The Legend of Dragoon (1999)

SCE Japan Studio

PlayStation · PlayStation 3 · PlayStation Portable

4.02 from 561 ratings

1365 members have it in their collection · 42 playing now · 465 backlogged · 252 wish listed

How long? Main story 59h · with extras 50h · 100% 70h (from 11 logged playthroughs)

The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, … Read more
The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, with the "world map" replaced by locations represented as connected dots. Read less
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Release dates

  • Dec 02, 1999 (Full Release) (Japan) PlayStation
  • Jun 13, 2000 (Full Release) (North_America) PlayStation
  • Jan 19, 2001 (Full Release) (Europe) PlayStation
  • Dec 22, 2010 (Digital Compatibility Release) (Japan) PlayStation 3, PlayStation Portable
  • Apr 30, 2012 (Digital Compatibility Release) (Europe) PlayStation 3, PlayStation Portable
  • May 01, 2012 (Digital Compatibility Release) (North_America) PlayStation 3, PlayStation Portable

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Rating distribution

5 stars
215
4 stars
189
3 stars
114
2 stars
37
1 star
6
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Community All Reviews Statuses

scoopings

Status scoopings Jul 16, 2026

This is one of my favorite games from childhood, played it so much etc etc. I don't really remember the soundtrack, but I just read that Takeo Miratsu was one of the composers. Jumping Flash! Loved the Jumping Flash tunes! Makes me even more excited for when I get to this game

danksocks

Status danksocks May 20, 2026 Abandoned

I keep floundering between “this game isn’t very good” and “ehhh this game isn’t so bad”. The saving graces are the addition system and the story which has drawn me in as I’ve continued playing. Lots of problems with it though.

danksocks

Status danksocks May 12, 2026 Abandoned

Fired this up last night and played for about an hour. I love timed-attacks in RPGs. Woof this dialogue is bad though. Maybe I took the "Sony's FFVII Killer" allegations a little too seriously. Gotta dial back my expectations a bit.

ThatDudeWinston

Status ThatDudeWinston Dec 6, 2025

Solid characters and story, along with a slight twist on traditional rpg battle mechanics. Enjoyed the environment and characters. The battle animations for the more powerful spells are longggggg. Would be a great candidate for a remake, as the major drawback is PS1 jankiness in the mechanics and graphics.

grok

Review grok 2/5 · Sep 23, 2025

Flashy Game that is too Shallow to Keep my Attention

Legends of Dragoon has been a title that I have played on and off for years. It was one I remember really liking as a kid, but never getting far in. As an adult, I dabbled, getting most of the way through disc 1 before getting distracted.

This year, partially for my podcast Grinding with the Bois, partially just for …

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Legends of Dragoon has been a title that I have played on and off for years. It was one I remember really liking as a kid, but never getting far in. As an adult, I dabbled, getting most of the way through disc 1 before getting distracted.

This year, partially for my podcast Grinding with the Bois, partially just for me, I decided to really give it a fully committed try.

I got most of the way through disc 3, so about 2/3rds through.

When talking over the game with my friends, I realized that I just wasn't loving it.

The story is fine, if not amazing, same with the music and art. The game really leans into flashy cut scenes, attacks, and transformations, which were stunning back in the day, but now feel like fluff that is padding out the length of fights.

The combat uses an active button input during turn-based fights, which isn't my favorite style. But the entire combat system is built around these additions, along with choosing to transform at the right moments. This meant I felt the combat was extremely shallow, borderline brain-dead. Odd choices like an extremely limited inventory cap, limited access to spells with not much variety, and special attacks that just feel like more additions all meant combat began to feel like a chore for me to get through.

I really wanted to love Legends of Dragoon. I don't think it's a bad game. But I think the more time you spend with it, the more its issues shine through. What was quirky charm in disc 1 becomes an annoying chore by disc 2.

With such a wealth of old RPGs to try, I just can't justify giving Dragoon the additional 10-15 hours I need to beat it.

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grok

Status grok Jul 5, 2024

I am part way into Disc 2 and can't decide how I feel so far.

Parts of this game are really great, and I like some of the concepts it tries, but I am finding the combat incredibly shallow. Between active combat and the dragoon system, there isn't much choice in how you build or tool up your party. When …

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I am part way into Disc 2 and can't decide how I feel so far.

Parts of this game are really great, and I like some of the concepts it tries, but I am finding the combat incredibly shallow. Between active combat and the dragoon system, there isn't much choice in how you build or tool up your party. When I compare it to other JRPGs I have played its combat really is disappointing.

