Playtime: 1 hour (i got to wave 18-20)
Review
Brotato is an Asteroidslike, much more so than Vampire Survivors. You walk around a tiny area, tons of enemies spawn and you fight them with automatically firing weapons that you can optionally manually aim. After each wave you can buy more weapons and various upgrades, and sometimes you get them for …
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Playtime: 1 hour (i got to wave 18-20)
Review
Brotato is an Asteroidslike, much more so than Vampire Survivors. You walk around a tiny area, tons of enemies spawn and you fight them with automatically firing weapons that you can optionally manually aim. After each wave you can buy more weapons and various upgrades, and sometimes you get them for free.
Brotato is a very simple game. Unlike Vampire Survivors it doesn't have a predictable levelling system, expansive levels or tons of enemy variety. On the other hand, it does have more varied characters and allows for player aiming. Its biggest weakness and perhaps strength is the sizable amount of different weapons and upgrades. Even with re-rolls there's a lot of luck involved in getting good stuff. Other than that my main gripe is how cramped the levels are. VS has slower enemies and a ton of space, allowing you to at least sort of play tactically. In Brotato you just run around hoping enemies don't spawn on top of you. It's mildly amusing but i quickly grew bored with it.
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