Status Chovus Apr 20, 2026
Beat Wintermute story mode on hardest difficulty. I was a little confused in the beginning when it said only so much weight could fit in the plane because I figured everything in my inventory would come. It was not so and I ended up with the first aid kit instead of the food or flare gun. I like this kind …
Beat Wintermute story mode on hardest difficulty. I was a little confused in the beginning when it said only so much weight could fit in the plane because I figured everything in my inventory would come. It was not so and I ended up with the first aid kit instead of the food or flare gun. I like this kind of choice but it could have been presented more clearly. None of the 3 optional kits were needed though. After the crash I learned about first aid, sleeping, hypothermia, fire and boiling water. His health bar was so low that he needed to spend hours resting and warming up before leaving the crash site. I slept and boiled a couple tin cans worth of snow before looting the plane and moving on. The next area introduced hunting rabbits with stones, and I hated this so much. There was no crosshair or indicator to tell where the stone would go so it was very frustrating. Aiming down sight made the guy put his left hand out as a kind of sight but that didn't help at all. The only sensible way I found was to approach a bunny, quick save, then load until I hit it. I ate all of the rabbits in that area and this revealed another big flaw; it took about 30 min to cook a rabbit and another 30 for it to burn yet the minimum fast time progression was 1 hr. That meant I had to sit there watching food cook for the entire in game 30 min, or find something else to do outside the game. Absolutely ridiculous. Somehow I had lost my tin can here so by the time I reached the town I was dehydrated, frozen, and dead tired. I went to the old lady's house with the infinite fire and yes this could be the base. Unfortunately it was so ridiculously dark inside that I did not realize there was a kitchen and upstairs. Instead I began looting nearby buildings until I gulped down toilet water and slept outside in a car. I did not like how thirst relied upon cans and cooking pots when you should be able to trade body heat for eating snow, and how you could not sleep outside an actual bed, bedroll or car. That sofa in Granny's house would have been a better sleep than a chilly car. Even the floor next to a fire is better.
I was doing very well on supplies now as I looted the town down to the gas station. Outside at night the visibility was fine but indoors it was pitch dark. I had to use matches to see what I was doing. It was realistic but extremely annoying. I think it fair to require a light source to search containers and find loose loot, but not for basic navigation. Much of being indoors at night was struggling to simply move around with a black screen, especially when there were no windows. It should have shown the basic wall, door and furniture layout. Then I went to the farm and discovered where the wolves like to hang out. The house was locked and a wolf was eating a dead guy. I had my first aggression from a wolf and scared it away by throwing stones. It soon came back with a friend though, and 1 wolf followed me all the way back to base. Maybe that was why one morning I went out to find a dead deer very close to the house. Why thank you mr wolf for your generous gift. I ended up going back to the farm multiple times to loot the guy, make a fire to scare the wolves away while I made some snares at the work bench, later made a rabbut fur hat, and went into the house to kill the convict. I think he would have eventually died anyway with that knife would. Maybe if I used the stuff from my 1st aid kit and spent the effort to get him enough food to survive the weeks it would take for him to be able to do anything on his own. But being in an orange jump suit was enough of a reason to kill him, nevermind how he talked about it being the equivalent of Canadian Alcatraz for the worst of the worst and how he and his cohorts killed the villagers and hurt the ex wife. Shame about no cannibalism and especially about not taking that knife! Then I did the church, got 1 rabbit per snare before they broke, and did the far away bridge. A long cave took me all the way back to the beginning where that very 1st tutorial wolf was no longer eating the deer, so I got more free meat. My 1st death happened soon after just upon entering town when a wolf came out of nowhere and immediately attacked, and I forgot I set the quick time event to hold instead of mash. Not taking the deer hide prevented that wolf from being there. I later used the pry bar to force stuff open for extra loot. I missed a bank key from a dead guy on a steam near the farm which would have given balaclava and ski gloves. I missed a supply cache note in the burned school and did not open the safe at the bank. For the end I spent like 30 minutes real time slowly hauling 60kg of loot to the climbing point only to find out there was a weight limit for the rope. I had no idea what was coming so made some tough decisions about what to drop. I had already used up 1.5 sewing kits fully repairing my clothes. I took all the food, tea and what few prepared mushrooms and rose hips I had left, all the medical supplies except only 1 bottle of anti septic, no water, tools like pot axe prybar and lantern, Jerry can of oil but not the little oil cans, the flare gun and flares, bedroll, extra boots and some extra gloves and head gear. The rope broke so it was the point of no return, but everything found after that could be taken to episode 2.
