D-Force box art

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D-Force

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D-Force

Dec 1, 1991

Main game

2.38 average rating based on 13 ratings

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Gameplay involves being the pilot of an Apache Helicopter, and shooting enemies down in the style of a vertical scrolling shooter. Large red gunships can be shot down to gain power-ups for the helicopter in order to upgrade the guns and have it fire homing missiles. Each level features a midboss and a boss, and both must be destroyed in order to advance to the next level. The style of the levels as the player advances alternates between "Shooting Mode" and "Exploration Mode," where the latter involves levels set in a fantasy-like setting and are the only level types that … More
Gameplay involves being the pilot of an Apache Helicopter, and shooting enemies down in the style of a vertical scrolling shooter. Large red gunships can be shot down to gain power-ups for the helicopter in order to upgrade the guns and have it fire homing missiles. Each level features a midboss and a boss, and both must be destroyed in order to advance to the next level. The style of the levels as the player advances alternates between "Shooting Mode" and "Exploration Mode," where the latter involves levels set in a fantasy-like setting and are the only level types that provide no power-ups to the player and give the player the ability to switch their altitude. Less
Release Dates
Dec 1991 Full Release (North_America)
Super Nintendo Entertainment System
Dec 20, 1991 Full Release (Japan)
Super Famicom
Dec 20, 1991 (Japan)
Super Nintendo Entertainment System
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User Stats
30
In Collection
0
Wish Listed
1
Playing
5
Backlogged
How Long Is D-Force?
No playthrough data yet
Chovus
Chovus updated their status Jun 10, 2019
Chovus updated their status Jun 10, 2019

Beat on the only available difficulty. This game was very generic. The only stand out feature was the ability to switch between high and low altitude to deal with flying vs ground targets. However that feature was severely under utilized because there were only a couple levels which allowed you to manually switch. The game was particularly hard because it feels like your helicopter is too big (or the screen is zoomed in too much, or its hitbox is a bit too big) and the enemy projectiles often contrast poorly against your own and the background. The game makes little sense; in the first level you take off from an aircraft carrier shooting down A-10 thunderbolts and fighter jets. In the second level you fight dinosaurs.... what?