. I was up above 30,000 feet during most my flights, which meant I often saw clouds more than anything. When I did purposefully fly low, I could make out certain landmarks. Bigger, natural landmarks, like the Rockies were easy to marvel at, but trying to find the Cristo Redentor on a hill in Brazil, or Big Ben in London proved a little more challenging. I also didn’t want to just teleport and start right off flying over the Effiel Tower, I feel that defeats the “simulator’ part of the game. So, I’d try to chain trips together, fly over the English Channel to Paris. But that involves several real time hours of flight and 80% of the time you are looking at water or fields. American Truck Simulator has a similar vibe where you spend most of your time on an Interstate looking at deserts or corn fields, but being on the ground you’re more likely to come across a neat roadside sight. I usually ran out of gas or patience before I reached my destination, and like Indiana Jones, I can fly a plane, but landing’s a different story. I think about 12% of my landings were successful. enter image description here

While sightseeing was a bust, there was one aspect I kind of liked. You could choose to fly on a certain day and the game would simulate the weather of that day. I remember driving to work with a thunderstorm rolling in and thinking, “This will be fun to try and fly in later.” Along with the weather, you can have the actual flights of a certain day in the air. Using the available flight data, you can see the actual flights coming out of O’Hare or Laguardia. There’s also an online multiplayer component to this game. I didn’t come across too many people flying the friendly skies, but it’s a big globe. enter image description here

All in all, there is fun to be had with Microsoft Flight Simulator both in the thrill of figuring out how to fly and criss crossing across the globe, but it’s not a mile a minute ride. This game requires a patience I don’t always possess, but the chance to see parts of the world I’d never see in my real life was fun. The bland list of aircraft felt like it was designed to help push the expensive mod planes. If you enjoy a realistic simulator, I'd recommend this game but only at a sale price.

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SanyaBotva

Status SanyaBotva Jul 6, 2024

Saves and settings were just wiped out after recent microsoft servers outage and it turned out that users frequently lose their progress in MFS on different platforms while microsoft doesn't seem to do anything about it (https://forums.flightsimulator.com/t/a-conversation-needs-to-be-had-re-uninitiated-user-data-wipes/637267). Fortunately I can only imagine how people with a hundreds of hours of playtime react to this nonsense, because I only …

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Saves and settings were just wiped out after recent microsoft servers outage and it turned out that users frequently lose their progress in MFS on different platforms while microsoft doesn't seem to do anything about it (https://forums.flightsimulator.com/t/a-conversation-needs-to-be-had-re-uninitiated-user-data-wipes/637267). Fortunately I can only imagine how people with a hundreds of hours of playtime react to this nonsense, because I only lost my training sessions progress. In addition it's unobvious which files should be backed up, not to mention that the idea of manually backing up save files after every gaming session in 2024 is downright absurd. I'm afraid that the next iteration of MFS could suffer from the same issues, so think twice before purchasing these games. Be sure to research the current situation regarding user data wipes and backup practices.

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TheKentuckian

Status TheKentuckian Feb 16, 2024

I am tempted to buy Microsoft Flight Simulator because it's on sale & it's hardly ever on sale.

It's funny watching simulator gaming YouTubers. They aren't like the typical gaming YouTuber, they feel like guys who would probably be building model planes or painting Civil War miniature tin soldiers if they didn't play simulator games.

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cwknight

Review cwknight 4/5 · Jan 16, 2023

This game made me realize that inside every cis-white adult man is a middle-aged cis-white adult man

Like the turtles being called back to Galapagos, there is something inside of every cis-white man that will awaken at some point and guide him to transportation simulations. Whether it be model trains, slot cars, ships in bottles, or flight simulators, it will happen. It happened to me, in the year of our lord 2022, when I flew, entirely in …

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Like the turtles being called back to Galapagos, there is something inside of every cis-white man that will awaken at some point and guide him to transportation simulations. Whether it be model trains, slot cars, ships in bottles, or flight simulators, it will happen. It happened to me, in the year of our lord 2022, when I flew, entirely in VR, an 8 hour solo flight across Greece in a Cessna, stopping at something like 14 different airports.

