The game feels incomplete. The end leaves me perplexed and wanting more, because nothing has been explained. The "curse" that's causing the death of everyone in this family, including the protagonist, was never elaborated, whether it's an actual curse or something that didn't exist but the family believed to be true and "cursed" themselves. The entire game is just learning …
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The game feels incomplete. The end leaves me perplexed and wanting more, because nothing has been explained. The "curse" that's causing the death of everyone in this family, including the protagonist, was never elaborated, whether it's an actual curse or something that didn't exist but the family believed to be true and "cursed" themselves. The entire game is just learning about the backstory of each family member and how they died through the protagonist, Edith's, eyes. And at the very end, we found out that Edith died as well, and she wrote all her discoveries in a journal for her son. That's it?? I don't know about others but I don't see this as a "story". Learning about the backstory of each character is not a "story". A story needs a conflict, a climax, beginning, middle, and end. What we got here is not a story. When I saw the ending, I was half hoping the story to feature Edith's son as the protagonist, and we'd need to find out the "remains of Edith Finch", find out how his mom died, whether it's related to the Finch's "curse" or not, and maybe as her son, we can "solve" this "curse" once and for all. But no, the story just ended on that note. Some people like their games short, especially games like this that's the perfect length of a movie. But I wouldn't go to the movie theater for a movie with no conflict. Would you?
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