Kentucky Route Zero (2013)

Cardboard Computer

Android · Linux · Mac · PC (Microsoft Windows) · iOS

3.71 from 440 ratings

2484 members have it in their collection · 125 playing now · 1462 backlogged · 509 wish listed

How long? Main story 10h · with extras 13h · 100% 20h (from 18 logged playthroughs)

Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Gameplay is inspired by point-and-click adventure games (like the classic Monkey Island or King's Quest series, or more recently Telltale's Walking Dead series), but focused on characterization, atmosphere and storytelling rather than clever puzzles or … Read more
Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Gameplay is inspired by point-and-click adventure games (like the classic Monkey Island or King's Quest series, or more recently Telltale's Walking Dead series), but focused on characterization, atmosphere and storytelling rather than clever puzzles or challenges of skill. The game is developed by Cardboard Computer (Jake Elliott and Tamas Kemenczy). The game's soundtrack features an original electronic score by Ben Babbitt along with a suite of old hymns & bluegrass standards recorded by The Bedquilt Ramblers. Read less
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Release dates

  • Jan 07, 2013 (Worldwide) Mac, PC (Microsoft Windows)
  • Dec 06, 2022 (Worldwide) Android
  • Dec 13, 2022 (Worldwide) iOS

Also available on

Related

Standalone expansions

Episodes

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Featured in lists

Rating distribution

5 stars
151
4 stars
113
3 stars
95
2 stars
59
1 star
22
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Community All Reviews Statuses

QuilDewIvy

Status QuilDewIvy Apr 22, 2020

The Entertainment (Act II Intermission) of Kentucky Route Zero was one of the most emotionally devastating scenes I’ve witnessed in media and really fucked up my mood yesterday. Super depressing slice of Midwest debt-eroding life of the mid-lower class. I highly recommend getting KRZ and suffering like me cuz it’s amazing. Even though I’m not finished with it, it 100% …

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The Entertainment (Act II Intermission) of Kentucky Route Zero was one of the most emotionally devastating scenes I’ve witnessed in media and really fucked up my mood yesterday. Super depressing slice of Midwest debt-eroding life of the mid-lower class. I highly recommend getting KRZ and suffering like me cuz it’s amazing. Even though I’m not finished with it, it 100% deserves more eyes on it than ever. It’s a painstakingly fantastic work of art not afraid to bend the rules of presentation to further its themes.

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QuilDewIvy

Status QuilDewIvy Mar 13, 2020

Kentucky Route Zero - First Impressions

After getting through the first act and intermission of the story, I felt several conflicted feelings over whether or not this was a great work of art in the making, or if I was in for a pretentious slowly paced drawl that would tear at my mind. I realized a day later while I …

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Kentucky Route Zero - First Impressions

After getting through the first act and intermission of the story, I felt several conflicted feelings over whether or not this was a great work of art in the making, or if I was in for a pretentious slowly paced drawl that would tear at my mind. I realized a day later while I was mulling over this, when my feelings had simmered, when the poor mood I was in wore off, that I was projecting my stressed self onto the work, rather than judging it fairly.

That sounds like a whole lot of nothing about the game, but what I'm trying to paint a picture of is that KRZ brought out all of my feelings at once, a visually stimulating piece filled with genuine themes set up to explore that sucked me in and cleared out all of the muck I was feeling as I was playing through the first hour.

Yeah, most games' perspectives can be completely dependent on the mood of the person giving them, but to the extent I fought over myself and realizing who was at fault means a lot more generally than just being miffed about something because "bad mood." Kentucky Route Zero seems to be a great time that gets your mind running and fully reflects on the user, attaching to your anxieties and stresses while it weaves a surreal fantastical tale of decaying feelings of midwest America.

Looking forward to coming back to it.

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Jasyla

Status Jasyla Feb 27, 2020

Bought this years ago but wanted to wait until all episodes were out before I started playing it. That was a mistake. Wish I had played that first act and tempered my expectations. There were some cool things done with light and perspective in episode one, the occasional surprising little thing that made me smile (a floor full full …

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Bought this years ago but wanted to wait until all episodes were out before I started playing it. That was a mistake. Wish I had played that first act and tempered my expectations. There were some cool things done with light and perspective in episode one, the occasional surprising little thing that made me smile (a floor full full of bears, a whole act that consisted of watching two dogs sleeping for a few seconds...). Overall though, this was incredibly boring. Waited all this time for Act 5 and decided to quit during Act IV.

And somehow I skipped Act 3? It's cool that can happen.

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Batrice

Status Batrice Feb 15, 2020

This game is genuinely magical. It's unafraid to pull punches about the real systemic issues of the lower class, but it's also willing to show the genuine magic and wonder that you can only see in the back roads at 3AM. I finished Act III tonight and I'm spellbound by it.

Pink.Tarantula

Status Pink.Tarantula Feb 10, 2020

I wrote like a 30 paragraph review of this game and then decided to delete it, it's really impossible for me, to write about this game and not sound pretentious, i'm just not good enough, to explain what this game is, you just have to play it...

BMO

Status BMO Jan 26, 2020

As I often do about many games, I wonder if this will be released in physical form for the Switch.

Alphadoriest

Status Alphadoriest Jan 14, 2020

enter image description here It took until act III, but I love it. I'm disappointed I didn't play it earlier out of sheer impatience, but also glad I barely have to wait to see the full thing through.

itamar

Status itamar Jan 5, 2020

KRZ is a digital dream a computerized story an experience for stormy nights.

The languid pace, the strange characters and locations and the effortlessness in which the weirdness is accepted all make me think of dreams while playing this game. The fact it abruptly stops (ACT IV) six years after the first act was published kind of fits.

The skipping …

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KRZ is a digital dream a computerized story an experience for stormy nights.

The languid pace, the strange characters and locations and the effortlessness in which the weirdness is accepted all make me think of dreams while playing this game. The fact it abruptly stops (ACT IV) six years after the first act was published kind of fits.

The skipping between point of views, the various narrative devices and the lack of real choice or meaningful gameplay all support this is a story being told to the player. The rich descriptions and the emotional beats all make me think of literature.

The mellow atmosphere even in face of danger, the wandering about, reminiscing and the need to get into the right headspace all make me think this game fits into long, dark sittings at home, preferably one per act.

If you like weird stuff (treated as everyday), personal tales (for people you don't really get to know) and a slow, sad overtone. go to The Zero. Maybe some day Act V will come out...

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TheKentuckian

Status TheKentuckian Jan 5, 2020

Has anyone been following this developer? Are we ever going to see an episode 5, or is this game dead in the water?

Incus

Status Incus Mar 18, 2016

Just finished Chapter 3. It's a long time since I played the earlier chapters, and I remember really enjoying the atmosphere of mystery and calm. Somehow the third chapter felt boring and uninteresting. Felt like the game just didn't want to share me any of its secrets. I felt like an outsider even though I was the player. Maybe I'm …

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Just finished Chapter 3. It's a long time since I played the earlier chapters, and I remember really enjoying the atmosphere of mystery and calm. Somehow the third chapter felt boring and uninteresting. Felt like the game just didn't want to share me any of its secrets. I felt like an outsider even though I was the player. Maybe I'm just too stupid to understand all the artistic things in this game. I also feel angry about paying the full price for a game that may never be finished.

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