What is there to review? You already know whether or not you're gonna like this thing. You already know whether or not you will have to play this thing, at some point in your life.

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SinAndPunish

Review SinAndPunish 5/5 · Dec 8, 2022

Incredible.

While Microsoft Flight Simulator isn’t the most in-depth thing out there, I still enjoy it so much. It looks nice, plays nice, and the realism is just the cherry on top.

killerstar

Status killerstar Oct 20, 2022

I'm at the airport waiting for my flight looking at the planes go by and getting the itch to go back to MFS.

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killerstar

Review killerstar 4/5 · Jul 2, 2022

After 91 hours played (according to Steam), it might be time to write a review.

It's a fantastic experience, even if it's hard to call it a game. I can fly for hours and the environments are gorgeous. Either if you like flying low, sightseeing while navigating through landmarks or if you want to fly a jet on autopilot, this …

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After 91 hours played (according to Steam), it might be time to write a review.

It's a fantastic experience, even if it's hard to call it a game. I can fly for hours and the environments are gorgeous. Either if you like flying low, sightseeing while navigating through landmarks or if you want to fly a jet on autopilot, this game can accommodate any play-style.

The AI-generated world is a slightly stuck in the uncanny valley, though. The generated houses sometimes make no sense and the algorithm is very aggressive with putting trees everywhere. But I feel that this is only an issue when flying in very familiar locations.

The only real problem is that even with the whole world to fly, it lacks a game. There's no "career mode" that provides a mission structure with progression. I would love being able to play missions to gain resources to get better planes, or flying always the same plane and having to me mindful of wear and tear. Anything to guide the player, really.

Oh, and also the loading times are atrocious. The game can take 2 or 3 minutes to just load into the main menu.

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killerstar

Status killerstar May 29, 2022

I'm still pretty much completely absorbed by this.. game -- if man can call it that. You can relax once you are on stable flight, but you also need to pay attention to whats going on, specially if, like me, you don't use autopilot.

Now I've realised that I can use Radio Garden to listen to (some) local radio stations …

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I'm still pretty much completely absorbed by this.. game -- if man can call it that. You can relax once you are on stable flight, but you also need to pay attention to whats going on, specially if, like me, you don't use autopilot.

Now I've realised that I can use Radio Garden to listen to (some) local radio stations for a even more genuine experience (well, not really, since I think you're not supposed to listen to the radio while flying in case you need to hear instructions from ATC, but whatever). So I had some fun flying over Croatia while listening to Split Radio.

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killerstar

Status killerstar May 8, 2022

Found a way of using one's webcam as a head tracker and this game became even better. It takes a while getting used to it and tweaking sensitivity and smoothing, but it makes it so easy to look around to know where you are.

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killerstar

Status killerstar May 5, 2022

Things I learned playing MFS:

  1. Flying is relaxing as hell. I love the challenge of maintaining a stable flight by ever so slightly touching the controls, increasing or decreasing thrust. It reminds me a little of how when I drive I try to keep a constant velocity and changing speed as gently as I can (I hate driving, though)

  2. The …

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Things I learned playing MFS:

  1. Flying is relaxing as hell. I love the challenge of maintaining a stable flight by ever so slightly touching the controls, increasing or decreasing thrust. It reminds me a little of how when I drive I try to keep a constant velocity and changing speed as gently as I can (I hate driving, though)

  2. The world is lousy with airports, airfields and airstrips. I'm doing a bush trip along the patagonian Andes and the whole friking place is littered with runways, even in the some of the most remote areas. Some of them are just straight areas of cut-down forest in the middle of nowhere. Some of them not even that; just a designated zone of slightly shorter grass that's barely visible from the air.

  3. Flying with a cat on the lap is not the better, albeit less realistic, way to fly.

    enter image description here

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killerstar

Status killerstar May 2, 2022

Well fuck it, I bought a (cheap, but still, what have I become) joystick to play this.

