Kingdoms of Amalur: Reckoning (2012)

38 Studios, Big Huge Games

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.35 from 1226 ratings

4487 members have it in their collection · 142 playing now · 1894 backlogged · 330 wish listed

How long? Main story 27h · with extras 73h · 100% 57h (from 28 logged playthroughs)

Kingdoms of Amalur: Reckoning is an epic, open-world role-playing game set in Amalur, a mysterious and magical new fantasy world created by New York Times best-selling author R. A. Salvatore. Brought to life visually through the trademark visceral style of renowned artist and Spawn creator Todd McFarlane, Reckoning brings a new level of intense action combat to the RPG genre.
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Release dates

  • Feb 07, 2012 (Worldwide) PC (Microsoft Windows), PlayStation 3, Xbox 360
  • Feb 07, 2012 (North_America) PlayStation 3
  • Feb 10, 2012 (Europe) PlayStation 3

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Rating distribution

5 stars
162
4 stars
367
3 stars
481
2 stars
176
1 star
40
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Community All Reviews Statuses

KP_Neato_Dee

Status KP_Neato_Dee Feb 23, 2025

3.5 hours in and I think I get the gist. It's alright, I guess, but can't imagine wanting to spend 100+ hours to actually finish it!

macalania

Status macalania Jan 23, 2024

Visually gorgeous, but way too many side quests and other things that just drag the story down. Couldn't finish.

Donut_Master_Gamer

Status Donut_Master_Gamer Jan 29, 2023

"Kingdoms of Amalur: Re-Reckoning studio working on a ‘high profile THQ Nordic IP

Some redditors believe that a sequel to this will follow through.

The news headline seems really catchy except, the developers went bankrupt and almost bankrupted the State of Rhode Island after the former defaulted its loan taken from the latter. THQ Nordic bought the IP …

Read more

"Kingdoms of Amalur: Re-Reckoning studio working on a ‘high profile THQ Nordic IP

Some redditors believe that a sequel to this will follow through.

The news headline seems really catchy except, the developers went bankrupt and almost bankrupted the State of Rhode Island after the former defaulted its loan taken from the latter. THQ Nordic bought the IP but never really patched the game of its bugs and glitches and seems unable to go through the code and make the effort. Whoever that studio is, it hasnt really done anything to back-up or create a portfolio on Kingdoms of Amalur.

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MoldyPoldy

Status MoldyPoldy Sep 14, 2020

Gave up for the second time, this one with the remaster. The combat is just bad. It's a single-player WOW.

HighKingOfGondor

Status HighKingOfGondor Sep 14, 2020

As much as the writer of this game is hyped up, this is definitely the most boring fantasy drivel I’ve seen in a game. Generic names, everyone worships the protagonist to an annoying degree, and dear Zeus the constant life stories the quest NPCs dump on you unprompted.
I hate the art style too.
Good thing the gameplay is fun …

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As much as the writer of this game is hyped up, this is definitely the most boring fantasy drivel I’ve seen in a game. Generic names, everyone worships the protagonist to an annoying degree, and dear Zeus the constant life stories the quest NPCs dump on you unprompted.
I hate the art style too.
Good thing the gameplay is fun and I’m not missing much scanning dialogue and skipping.
(Re-Reckoning)

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juicetown

Status juicetown Apr 22, 2020

Does anyone have any opinions on this game? I'm going to start it here soon probably and just want to know what people think about it.

juicetown

Status juicetown Feb 16, 2020

I picked up 3 last gen RPGs I missed out on and I'm excited to try them! enchanted Arms, Cross Edge and kingdoms of amalur reckoning. Definitely most excited to finally try KoA

Mairelon

Status Mairelon Mar 6, 2017

This game is so much bigger than I was expecting. My toggle run finger is starting to hurt. Praying for a mount 🙏🏼🐎😘

Lucandore

Status Lucandore Jan 31, 2017

A great RPG. The only thing that I found annoying is the obvious console gameplay style even on the PC.

itamar

Status itamar May 22, 2016

KoA:R essentially feels like a single-player MMORPG. Same viewpoint, same skills (combat and otherwise) same running around (quite pretty) 3D environment peppered with enemies and quests. Same cliche story with a slight twist and a giant "raid" bosses. Same equipment inflation.
It's pretty simple and straight forward, but I liked it. Too bad the world never got the sequels that …

Read more

KoA:R essentially feels like a single-player MMORPG. Same viewpoint, same skills (combat and otherwise) same running around (quite pretty) 3D environment peppered with enemies and quests. Same cliche story with a slight twist and a giant "raid" bosses. Same equipment inflation.
It's pretty simple and straight forward, but I liked it. Too bad the world never got the sequels that were planned.

Read less