Episode 2 introduced the rifle. The main quest seemed pointless though since I already had plenty antibiotics and painkillers. Surely that could have saved the trapper. This was another infinite fire base but the location was way in the corner of the map. I stored my excess supplies and headed along the south edge of the map to the train tracks, then to the camp office by the lake, which I decided to use as a base due to its central location. The lake had cabins and ice fishing huts for extra loot which I did later. First I went to the power plant to get the medicine. This was a cool place which felt more like a Fallout dungeon just without enemies. I had a lantern going the entire time since it was dark when I got there. After bringing the meds to the trapper I explored and looted the rest of the map; the 2 lookout towers, logging camp and river area. The wolves were more of a problem here. Whenever possible I skirted around them or let them stalk me to a safe place, but when that was not possible I used the flare gun to scare them away. Just had to remember to load it after each shot because it was not done automatically. I used the rifle to kill 3 because otherwise I would need multiple flares each time I passed by. I killed 2 along the tracks and 1 that followed me up the winding path to a tower. Not letting good meat go to waste and damn these wolves had some weight. Then I found out eating wolf could give parasites, a % chance based on amount of predator meat eaten. I ate enough for 9% chance then ate other stuff until the affliction passed. Unfortunately I keep getting more wolf meat as I followed the tracks into the next bog map. Fell through the ice once. I made it half way along the tracks until finding a train camp. Using a fire barrel there did not scare off the wolves so I had to kill 2 (1 corpse vanished after I loaded and I left the other meat raw in a box). A pack of 3 blocked the tracks further along so I went through the water finding a dead deer. I decided not to explore the rest of this map now, instead following the tracks to the next area. I wanted to avoid killing wolves even more due to this parasite risk. In the next map I drove a wolf into a dead end using a flare shot, then discovered how the Aurora activated electricity and made wolves glow green and be more aggressive. Interesting. I went exploring at night along the edge of the map and had to kill a green wolf because it charged at me immediately rather than the usual stalking. I used the old man's infinite fire to cook but he later left. 2 more wolves were shot just outside the repair yard. I did scare them off by walking up a beam but still needed them dead to progress. There were 2 dead deer around the lake and I made it to the hunting lodge while being stalked. Had to leave some stuff behind and forgot to check the truck outside as I was very quick getting a wolf after me. I laughed when he tried to get past the chain link gate, hehe stupid wolf. Another chased me to the garage where I repaired the spear and had to decide what loot to leave behind. It took 3 trips to get everything back to base, including what I found at the homestead in the south bog area. Then it was back to the bog to get each radio tower, which sucked because I had already been to 2. I got food poisoning, took mushroom tea and slept a few hrs but not enough to fully recover. I figured the walk there would heal the rest but it turned out that only time spent actually sleeping counted for recovery. So I loaded a back up and fully recovered before heading out, fought the bear twice and could not leave the zone. I looked up online, watched a video, revisited all the towers, and did it again with that food poisoned save only to find out I was exiting the zone wrong. Rather than walk into it I had to click like it was a door, so I did that on my good save and did the stealth sequence to kill the bear for good. Unfortunately I lost all the deer and wolf meat I had on me but that could explain why the bear didn't kill him. I died a few times by going the wrong way and messing up the spear once. This whole thing should have been a single spear brace out in the open. It made no sense to stab it during 9 separate charges while being mauled each time. Making an animal charge into a spear to kill itself using its own mass and momentum is a classic archetype tale, but it only works if the beast dies right away without being able to actually reach the man. Here there were times I had to bandage wounds in between bear charges, or just died from not having enough hp. After this I wasted a lot of time hauling loot to the end at the dam only to find out nothing transferred over.