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killerstar

Status killerstar Apr 30, 2022

I guess I shouldn't complain since this is a simulator, but I'd hope for more tutorials or some way of organically learning the ropes. Right now you've got eight tutorials that teach you a bit of how to fly, take off, land and navigate, but it doesn't teach you anything else, such as flight levels, communicating with air traffic control, …

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I guess I shouldn't complain since this is a simulator, but I'd hope for more tutorials or some way of organically learning the ropes. Right now you've got eight tutorials that teach you a bit of how to fly, take off, land and navigate, but it doesn't teach you anything else, such as flight levels, communicating with air traffic control, energy management, etc... It's all on a Cessna and there's no tutorial on any of the other planes.

Still, it's quite an interesting experience (hard to call it a game, really). I started a big 7-hour tour of Patagonia and it was actually exiting to fly over Ushuaia just a few weeks after I visited there. I think it can be a pretty good podcast game, since most of the time your just making small adjustments to attitude and watching the scenery while waiting for the next waypoint.

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killerstar

Status killerstar Apr 27, 2022

On our trip to Ushuaia, my girlfriend and I started talking and reading about planes and stuff. In particular, we were puzzled about the old runway. It's incredibly short and oriented north-south in a place with strong and persistent westerlies. Even worse, it points toward the city, so landing planes had to fly really low over buildings. Why did anyone …

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On our trip to Ushuaia, my girlfriend and I started talking and reading about planes and stuff. In particular, we were puzzled about the old runway. It's incredibly short and oriented north-south in a place with strong and persistent westerlies. Even worse, it points toward the city, so landing planes had to fly really low over buildings. Why did anyone think it was a good idea?

Anyway, all that lead me to think about giving flight simulator a try. I vaguely remember playing Flight Simulator 98 and crashing the training Cessna a couple of times. So here we are... again crashing the training Cessna 🤣

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giopep

Review giopep 5/5 · Mar 16, 2021

I haven't played it as much as I would like to but the time I've given to it was amazing. This is a fantastic game, extremely adaptable to the kind of experience you want to have, with many amazing innovation and that manages to strike an almost perfect balance between depth and ease of use (something that Microsoft struggled with …

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I haven't played it as much as I would like to but the time I've given to it was amazing. This is a fantastic game, extremely adaptable to the kind of experience you want to have, with many amazing innovation and that manages to strike an almost perfect balance between depth and ease of use (something that Microsoft struggled with in previous iterations of the franchise). The whole "real world" shenanigans are amazing and now there's also VR, what the fuck are we talking about?

I think it's also an important game for how it redefines a certain kind of "PC gaming flavour" in an era of almost interchangeable gaming platforms.

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snowknicks

Review snowknicks 3/5 · Jan 13, 2021

Microsoft Flight Simulator

Need a better computer and a HOTAS to enjoy this more.

Graphics were beautiful, and sight-seeing was fun. Even on a controlelr the game was very playable but a bit less immersive. I thoroughly enjoyed the flying tutorials, but once I finished them was not inclined to do much free-flying. Some more goal oriented game-modes would have been fun.

Gangreen

Status Gangreen Sep 20, 2020

I am intrigued by this game. Despite some bad first impressions, I am trying not to give up. I generally despise games with steep learning curves, yet I am finding enjoyment with it once I have managed to get past certain hurdles. It helps there aren't many fail states and thus it is fairly forgiving.

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Gangreen

Status Gangreen Sep 13, 2020

Talk about your bad first impressions...

Was very intrigued to play this game and learn. I realized it had a lot of complex controls so I started with the tutorials. The 1st tutorial got stuck! I tried performing all the objectives it asked and it wouldn't advance to the next step. This was only the 2nd step wherein you are …

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Talk about your bad first impressions...

Was very intrigued to play this game and learn. I realized it had a lot of complex controls so I started with the tutorials. The 1st tutorial got stuck! I tried performing all the objectives it asked and it wouldn't advance to the next step. This was only the 2nd step wherein you are supposed to move your camera around; I wasn't even controlling the plane yet. Tried to skip to the 2nd tutorial but I was operating at a huge deficit and crashed the plane.

Googled this and apparently it is not an uncommon problem. The workaround suggested: Watch someone else play the tutorial on YouTube. Not sure if the game is worth my time anymore.

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GigaDeathNullGolem

Status GigaDeathNullGolem Aug 18, 2020

i've no interest in this game but I would like to see people show off your rig if you got a buncha crazy gear to play this game with. I know you sim people go hard in the paint!

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