Remake of Destroy All Humans! 2
2.94 average rating based on 36 ratings
Playtime: 2 hours
Played: 2025
Expectation: None. I had no idea what this was.
Intro
This is a remaster of the 2006 sequel. You walk/fly around a small city and interact with NPCs. There's also quite a lot of dialogue.
The Good
The Bad
The Ugly
Playtime: 2 hours
Played: 2025
Expectation: None. I had no idea what this was.
Intro
This is a remaster of the 2006 sequel. You walk/fly around a small city and interact with NPCs. There's also quite a lot of dialogue.
The Good
The Bad
The Ugly
Conclusion
I loved Saints Row 3 and 4 so i was hoping this would have a vaguely similar vibe. Instead it's this dull, extremely dated game with a dead city and cringeworthy story elements ("spread the Great Pickupline"). I almost quit after it crashed an hour in but i decided to give it another shot. I got a mission where you have to put minivans on rooftops. The second roof collapsed, i have absolutely no idea why. You then have to redo this entire part. No, thanks.
I played Destroy all Humans 1 & 2 on the PS2 back in the day and liked them a lot. There’s a lot of juvenile humor and mindless cartoon violence which is good for some stupid fun. I played the remake of Destroy All Humans 1 and it was fine but I got a little bored of it, so I wasn’t expecting to enjoy Destroy All Humans 2 as much as I did. It’s still dumb and some of the side quests have way too much dialogue and are repetitive, but the action wins out for an fun experience. And kudos for the redesign of Natalya. HUGE upgrade.

I sunk many weeks into this game back during the PS2 era and it quickly became one of my favourite games to chill out with. I never left the first map area and instead treated the game as a sandbox, seeing how much destruction I could cause.
Revisiting it has been a bitter sweet experience. The overwhelmingly good part about the game is that the gameplay has been refined and improved in a few ways and it feels better than ever to zap enemies and throw cars around. Unfortunately though the unbearable dialogue really does taint the game for me.
Although I remember Crypto as being a crass character, I had forgotten much of the dialogue and story beats. I understand that they've tried to keep as close to the original as possible but that does involve a large dose of objectifying women and racial stereotypes. The game does flash up a warning stating that it's a product of its time but personally I found myself cringing far too much and as a result I skip most of the dialogue now.

Personally I never played the game for story and dialogue back on the PS2, so those things aside, focusing …

I sunk many weeks into this game back during the PS2 era and it quickly became one of my favourite games to chill out with. I never left the first map area and instead treated the game as a sandbox, seeing how much destruction I could cause.
Revisiting it has been a bitter sweet experience. The overwhelmingly good part about the game is that the gameplay has been refined and improved in a few ways and it feels better than ever to zap enemies and throw cars around. Unfortunately though the unbearable dialogue really does taint the game for me.
Although I remember Crypto as being a crass character, I had forgotten much of the dialogue and story beats. I understand that they've tried to keep as close to the original as possible but that does involve a large dose of objectifying women and racial stereotypes. The game does flash up a warning stating that it's a product of its time but personally I found myself cringing far too much and as a result I skip most of the dialogue now.

Personally I never played the game for story and dialogue back on the PS2, so those things aside, focusing on the gameplay has been a nice trip down memory lane. I love the vibe of the starting location, I could honestly spend the whole game there - they really nailed the 60's hippy setting and feel. The weapons all feel familiar and fun to use and I found myself frequently switching between them especially as I unlocked more upgrades.

The upgrades are really what drove me to keep playing the original game and it's the same case here too. Slowly upgrading your equipment as you complete missions and abduct citizens is really satisfying and I think they've spread it out further in the remake. I remember being able to throw cars around in the first map in the original game, but in the remake I've had to reach almost the end game to be able to use telekinesis on large objects. There's some cosmetics to unlock for both you and your ship, secondary objectives to complete for more upgrade points, side missions, collectibles around the map, and even a cool retro game that you can access on the console fitted to your arm!

It's a relatively short experience coming in at 12ish hours if you do a few side stuff. If you want to do all the collectibles and explore I can see people easily sinking in 20 hours or more.
Having so much fun with this remake! I don't remember ever leaving the American map but I've reached London and it's great fun exploring places. The outfits you can unlock for Crypto and your flying saucer are really neat and they look great too. Don't remember them being in the original game? I've dressed up full 60's style because it's groovy as hell, man!


Also loving the skate mechanic which speeds up traversal - don't remember that being in the main game either? Would actually cool to dig a bit deeper and see what they have changed or kept the same. Transmogging objects into ammo seems to have a different animation and visuals which I'm less keen on but it's a very subtle difference.
it kept crashing and i have a 3060 game i feel is better than the first one but it just ran very badly
Its a lot of fun and I loved the original but that being said its fairly buggy at the moment. Lots of screen tearing, frame rate drops, lack of sound effects in cutscenes/repeating lines of dialgoue and a few instances of being unable to interact with button prompts such as landing the saucer or selecting an option in a phonebooth.
So far that's my only real criticism. Hopefully it can be patched soon.