Review macieg 4/5 · Nov 29, 2025
Amazing dungeon crawler
I’ve been a Persona series fan for a while and I wanted to finally see for myself, what its predecessor looks like. At first SMT3 gave me a vibe similar vibe to the Persona games as I was expecting a game that would balance story and gameplay and the beginning of the game is the moment when the game focuses …
I’ve been a Persona series fan for a while and I wanted to finally see for myself, what its predecessor looks like. At first SMT3 gave me a vibe similar vibe to the Persona games as I was expecting a game that would balance story and gameplay and the beginning of the game is the moment when the game focuses on introducing the player to the world. I was very surprised when storytelling became very sparse as soon as i left the hospital where the story begins.
Throughout the rest of the game, players are only told as much as it takes to know where to go next (and sometimes not even than that). When I got to the point where the game starts hinting directions we can take its world towards, I lost all interest in the story and wished there was an option for skipping whole cutscenes.
Despite my inability to resonate with the story, the game was interesting enough to keep me going. The dungeons were complex, fun and each one of them had its own character, so I didn’t get tired of them, even though it’s the only thing the game has to offer. Some of them are a pain, if approached without a walkthrough, as the game’s favourite way to punish players is to force to get through locations visited earlier, which in turn triggers more random encounters.
Though random encounters may be annoying when backtracking, they are the main thing SMT3 has to offer. The battle system is easy to understand and complex at the same time. It rewards with more turns for hitting enemy’s weaknesses and cancels turns if attach is reflected or absorbed. This in turn encourages building the party and the protagonist in the way providing most advantages. Simple, yet brilliant!
Besides fighting, there’s also demon recruiting and fusing, which are a crucial tools for building a party and a system for builing the protagonist, which is similar to the way demons level, but offers dofferent paths, depending on obtained magatamas.
Even though I didn’t like the world, and at the end I couldn’t carr less about the story, I had amazing time while playing SMT3. The HD version could use some more quality of life improvements but nevertheless its a hell of a good RPG.
