Main game
3.13 average rating based on 24 ratings
I really wish there was a "Neutral" review option. I'm not sure if this game gets more complicated later on but it's just very basic and repetitive. All you do is make bots so tasks are automated and in the time I played, my only options were to use Basic Bots, which can't do many actions at once. The camera angle in the screenshots aren't ingame at all, it's played from a top-down perspective. I expected this and I was disappointed after comparing the game itself and the screenshots.
Lovers of the genre might appreciate this game but I don't see myself coming back to this.
It is very rewarding to successfully set up a complex factory creating many types of item. However, the gamepad controls (PS4) are very clumsy. In particular, there are several states in the UI where it is not clear which button will cleanly back out of the dialog or which button will switch to another onscreen component. This is a real problem for a game about programming, because there is a lot to juggle with: the state of the player character, the state of the bot, your place in the sequence of steps you are trying to program, and which part of the UI is currently receiving input.
It is a shame that Autonauts has a notable bug that rapidly reduced enjoyment and led to a premature end of the game. The style and concept are allowing many approaches to completing progression goals. Creating and replacing tools as they break is an acceptable part of the game, but constantly having to stop and start robots in their actions because of an inexplicable error loses the whole automated process that is central to Autonauts' functionality.
If you like programming games then you should enjoy this. It can be repetitive, but that is what you have bots for. I let my 11 year old play it and he like the programming. Like minecraft meets factorio, but with algorithmic programming. It uses a MIT Scratch like language. Good intro to programming for elementary school age kids.