What Remains of Edith Finch (2017)

Giant Sparrow

Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S · iOS

4.10 from 3811 ratings

7447 members have it in their collection · 109 playing now · 1966 backlogged · 1447 wish listed

How long? Main story 2h · with extras 2h · 100% 3h (from 146 logged playthroughs)

What Remains of Edith Finch is a collection of short stories about a cursed family in Washington State. Each story offers a chance to experience the life of a different family member with stories ranging from the early 1900s to the present day. The gameplay and tone of the stories are as varied as the family members themselves. The only … Read more
What Remains of Edith Finch is a collection of short stories about a cursed family in Washington State. Each story offers a chance to experience the life of a different family member with stories ranging from the early 1900s to the present day. The gameplay and tone of the stories are as varied as the family members themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member's death. It's a game about what it feels like to be humbled and astonished by the vast and unknowable world around us. You'll follow Edith Finch as she explores the history of her family and tries to figure out why she's the last Finch left alive. Read less
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Release dates

  • Apr 24, 2017 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Apr 25, 2017 (Worldwide) PlayStation 4
  • Jul 19, 2017 (Worldwide) Xbox One
  • Jul 04, 2019 (North_America) Nintendo Switch
  • Jul 04, 2019 (Europe) Nintendo Switch
  • Aug 16, 2021 (Worldwide) Mac, iOS
  • Jul 28, 2022 (Worldwide) PlayStation 5, Xbox Series X|S

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Rating distribution

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1475
4 stars
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3 stars
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2 stars
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1 star
56
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Community All Reviews Statuses

BurningKirby

Review BurningKirby 4/5 · Jul 25, 2025

Laughing in the Face of Death

What Remains of Edith Finch didn't hit me quite the way I expected. Its glowing reputation precedes it and I do wonder how that affected my experience, because where I expected a tearjerker I got something that did a really good job of making me laugh. The absurdity of many of the scenes often undermined what I believe is the …

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What Remains of Edith Finch didn't hit me quite the way I expected. Its glowing reputation precedes it and I do wonder how that affected my experience, because where I expected a tearjerker I got something that did a really good job of making me laugh. The absurdity of many of the scenes often undermined what I believe is the intended tone of the experience for me, but I think the game is also well aware of how silly some of its scenarios are. It didn't ruin the experience. It just didn't align with my expectations, and that's fine.

The portrait of a baby rests at the head of a crib

That said, I don't think I was quite taken with the plot itself, which was a bit of a letdown in a genre which typically hinges on the strength of its narrative. It came off a bit simple and vague for my taste. There's certainly some meat to its intended message/moral though and I could see this one growing on me more as I turn it around in my head in the future.

What I was very impressed by is the way this game uses its gameplay to bolster its narrative. There's a lot of creativity on display here. Every time a new "substory" began I was amazed at the fun and unprecedented ways the devs chose to have the player interact with the writing-- often quite literally. It's really really cool and easy to see why this game has more mainstream appeal than many of its peers in the genre; it isn't just a story that you walk through (which I personally don't mind either)-- you play with it. There was a lot of thought and time put into these parts of the game and it shows. This screenshot will probably be confusing to the uninitiated but it's one of the game's ludonarrative peaks.

The daydreams of a factory worker are superimposed on their point of view as they work. The player controls both the dream and reality at once.

I do wish the story had gripped me a bit more but I still had a very good time with this one. I played it through in one sitting tonight and I'm glad I did. If you have enjoyed "walking simulators" in the past, you'll probably enjoy this. And even if you haven't, there's a good amount of variety to the gameplay here so I think it's probably still worth checking out.

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santipilled

Review santipilled 5/5 · Jun 12, 2025

Probably the best narrative driven game I've played, something that really makes gaming feel intrinsically artistic and human. Here is a short yet well made story about death, about family, about trauma, about grief, obsession, fear, love, and acceptance. You are shown glimpses of lives in a way that feels incredibly unreliable, mystical, and nonsensical at times to the point …

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Probably the best narrative driven game I've played, something that really makes gaming feel intrinsically artistic and human. Here is a short yet well made story about death, about family, about trauma, about grief, obsession, fear, love, and acceptance. You are shown glimpses of lives in a way that feels incredibly unreliable, mystical, and nonsensical at times to the point that it opens up an entire world of guessing and trying to uncover the truth on your own. Yet despite all of that, the core of the game remains the same. Life is short, unexpected things happen, and all you can really do is be glad people existed at some point in time, enjoyed what they could from life, and left their marks on the world around them, physically and via memory. Idk just rambling at this point, but this really was such an enjoyable, introspective, and pretty experience. Sad the devs have not made anything since.