Episode 3 played as the girl. I grabbed the starter stuff and went to the barn, killing 1 wolf with the revolver. It needed a headshot to kill and was overall a little worse than the rifle. I butchered, skinned and cooked it while chopping all the wood I could from the barn, then did 2 more wolves. Since I never got parasites last chapter I was more liberal with eating wolf this time. I then found out I could get back into the house from the basement. The house had infinite fire but I could not use it to cook. The only things I could do were sleep in the beds upstairs (but not the one downstairs where she started off) and destroy 1 table. The old woman was no where so I wonder if I was ever meant to get back inside. The basement had storage, work bench, and plenty of wood to chop but no fire, while the barn had fire but was too cold to be in without. Not the ideal base. Then I explored east to another barn, which had fire, work bench and a truck. The building itself was too cold but inside the truck was warm enough to sleep, and outside had a bear and wolves. I tried to make them infight but they refused to move too close to each other. I continued east to the small town where the community center had a priest with sick people, and infinite fire. Good place to base with plenty of storage though the only spot I could put a bedroll was in the kitchen. Upon leaving I was attacked by a wolf pack, killed 1 and shot up a 2nd while the other 2 fled. I butchered the kill and the 2nd must have come back to bleed out because I suddenly had another dead wolf right outside. While cooking I discovered I could click on something cooking to get the option to skip time until it was ready, fixing 1 of my biggest complaints. I then went along the bottom of the map to hit some side objectives, killing another wolf and finding a wolf coat. Seems like all those wolf pelts I skinned will not be used. Then I went north to the plane crash finding a lot of supplies. I swapped to snow pants, combat pants, wool long John's, 2 thick sweaters and ski gloves. I was not able to bring all the loot as I focused on bringing the survivor. I find it hard to believe that someone survived there out in the cold for days. It was painfully slow carrying her all the way back and I had to fight off another wolf pack. I completely ran out of revolver ammo and switched to the rifle. Then I got the remainder of the survivors and side quests before moving to chapter 4. It was lame how they were all outside with infinite camp fires.
Chapter 4 was at the prison and was similar to my survival game. So much so that I played them concurrently for a little so the area was fresh in my head. The prison layout was slightly different with no back way to the warden office. The infinite fire was outside in front of the main building. I headed east finding some nice stuff, including a rifle, revolver and bow. I shot a moose and learned that approaching it from next to a fallen tree offered no protection. I was not able to harvest all of the meat before the corpse vanished. I did go all the way N to find out I could not enter the mine yet. The wolves here were ridiculous and it took a lot of save scumming. I had a timberwolf pack of 7 trying to get me at that lake cabin but they could not path the docks properly unless I was outside. I killed a few, trying out the bow. 1 shot kill headshots and the arrows could be reused if they did not break, or salvaged if they did. I ran out of fire fuel and that cabin was not an interior so it was not warm enough to sleep during a blizzard. I had to go back west to the trailer past more hordes of wolves. Not counting the ones I killed there was probably around 15 wolves just in that area. I heard them trying to break into the trailer and wondered if that was even a mechanic, but no wolves were outside. Anyway I made another trip to haul loot from the cabin then went back to the prison to progress the story. Most stuff had to be stashed outside to avoid the prisoners taking it. I kinda get why he kept surrendering to them despite having multiple guns and plenty of ammo, given how many prisoners were shown near the end. I still would have tried to kill them. Most times there was only 1 guy outside to collect me. I would have shoved the revolver in his back, marched him out where the wolves were then slit his throat. Repeat as necessary until the prisoners catch on then go full fire fight. For the final chapter the lead villain even came outside too. Like you could have shot