D-Force (1991)

Asmik Ace

Super Famicom · Super Nintendo Entertainment System

2.38 from 13 ratings

30 members have it in their collection · 1 playing now · 5 backlogged

Gameplay involves being the pilot of an Apache Helicopter, and shooting enemies down in the style of a vertical scrolling shooter. Large red gunships can be shot down to gain power-ups for the helicopter in order to upgrade the guns and have it fire homing missiles. Each level features a midboss and a boss, and both must be destroyed in … Read more
Gameplay involves being the pilot of an Apache Helicopter, and shooting enemies down in the style of a vertical scrolling shooter. Large red gunships can be shot down to gain power-ups for the helicopter in order to upgrade the guns and have it fire homing missiles. Each level features a midboss and a boss, and both must be destroyed in order to advance to the next level. The style of the levels as the player advances alternates between "Shooting Mode" and "Exploration Mode," where the latter involves levels set in a fantasy-like setting and are the only level types that provide no power-ups to the player and give the player the ability to switch their altitude. Read less
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Details

Developers
Asmik Ace
Publishers
Asmik Ace
Genres
Shooter
Themes
Science fiction

Release dates

  • Dec 1991 (Full Release) (North_America) Super Nintendo Entertainment System
  • Dec 20, 1991 (Full Release) (Japan) Super Famicom
  • Dec 20, 1991 (Japan) Super Nintendo Entertainment System
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Rating distribution

5 stars
1
4 stars
0
3 stars
4
2 stars
6
1 star
2
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Community All Reviews Statuses

Chovus

Status Chovus Jun 10, 2019

Beat on the only available difficulty. This game was very generic. The only stand out feature was the ability to switch between high and low altitude to deal with flying vs ground targets. However that feature was severely under utilized because there were only a couple levels which allowed you to manually switch. The game was particularly hard because it …

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Beat on the only available difficulty. This game was very generic. The only stand out feature was the ability to switch between high and low altitude to deal with flying vs ground targets. However that feature was severely under utilized because there were only a couple levels which allowed you to manually switch. The game was particularly hard because it feels like your helicopter is too big (or the screen is zoomed in too much, or its hitbox is a bit too big) and the enemy projectiles often contrast poorly against your own and the background. The game makes little sense; in the first level you take off from an aircraft carrier shooting down A-10 thunderbolts and fighter jets. In the second level you fight dinosaurs.... what?

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