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noplotr

Review noplotr 5/5 · Feb 14, 2025

I Have Never Been More Surprised by Someone Turning Into a Cat (In a Video Game)

I like a good story-driven, mechanics-lite game—Disco Elysium and Citizen Sleeper are both recent favorites. But the writing and the characters and the world and the general atmosphere of the game have to be top-notch to keep it from feeling like a visual novel with extra steps, and when I started playing What Remains of Edith Finch, I …

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I like a good story-driven, mechanics-lite game—Disco Elysium and Citizen Sleeper are both recent favorites. But the writing and the characters and the world and the general atmosphere of the game have to be top-notch to keep it from feeling like a visual novel with extra steps, and when I started playing What Remains of Edith Finch, I wasn't feeling it.

Then the young girl whose flashback you're playing through says "Suddenly... I turned into a cat!" and jumps out the window to chase a bird which I was absolutely not expecting, and then the whimsy of that moment quickly turns very dark and that's when I realized that this was mostly going to be a game about playing as different characters in the moments preceding their tragic demise, and now I've finished it I'm kind of dumbfounded.

And it's definitely not just a visual novel with extra steps. The interactivity is vital to the experience, leading to some brutally visceral moments that could not have been as effective without the player being in control—the swing scene might be the most affecting thing I've ever played through in a game, to have the player take control in that moment, when they know what they're doing and what's going to happen but have to do it anyway, it's truly gut-wrenching.

Your mileage may vary. There's a fundamental absurdity running throughout the game that for some may get in the way of a more immersive emotional experience. Or you may simply decide the fairly minimal interactivity isn't enough for you. But this game offers a truly unique experience, and that's a rarity worth trying for yourself.

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giopep

Review giopep 4/5 · Nov 14, 2024

I liked it a lot and I admire it a ton but for some reason it didn’t completely click for me. It still is amazing in how it pushes boundaries and experiments with interactive storytelling while trying to generate a wide range of emotions that are oh so rare in this medium. But even though I was of course disturbed …

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I liked it a lot and I admire it a ton but for some reason it didn’t completely click for me. It still is amazing in how it pushes boundaries and experiments with interactive storytelling while trying to generate a wide range of emotions that are oh so rare in this medium. But even though I was of course disturbed by some of the stories it tells, it didn’t really move me or touch me* (which is bizarre: as a VERY emotional father of a daughter and as a person with a complex relationship with grief and mortality, I am prime target for this kind of story) and I kinda thought it doesn’t really have that much to say, even though it’s very good at saying it. Also, I don’t know, I’m all for disturbing and morbid stuff, but isn’t this a little tiny bit suffering porn? I would have loved to have been in the pitch meetings: “You basically spend your time guiding children towards death.” So much fun in those meetings!

*But I did get excited when I found my old keyboard in the game!

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Roach

Review Roach 4/5 · Aug 18, 2024

Award-Winning Anthology

Any story that takes place in the Pacific Northwest always piques my interest since that's where I was born and raised so I was pleasantly surprised to find that was the setting for What Remains of Edith Finch.

The story follows Edith as she explores her childhood home in Washington, narrating what it was like for her to grow …

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Any story that takes place in the Pacific Northwest always piques my interest since that's where I was born and raised so I was pleasantly surprised to find that was the setting for What Remains of Edith Finch.

The story follows Edith as she explores her childhood home in Washington, narrating what it was like for her to grow up there, recalling stories of her family, both those she experienced herself and those shared with her from her relatives.

The gameplay is very simple since this is a walking simulator so the biggest draw is its plot and exploration. The tone shifts fluidly from mystery to whimsy to horror to sorrow. These vignettes which focused on each member of her family tree is a reminder of how we all have our own stories, our own delights and failures, our own human experiences that are so drastically different from one another, even from those living within the same household.

I'd recommend this game to those wanting to play an award-winning indie title, especially in the fall.

