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Silt

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Silt

Jun 1, 2022

Main game

3.09 average rating based on 22 ratings

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An underwater exploration game: Explore the depths of a surreal, hand-drawn abyss. Possess sea creatures and make use of their unique abilities to solve environmental puzzles, traveling ever deeper into the void…
Release Dates
Jun 01, 2022 (Worldwide)
Nintendo Switch, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox Series X|S
Jun 01, 2022 (North_America)
Xbox One
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User Stats
232
In Collection
46
Wish Listed
0
Playing
165
Backlogged
How Long Is Silt?
Main + extras: 2.5 hours
100% completion: 2.8 hours
Total completions: 3
ViolentSpeech
ViolentSpeech gave Jan 26, 2024
ViolentSpeech gave Jan 26, 2024
A Fishy Taste of Mild Horror
This review is for the PC (Microsoft Windows) version

Its very short but it kinda had to be to not overstay its welcome. I saw several bugs, some causing me to die, but you never respawn far from where you were so its not too big of a deal. The puzzles are okay, had a few "AHA!" Moments. The visuals are great and takes great advantage of the dark unknown of the deep ocean but I wouldn't call any part of it "scary". Maybe a little spooky for some but its mild. It might look like "Limbo" and "Inside" but its mostly just based on looks and style.

Speaking of, perfect segue.

The art of the game is very minimalistic until you get to the "Machine". A sort of teleporter/hub area. The art in this place is amazing and fascinating, a mix of what looks like native American spirit animal wood carvings and nautical ship art. Its very well mixed, though im too dumb to understand the meaning behind the story.

You spend the game swimming slowly and possessing different fish to solve puzzles. It was good for what it was, even though I got a little bored by the end.

LightningAlex50
LightningAlex50 gave Aug 31, 2023
LightningAlex50 gave Aug 31, 2023
Short and fun
This review is for the PlayStation 5 version

Silt is mostly a puzzle game that takes place underwater, done in a style not far away from Limbo. The main gimmick of the game is the possess mechanic - the player can possess different marine creatures, each with their own ability. It's a short game that takes the player through 4 distinct regions, each with new life forms to possess and play with, and each ending with a unique boss.

The sound design of Silt is superb. It really conveys the feeling of being deep underwater, heavily contributing to the atmosphere of the game.

I'm not a fan of the storytelling. The game supposedly has a story, which the player is required to figure out all by themselves without any dialogues. While that concept itself is great, I don't think this game is captivating enough to present it well. Don't take my word for it, though - maybe your experience will differ.

If you're looking for something to kill 3-5 hours with, give Silt a try. I'm sure you'll find some enjoyment.