Remake of Alone in the Dark
PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S
3.08 from 131 ratings
642 members have it in their collection · 13 playing now · 331 backlogged · 130 wish listed
How long? Main story 7h · with extras 14h · 100% 23h (from 13 logged playthroughs)
Status Sir_Laguna May 9, 2026
I'm cancelling my PS Plus subscription so I'm gonna play a few games before I lose access to it. Including this one.
Which campaign is better? Which one should I play first?
Status ThatDudeWinston Jan 3, 2026
Enjoyed the style, characters, and setting. The story started off interesting, but went off the rails in the last quarter of the game with not enough explanation and resolution of some of the major plot points. Also, too many find the key puzzles and don't enjoy when additional endings are determined by if I found a set of mcguffins as …
Read moreEnjoyed the style, characters, and setting. The story started off interesting, but went off the rails in the last quarter of the game with not enough explanation and resolution of some of the major plot points. Also, too many find the key puzzles and don't enjoy when additional endings are determined by if I found a set of mcguffins as opposed to meaningful choices or gameplay.
Read lessStatus Sadaharu_TR Jul 12, 2025
Why do I need to play a whole campaign again to collect 3 Lagniappes?
Whyyyyyyyyyyyyyyyyy_
Status BMO Oct 10, 2024
I think it's funny that there is an achievement for playing Alone in the Dark for more than eight hours. Given a single play through only takes about six hours, it kind of feels like a carrot for having the tenacity to endure the stick of a second play through.
Status BMO Oct 9, 2024
Lol, swapping a melee weapon that’s about to break for one that isn’t, and then swapping back resets the original weapon’s durability. Not a significant bug, but one of a few minor bugs in the game. Kind of handy if you want to kind of cheese your way through the game with melee weapons.
Status BMO Oct 9, 2024
I don’t understand the AA dev obsession with graphical realism. So many AA games aim for graphical realism, but it’s clear their budgets don’t match their aims. I think a lot of AA devs would do well to aim for a more stylistic approach, that would both look better and give their games a unique style instead of landing firmly …
Read moreI don’t understand the AA dev obsession with graphical realism. So many AA games aim for graphical realism, but it’s clear their budgets don’t match their aims. I think a lot of AA devs would do well to aim for a more stylistic approach, that would both look better and give their games a unique style instead of landing firmly in the uncanny valley of low to middle quality graphical fidelity. Alone in the Dark is perfectly fine as it is, but the devs could have done much more creative things via bolder artistic direction that leans more heavily on the themes of the game, or its depression era setting and approach to Noir. I get that they want their actors’ faces to shine through their designs, because I’m imagine they paid a pretty penny for them, but a more striking approach probably could have done wonders for this game.
Read lessStatus BMO Jun 21, 2024
It looks like Embracer continues its shitty M.O. and shutters another studio:
Alone In The Dark Proves That Games Aren’t Allowed To Fail Anymore
Video games used to be an art form where every single thing didn’t need to set the world on fire. Developers could afford to try new ideas, take risks, and embrace failure because they knew that …
It looks like Embracer continues its shitty M.O. and shutters another studio:
Alone In The Dark Proves That Games Aren’t Allowed To Fail Anymore
Video games used to be an art form where every single thing didn’t need to set the world on fire. Developers could afford to try new ideas, take risks, and embrace failure because they knew that even if reviews were middling or sales were passable, they had a chance to dust themselves off and try again. That time has passed, and the medium is forever worse off.
Alone in the Dark launched earlier this year and was neither a critical nor commercial success for developer Pieces Interactive or publisher THQ Nordic. The studio was already victim to a round of layoffs recently, but I don’t think any of us expected them to be shut down. But to save money and recoup losses, that is precisely what parent company Embracer Group has done. The announcement was quietly made via the official website and is heartbreaking for its brevity, as ten years of hard work and creativity were snuffed out in an instant.
Now new and existing studios aren’t allowed to grow, build portfolios, or establish what they do well without a surefire hit on their hands, but such games don’t come from nowhere. They are products of individual creative visions, tight-knit teams, and audiences who are followers of the genre and willing to support them. As a teenager, I could pick up a game I’d never ever heard of before and have it change my perception of video games forever, but every day we are moving further and further away from that. The things we play cost so much and take so long to make, that anything that doesn't take over the world is doomed to stagnate.
Status YourMistakeSir May 1, 2024
I liked the story and environment. The puzzles weren't to difficult. The combat was nearly intolerable.
Status PyramidHeadcrab May 1, 2024
Alone In The Dark (2024) developer is facing layoffs a mere month after the game dropped.
And that really blows, because this game was excellent. I rated it 5⭐, and I think it's the true return to survival horror the broader games industry seems reluctant to engage in. It's my present frontrunner for GOTY, and I think it's one of …
Alone In The Dark (2024) developer is facing layoffs a mere month after the game dropped.
And that really blows, because this game was excellent. I rated it 5⭐, and I think it's the true return to survival horror the broader games industry seems reluctant to engage in. It's my present frontrunner for GOTY, and I think it's one of the best horror games of the generation. Certainly better than what Resident Evil's been putting out since after RE2 Remake dropped.
But let's be real - marketing was almost nada. And fair enough, Embracer is broke... But the narrative around this game before it launched seemed to be, "Alone In The Dark is shit, so this game is gonna be shit." Like the "influencer" world completely shit talked this game without ever playing it, and I have no doubt that also heavily impacted sales. It was dismissed as "another one" (referring to the truly awful Alone In The Dark Inferno and Illumination), and laughed at for being done by a studio that previously did mobile games.
But a great game is a great game. And Alone In The Dark is great. The devs did a bang-up job, and they deserve a kudos and stable work.
The game has fewer than 1000 reviews on Steam, which seems to suggest lousy sales overall. I'm glad I got my physical copy, cuz I can almost guarantee this is going to be one of those games that pops off when it's rediscovered as a hidden gem.
Status killerstar Mar 22, 2024
What are folk's thoughts on using actor's likeness in games?
Doesn't it feel kind of pointless? Why limit yourself to the actor's face if you can sculpt anything you can imagine?
It's also super distracting, as having a known face to compare the model to drags me right into the depths of the uncanny valley.
Status PyramidHeadcrab Mar 21, 2024
Lads and Lasses and Wonderful Enbies, this game is fan freaking tastic so far in the first hour. Combat is a bit naff, but the tone, atmosphere, and utterly disorienting narrative paired with a downbeat moody jazz soundtrack...
If it continues like this, I have an early GOTY favourite. I really like how it gives you the option to be …
Lads and Lasses and Wonderful Enbies, this game is fan freaking tastic so far in the first hour. Combat is a bit naff, but the tone, atmosphere, and utterly disorienting narrative paired with a downbeat moody jazz soundtrack...
If it continues like this, I have an early GOTY favourite. I really like how it gives you the option to be guided through the game or solve puzzles and read clues on your own accord.