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Schizo64

Review Schizo64 5/5 · May 13, 2024

Cute game about life and death, I personally love games with themes like that, it´s a pretty short game but thats awesome, it gets really creative as you manage to experience many deaths from the family

chae.wave

Review chae.wave 5/5 · Apr 13, 2024

what remains of edith finch

5⭐️ absolutely insane. honestly didnt know what i was expecting going into this, length or gameplay wise, but wow was this incredible. the game is absolutely stunning, the story is beautifully haunting and unique, and the voice acting is especially satisfying. similar to that of mary in silent hill 2. it really feels like someone is opening up to you …

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5⭐️ absolutely insane. honestly didnt know what i was expecting going into this, length or gameplay wise, but wow was this incredible. the game is absolutely stunning, the story is beautifully haunting and unique, and the voice acting is especially satisfying. similar to that of mary in silent hill 2. it really feels like someone is opening up to you (if that makes sense). anyways, a much shorter playtime than i imagined which is no bad thing! i would honestly recommend this to anyone looking for something small and digestible to play in an evening. wowowowow amazing.

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Normalcy1

Review Normalcy1 4/5 · Nov 18, 2023

Game #37/200 ******Spoilers ahead: Edith Finch had never really caught my eye, with its reputation as a "walking simulator" I honestly assumed it was either a meme game (stupid of me) or a really boring story game. Turns out it is a story game (which is not inherently an issue for me, but just not super appealing either), but it's …

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Game #37/200 ******Spoilers ahead: Edith Finch had never really caught my eye, with its reputation as a "walking simulator" I honestly assumed it was either a meme game (stupid of me) or a really boring story game. Turns out it is a story game (which is not inherently an issue for me, but just not super appealing either), but it's not boring at all. It also turns out that the game's story is really well-told and interesting. I think that some "story-based" video games get caught up in the fact that they're video games, and become a little bit meta, which ruins the narrative experience. Or there must be a mechanic where the player is choosing from dialogue options that go down branching paths, which admittedly is fun, but restrictive in a way as well; since the player is afforded more freedom, the developer cannot really settle on a single focused message or motif. Edith Finch is an organically told story. It doesn't seem too concerned with "being innovative" or pushing the envelope (which is how I feel about Flower or Journey for example), but instead it just uses its resources to create a compelling game. Essentially, you are a young woman who explores her childhood family home, peeking into deceased family members' room, all of whom died tragically, and re-experiencing their deaths. These anecdotes, when tied together, form a powerful story with a simple message: appreciate the time you have in the world. I found this game so simple, thoughtful, and honestly quite fun, despite the minimal mechanics, heavy amounts of walking and interacting, and very basic PS3-ish graphics. The cannery storyline sticks out particularly in my memory, and the mechanic of controlling a person "in the real world" working while simultaneously controlling his dream self in a magical kingdom was quite effective. I also enjoyed the girl who turned into a cat, the bathtub scene, the cat transformation, etc. All of it was great. I am looking forward to seeing what else is out there in the walking simulator genre.

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Kirais

Review Kirais 4/5 · Jul 28, 2023

Innovative interactive storytelling

Pros

  • Innovative interactive story telling

Cons

  • Gameplay elements are weak

What Remains of Edith Finch is an innovative interactive storytelling game. It showcased a way to tell an engaging story that is only possible in the video game format. The story of each member of the Finch family is told in an interesting and distinct way. It varies in length …

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Pros

  • Innovative interactive story telling

Cons

  • Gameplay elements are weak

What Remains of Edith Finch is an innovative interactive storytelling game. It showcased a way to tell an engaging story that is only possible in the video game format. The story of each member of the Finch family is told in an interesting and distinct way. It varies in length and quality. Some are pretty basic while some are masterpieces. My favorite is the story of Barbara Finch which was presented as a horror comic.

The strength of this game is precisely its weakness. This game is strictly an interactive storytelling not so much a game. The player is mostly just going through a series of interactive stories.

Obligatory YouTube explainer:

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Lemonade229

Review Lemonade229 4/5 · Dec 9, 2022

Very unique game

Always heard good things about this game and finally played at and i'm glad i did!! very unique gameplay and i throughly enjoyed it. all th stories were very well thought out and put together nicely, and ofc made me very sad lmao. But i highly recommend people play this game was a nice short game to play on a …

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Always heard good things about this game and finally played at and i'm glad i did!! very unique gameplay and i throughly enjoyed it. all th stories were very well thought out and put together nicely, and ofc made me very sad lmao. But i highly recommend people play this game was a nice short game to play on a day off from work!!