However, the Dragoons themselves are pretty cool, the story is decent so far, and I have liked enough to keep chugging along.

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Capt.ACAB

Review Capt.ACAB 4/5 · Jan 7, 2023

Good JPRG

Really enjoyed this and the combat mechanics. Ran into some issues with the Greatest Hits version crashing on PS2.

Wish it had some sort of post-game content, or even just an ability to keep playing after the game ends.

Could have done without all the trite misogyny in the beginning of the game.

scoopings

Review scoopings 5/5 · Jul 16, 2021

Not a Final Fantasy ripoff, way way more than that

Oh, this game. Such a special place in my heart. The demo included on a Playstation Magazine demo pack (I think) was such a long demo, and I loved that. It felt like a mini-game (it went all the way through the first cave with the snake boss).

I find it interesting people criticize this game as a generic RPG …

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Oh, this game. Such a special place in my heart. The demo included on a Playstation Magazine demo pack (I think) was such a long demo, and I loved that. It felt like a mini-game (it went all the way through the first cave with the snake boss).

I find it interesting people criticize this game as a generic RPG or a Final Fantasy ripoff. No Final Fantasy had the mechanics of this game when it came out. Like Super Mario RPG, this was my style of "action" RPG: instead of being constant real time, it was still turn based. HOWEVER, you could do combos. Even more interesting than Super Mario RPG, in my opinion, you could master these combos (I love games that motivate me to get 100% of everything).

The storyline gripped me as a child. Though the final boss was a bit underwhelming and more of a war of attrition and time than a challenge, I found the whole game riveting, engaging, and addicting. This is one of those rare turn-based RPGs I find myself replaying over and over, seemingly every half decade or so. It is well-paced and you usually don't have to grind much, although I always grind anyway because I enjoy grinds. Rose is such a cool character, indeed all the characters are interesting but she is so well-established and her storyline is so epic. Just an all-around amazing game and right up there with the most important games of my life.

Definitely play this if you like an emotional, gripping storyline, turn-based RPGs, and/or challenging combo systems that keep you coming back.

Look: 9/10 Sound: 8/10 Play: 10/10 Joy: 9/10 - addicting trying to master all the additions. The storyline makes me want to give this a 10, but I will have to replay this to decide. Grinding is not as enjoyable as in FFX or FFIX. Attachment: 10/10

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internpepper

Status internpepper Nov 14, 2020

I didn't play this game until recently, despite growing up with Playstation RPGs. This certainly copied a lot from FF7, but the Dragoon system was an awesome addition. It took me awhile to get used to the timed attack system, but once I did, I enjoyed the battles.

Bullitt

Status Bullitt Mar 8, 2020

Finished the game again, after almost 20 years... worth every moment and still lives up to the amazing nostalgia. One of the great true gems.

TheSilent7Guard

Review TheSilent7Guard 5/5 · Aug 16, 2016

"Burning Rush!"

The Legend of Dragoon...where do I start? Perhaps overshadowed by all the FFVII-hype (which I've still to this day never understood), this game had more than enough to stand out on its own. Deep, compelling, & filled w/ just as many surprises as there were twists 'n turns; simply saying that the story was well written is an understatement. The …

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The Legend of Dragoon...where do I start? Perhaps overshadowed by all the FFVII-hype (which I've still to this day never understood), this game had more than enough to stand out on its own. Deep, compelling, & filled w/ just as many surprises as there were twists 'n turns; simply saying that the story was well written is an understatement. The characters were memorable, appropriately introduced 'n developed, & actually had something I wanted: 'character'. If you haven't played this game, or have just been putting off, let's just say there's a reason why its dedicated fan-base made sure it remains a cult-classic even today.

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pawprints86

Review pawprints86 5/5 · Sep 8, 2015

One of my favs

Even to this day, this is one of my favorite games. The Addition system was awesome, and being the completionist that I am, I simply had to fully "level" their additions, their Dragoon forms, everything. I will always be upset that Shana and Miranda didn't have additions to work on, but hey. It did take a lot of grinding to …

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Even to this day, this is one of my favorite games. The Addition system was awesome, and being the completionist that I am, I simply had to fully "level" their additions, their Dragoon forms, everything. I will always be upset that Shana and Miranda didn't have additions to work on, but hey. It did take a lot of grinding to 100% every addition for every character, so that's something to keep in mind. But all in all I've always wished they'd make a LoD2. ;)

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