him right there then maybe reasoned with the others. I did the south and west areas, leaving behind 2 stashes of loot, then going north to the power plant. This part was a little annoying with the frozen pipes puzzle but I liked how there was some infinite light unlike in survival. I had to look up the solution as I was struggling and probably over thinking it. The solution did not help but there was a bug that could be fixed by loading. I did that and found the solution within seconds, so maybe it was bugged. It was 1 lever I had to pull that was not in the logical sequence. I lugged my loot to the prison, progressed, then went for those 2 loot stashes. I did every side quest and made my way to the mine. Along the way my hides at the logging trailer were cured but there was only 1 cured gut. What happened to the rest? So I was not able to craft wolf or deer clothing. And the moose stuff was not even showing in the menu. I killed about 8 wolves on the way to that trailer and east cabin and got some new gut, this time put in container instead of loose on the floor. The mine had some timed poison gas sequences and a combination lock sidequest, which I cracked easily knowing 2 of the numbers. The mine collapsed at the end cutting off access to some stuff I dropped so I corrected that with an auto save. Then was a large heavily encumbered trek up and down ropes to get back to the prison. The end was a fall with no way back up so I stashed enough stuff to go back for the loot I left at the 1st rope. But I was not able to make it up the very long rope right where some wolves were, despite being fairly light and well rested. Online talked about ledges to rest on in survival but I saw nothing like that. I was finally able to make it up by using an energy drink just before climbing. The ending was a mad escape from the prisoners and fire, with search lights and guns to avoid. The way to main yard was cut off so no way to get my stuff. I would have to put it near the exit to the back or in the tunnels, but nothing carried over anyway.
Episode 5
Unusual for me to play something so newly released. Started as the girl, looting the town, repairing gear and setting up base in the police station due to the big 6 slot stove. There were 2 infinite fires in town but neither could be used for cooking. The wilderness area had no quest markers, unlike the previous chapters. I had no trouble finding the goals though. 2 trips were just killing and skinning 1 wolf each. Then I crossed the broken bridge to the east where I shimmied up a ledge to avoid wolves and used flare gun to scare 1 away from the cop body. Getting back across the bridge seemed like it should not work, jumping on flimsy broken boards. Then I went to the frozen lake where there was a pack of timber wolves. There was a cheesy ledge I could get on but it was tough to score any kills from there. I somehow lost their interest and moved towards the cabin. Before I got there I went onto a high point where the wolves struggled to follow. 2 easy kills, then a blizzard rolled in. It was very close to the cabin so I alternated between sleeping and butchering. Getting back to town was not done optimally. I used a flare but it did not last the whole way. I tried to replicate losing them on that ledge but it did not work. I took 2 bites and uses a couple flare shots. Only had 1 bandage so I left a trail of blood through town until getting to base. The last trip went to the north behind the waterfall where I was automatically teleported back to town. This was a weird design since her previous chapter had her manually carrying people long distance. I did not get to fully explore the area but I doubt there was much else to find. I definitely needed a fire to warm up. The next major thing was the cargo ship. It took a few days to get there as I killed and cooked some rabbits, birds and wolves along the way, resting at the light house and cabin. Near the docks I stole a fresh deer kill from a wolf but this attracted the bear. I got mauled twice but loaded the save to avoid that. I cooked it all up at a campfire inside a boat house and had to repeatedly juke the bear by running around and going under the pier. This was all a waste though because control switched to the guy after completing the ship. I was getting Cryostasis vibes and was on edge for combat to happen. It did sound like there could be wolves or a bear inside. I spent way too much time dismantling cloth only to find she was not allowed to sleep while on the ship.