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flyingfez

Status flyingfez Jun 12, 2019

I loved this to the end. To me, there was nothing wrong with this game. I truly felt the finiteness of life.

Eerp

Review Eerp 5/5 · May 10, 2019

Death, Or Something Like It

This is a "walking simulator" for lack of a better term. I mention this off the top so if you are reading this you immediately know if you would enjoy this or not. IF that does not scare you off this is a MUST!

I really enjoyed my time in this world. It is not as clean and crisp and …

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This is a "walking simulator" for lack of a better term. I mention this off the top so if you are reading this you immediately know if you would enjoy this or not. IF that does not scare you off this is a MUST!

I really enjoyed my time in this world. It is not as clean and crisp and controlled as a "Gone Home" which I think sticks the landing better. But, this presents its story in a very interesting way.

It is an anthology of tales and each one (no spoilers) is presented in a different... style? I do not want to spoil anything so an example is that in "Gone Home" you find letters and hear a voiceover. In this game, each "letter" is a separate genre or gameplay mechanic.

This one did not end in as satisfying a way as "Gone Home" and it left me with an ambiguity I did not enjoy which is too bad because so much of the ambiguity otherwise in the story does work.

It does not help that it is coming so soon after "Wandersong" which nails emotion and especially the ending so well. Still, as I said, I REALLY enjoyed this and think the length is almost perfect (I wish I had a little more to the end) and is totally worth playing!

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Tomogotchi

Review Tomogotchi 4/5 · Apr 24, 2019

The best 'walking simulator' I've played.

Well it's fairly light on gameplay, as games of this type usually are. As Edith, you explore the old Finch house, uncovering the story of the family's curse which seems to lead to their deaths. The story is really well told, with the light gameplay introduced through the memories being amazing and at times deep and moving (Lewis' is my …

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Well it's fairly light on gameplay, as games of this type usually are. As Edith, you explore the old Finch house, uncovering the story of the family's curse which seems to lead to their deaths. The story is really well told, with the light gameplay introduced through the memories being amazing and at times deep and moving (Lewis' is my favourite, and amazingly relatable for anyone who's worked a boring drone job). Totally recommend if you're into this type of game.

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Sadaharu_TR

Status Sadaharu_TR Dec 1, 2018

This game is just beautiful. There is nothing else to add.

Overall: 10/9 plus 1 -> 10/10

And that plus is for the very very entertaining hours.

dylanado

Status dylanado Jun 13, 2018

I haven't been playing games much in the last couple months since I didn't have a comfortable place to sit. After two months of waiting, the new recliner I ordered is finally coming in on Saturday. I am planning to finish off Okami HD and then move on to the rest of my backlog!

I have also begun my quest …

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I haven't been playing games much in the last couple months since I didn't have a comfortable place to sit. After two months of waiting, the new recliner I ordered is finally coming in on Saturday. I am planning to finish off Okami HD and then move on to the rest of my backlog!

I have also begun my quest of playing through all of the core Zelda games with my five year old daughter. We are almost done with the original Legend of Zelda on the NES. She is really liking it, but keeps complaining that Link does not look like he does in the later games.

My wife and I are playing What Remains of Edith Finch together. What a wacky game!

Finally, here is a shot of my game collection after I recently reorganized. Dylan's Game Collection June 2018

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Sir_Laguna

Status Sir_Laguna Apr 12, 2018

"What remains of Edith Finch" just won the GAME OF THE YEAR award at the BAFTA Game Awards.

Not "Zelda: Breath of the Wild", that has won at every mayor awards event since last year

Not "Hellblade: Senua's Sacrifice", that won the most BAFTA awards today.

Congratulations to the developers!

TheShamefulNarcissist

Review TheShamefulNarcissist 5/5 · Apr 8, 2018

There's a bittersweet beauty found where family history and tragedy intersect

Review is also available on my blog The Shameful Narcissist Speaks.

