EDIT: Bringing down my score from a 3 to a 2/5. I think I cut the game a lot of slack when I first reviewed it. The gameplay was very basic, boring, and honestly felt unnecessary and the OST was very plain, an absolute sin for a game based around music. The rest of the review still stands, I believe.
This is, in my opinion, the ideal way to make these sorts of games. These lineal experiences with minimal gameplay, that doesn’t interrupt the flow of the story, but with enough of it to justify them not being visual novels or walking simulators.
Gameplay-wise, the game is a platformer with Simon says thrown in the mix, and yes, it’s very basic, even edging on boring sometimes, BUT it’s also the lesser of two evils. Because, if you have a game with great presentation but gameplay sections that feel unnecessary, tedious and/or poorly designed, then the entire experience gets brought down. The flow of the game stops and keeps you away from the real star of the show: Visuals, music or story. Genesis Noir comes to mind as a game that failed at the gameplay-visuals balance.
With the Artful Escape, the star of the show is obviously the art direction, everything the games shows you is absolutely beautiful and full of creativity. As a point of comparison, similar to how Brutal Legend was like being inside a heavy metal album, this is like being inside a space rock album.
Music-wise, it ironically falls flat a bit, none of the tracks really blew me away, but they were good enough. One problem might be that the games encourages you to play the guitar at all times (done with the constant press of a button, my thumb got tired from pressing too much), muffling the background track.
In conclusion, probably won’t blow you away, but it’s short and sweet enough for me to recommend. If you are interested in music as an art form, then you might even get more from it than I did. Personally, my pick for the best game about the power of music is still Wandersong.