The guy was not allowed to sleep either as it was a rush through each area with no beds or bed rolls. In fact there were plenty of coffee cups spread out. The outside area was simple but he didn't have much to start with. I killed and cooked a couple rabbits, even making a fire in the middle of the wolves in a small cave they probably used for lair. The wait until cooked option was mysteriously gone. The gondola sequence was kind of dumb. Like I was thinking about them destroying it before they did, and I figured it would be too difficult. It seemed too sturdy to be affected by hatchet blows. The mine was a little annoying because I insisted on carrying way too much loot, so it took way longer than necessary. The gas mask and crank light were cool additions though I was surprised that the light never lost any durability. Then I came to the observatory where I was finally able to offload the loot. There was a ton of food here but this part kept the trend of not being able to sleep. You got 1 scripted sleep then a timed mission. Only I did not know it was timed and spent a few hours repairing the clothing I found in the bunks. The timer did not start until I got outside but not having full fatigue would be a problem for this entire mission. The supply room had sweet equipment; full military gear, military backpack, crampons, military stims and a new shotgun. It only held 1 shot but killed wolves at close range more easily than the other guns. I tried to go light but still took too much stuff as I had to drop some things later, but did discover the military stims restored a lot of fatigue. The area was set up as a linear path with separate time limits for the 3 locations, and another to escape. The wolves along the way were fast and aggressive. It was fun playing more like a shooter, but I hate time limits. I beat the 1st but failed the other 3 until I locked in and squeezed every extra minute. There was plenty of stuff to loot but no time or capacity. I made backup saves at each threshold, looted each building, then loaded to only go for the useful stuff; coffee, stims, ammo. Had to use energy drinks and some sprinting. There was no time to waste on combat so 1 shot kills or reload. Getting jumped and having to fool around with bandaging would have been acceptable if the time limit was more generous. At the end was a cougar boss fight. I thought it was going to be a bear. It acted the same as the wolves only I could not seem to actually hit it, losing hp and dropping the gun each attack. Not sure if it was possible to kill but there was enough time between each attack to progress towards the exit. I loaded up on stuff but he lost everything the next time he was playable.
Until then it was back to Astrid, still over encumbered from all the cloth and stuff from the ship. There was no chance to drop anything off in town, instead she started in a new area. Again no sleeping allowed but at least there was not an actual time limit despite one being implied. I wasted time killing rabbits and cooking them up before triggering the train objective, which made an infinite fire. This area was about operating a steam locomotive using coal. So that is how I would get past those locked gates. The train needed regular coal to move and extra to go fast enough to break barriers. This area was pretty cool. There was a lot of optional stuff to loot and plenty of extra coal to find along the way. Lots of wolves, and some puzzles around track switches. The end area had a heavy helicopter lit up by the aurora, which was really cool. Maybe it could even fly if she knew how. Of course the way back was different, and now the wolves were glowing, but they did not run fast. They seemed to be afraid of the train but sadly did not die from being run over. I did find out that high beam flashlight scared them a bit. This entire area was not too long but I was extremely encumbered the entire time. It would have been better with a box on the train to store stuff, and the wolves fleeing from the moving train rather than lamely pushed out of the way. The final sequence was back to McKenzie, having lost all of the sweet stuff he had. He had to sneak past the convicts while they burned down the town. Somehow all the fire did not keep him warm and the prisoners stood completely still. They were blind and deaf with the only gameplay being following a linear path around the guys that were facing you and choking out the guys from behind. It was pointless. The convicts should have been a new type of enemy to fight as you use stealth and weapons to kill them, ultimately ending in a boss fight with the bad guy. Instead 2 convicts get shot by the good guy NPCs while McKenzie was forced to stay outside with the convicts, setting the stage for the next game. But given the resources and abilities of the player it made no sense that these convicts were not killed. I would have killed them all at the prison during the previous chapter. Or at least the villain since the others might actually cooperate without him around.
Not going to talk about the other game modes in this write up other than how I think the story mode was a great tutorial to learn how to succeed in survival. There were some mechanics in survival that were not in the story though, such as skill progression and moving furniture. The story did have plenty of mechanics not found in survival. I overall enjoyed the game and the story, and found the game to be fairly well made. Though some things specific to each episode could have been done better. I found the story too easy with too much supplies and no real need to do crafting or fully engage with every survival mechanic. But I am sure survival mode will be more satisfying in that respect. My biggest problem was ths lack of cheat menu or console commands, which I would have used to fix the things I disliked; limited carry capacity, slow movement speed, wasting my time, and excessive darkness indoors. Really just give me an infinite bag of holding, instant teleport fast travel, a button to speed up the game like in Zomboid, or at least an auto run button. I liked dealing with the survival mechanics; looting, crafting, dealing with threats and injuries etc, but the long periods in between of just holding down W were a waste of my time.
7.0/10