There will be another to these shores to remember me. I will rise from the ocean like an island without bottom, come together like a stone, become an aerial, a beacon that they will not forget you. We have always been drawn here: one day the gulls will return …

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Review is also available on my blog The Shameful Narcissist Speaks.

There will be another to these shores to remember me. I will rise from the ocean like an island without bottom, come together like a stone, become an aerial, a beacon that they will not forget you. We have always been drawn here: one day the gulls will return and nest in our bones and our history. -Dear Esther

Part walking simulation, part puzzle, all bittersweet, What Remains of Edith Finch is a deep plunge into the tragic history of the Finch family by Edith, the last daughter of the clan.  Equal parts history and mystery, the the game follows Edith as she wanders through the halls of her family's lopsided home, recording the lost stories discovered behind sealed doors.  Named for her great-grandmother, Edith chronicles the lives and deaths of her family members who all succumbed to a mysterious "curse" her great-grandfather Odin brought with him across the sea.  Every member of the Finch family found an early quietus save for one child of each generation who survived long enough to make the next.

There's an eeriness about the game that doesn't quite border on scary with many of the deaths occurring under potentially supernatural circumstances (e.g. Molly and Milton), and the beauty of it is that the true or false of such is left for the player to divine.  Since I watched the game (and if you'd like to, I'd recommend the LPer I watched Cryaotic), I can't speak for the details of gameplay, but had I the time, I would've been able to play through it (and I may possibly do so for a future Let's Play or stream).  There are no enemies to vanquish nor points to score, and the puzzles are not only intuitive, but intricately connect to each relative's story.

The house itself is a crooked wonder since Edie (the great-grandmother) sealed each person's room after their death, adding additions to the home as the family grew.

The Finch Family home You’d think at least one or two deaths would be attributed to this leaning monstrosity

The game has a definite Dear Esther vibe, exploring a deserted island, recalling the past with a soundtrack that takes both Edith and the player back to those moments of tragedy, nor does any history mimic the other (except in death); they each have their own aesthetic to reflect the individuality of the fated Finch.  And the title itself is a poignant double entendre.  For in history, heartbreak, and hope we discover what truly remains of Edith Finch.

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Jasyla

Review Jasyla 5/5 · Jul 3, 2017

A new height for the genre

What an amazing game! A beautiful look at family, death and secrets. As Edith Finch, you return to your family home for the first time in years. The Finch family is cursed, or so the belief goes. Almost all of them meet an unfortunate and untimely end. As you explore the house, which guides you through its rooms and secret …

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What an amazing game! A beautiful look at family, death and secrets. As Edith Finch, you return to your family home for the first time in years. The Finch family is cursed, or so the belief goes. Almost all of them meet an unfortunate and untimely end. As you explore the house, which guides you through its rooms and secret passages in a masterful way, you discover how each person died. Aside from the great writing and narration, the game really pushes the walking simulator genre forward by presenting each story in a different way. In one you're an infant, with an active imagination experiencing joy in everything. In another you're a man working in a fish cannery - while your body does the repetitive motion of decapitating fish on a conveyor belt, your mind is exploring and adventuring through magical worlds. What Remains of Edith Finch has certainly set the standard for the genre.

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killerstar

Status killerstar Jun 3, 2017

I loved this came in it's entirely, but this sequence in particular was, in my opinion, incredible. Not only tells the story extremely well, but it also has some amazing mechanics that really puts you in the exact mood you need to be. It really is something else...

a fish

killerstar

Status killerstar Jun 2, 2017

edith

So Calvin died in 61, but his Command Center had a picture of Neptune taken by Voyager on 1989... Is there a time travel plot in this game or am I just being unnecessarily anal about minor developer mistakes?

BMO

Status BMO May 3, 2017

Simple but powerful. This hit me harder than I expected it to. The storytelling was wonderful and I am glad that I picked this up.

Also, if you are planning to pick this up, also consider playing The Unfinished Swan. Not only because it is another great game from Giant Sparrow, but for additional reasons I won't dive too deeply …

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Simple but powerful. This hit me harder than I expected it to. The storytelling was wonderful and I am glad that I picked this up.

Also, if you are planning to pick this up, also consider playing The Unfinished Swan. Not only because it is another great game from Giant Sparrow, but for additional reasons I won't dive too deeply into for fear of minor spoilers related to What Remains of Edith Finch.

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