Evil West (2022)

Flying Wild Hog

PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

3.33 from 252 ratings

1309 members have it in their collection · 26 playing now · 700 backlogged · 202 wish listed

How long? Main story 13h · with extras 14h · 100% 46h (from 20 logged playthroughs)

A dark menace consumes the Old West. In solo or coop, fight with style in visceral, explosive combat against bloodthirsty monstrosities. Eradicate the vampiric hordes with your lightning-fueled gauntlet and become a Wild West Superhero. In visceral, explosive combat, unleash hell with your firearms, lightning-fueled gauntlet and gadgets. Kill bloodthirsty monstrosities in style as a lone hunter or in co-op … Read more
A dark menace consumes the Old West. In solo or coop, fight with style in visceral, explosive combat against bloodthirsty monstrosities. Eradicate the vampiric hordes with your lightning-fueled gauntlet and become a Wild West Superhero. In visceral, explosive combat, unleash hell with your firearms, lightning-fueled gauntlet and gadgets. Kill bloodthirsty monstrosities in style as a lone hunter or in co-op with a friend. Explore and fight in a narrative-driven campaign while upgrading your weapons and hunting tools. Unlock new perks to evolve your monster-slaying mastery, crafting your own playstyle to defeat the supernatural hordes. Read less
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Release dates

  • Nov 22, 2022 (Worldwide) PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S

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Rating distribution

5 stars
19
4 stars
85
3 stars
114
2 stars
29
1 star
5
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Community All Reviews Statuses

krymsun00

Status krymsun00 Apr 16, 2025

Decent enough. I do enjoy trying to wipe vampires from existence. It still annoys me when I have to solve a puzzle because a character is somehow incapable of getting by a wooden box/barrel any other way. Can't jump over, can't move it, can't smash it. This is just normal video game logic but it gets me every time.

Oh, …

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Decent enough. I do enjoy trying to wipe vampires from existence. It still annoys me when I have to solve a puzzle because a character is somehow incapable of getting by a wooden box/barrel any other way. Can't jump over, can't move it, can't smash it. This is just normal video game logic but it gets me every time.

Oh, and sooooo many spiders. That you can't even kill. Just there to creep you out.

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killerstar

Status killerstar Feb 24, 2025

A while ago I got a controller with gyro and Steam is pretty awesome in that it can use the gyro as mouse to aim in any game. It works pretty well, maybe better than using the right stick, which I never liked or was good at.

killerstar

Status killerstar Feb 23, 2025

It's cute how this game thinks that it's not a single corridor interrupted by open-concept arenas. You've got objective markers, a button to see your current objective and the main character more than once commented that he "would like to have a map" or that the level is "like a maze".

Also this disconnect between mission objectives and level decoration …

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It's cute how this game thinks that it's not a single corridor interrupted by open-concept arenas. You've got objective markers, a button to see your current objective and the main character more than once commented that he "would like to have a map" or that the level is "like a maze".

Also this disconnect between mission objectives and level decoration was hilarious:

enter image description here

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killerstar

Status killerstar Feb 22, 2025

After Nine Sols and Sekiro I decided I needed something simpler, straightforward, smooth. This one jumped at me like a good candidate and was right.

BTW, this game controls are weird. R3 to kick? Thank god for steaminput that allows you to remap anything to anything.

Gangreen

Status Gangreen Nov 23, 2024

Been enjoying this extremely simple game but with a good setting and style. Go to the place, beat up the vampire enemies in an arena style event, move on to the next area. The characters are dour, rough and tumble cowboys fighting with steam punk weapons and powers.

After the mind games of Silent Hill 2 I am enjoying this …

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Been enjoying this extremely simple game but with a good setting and style. Go to the place, beat up the vampire enemies in an arena style event, move on to the next area. The characters are dour, rough and tumble cowboys fighting with steam punk weapons and powers.

After the mind games of Silent Hill 2 I am enjoying this more straightforward experience.

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maeday

Status maeday Oct 17, 2024

Sad to say this went to shit REAL fuckin' fast. Right after the massacre at the main hall close to the beginning, the game becomes almost outright unplayable. The fuck happened.

BMO

Status BMO Oct 6, 2024

The second half of this game is starting to get buggier and buggier. After my FoV problem with a boss fight, I ran into one of those mole heavies, and my kick wouldn’t do any damage to him when he was in his flashing state before a heavy attack. The heavy attack also wouldn’t do any damage to me, even …

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The second half of this game is starting to get buggier and buggier. After my FoV problem with a boss fight, I ran into one of those mole heavies, and my kick wouldn’t do any damage to him when he was in his flashing state before a heavy attack. The heavy attack also wouldn’t do any damage to me, even though it should have since my kick didn’t cancel his attack. That also happened with a subsequent mole enemy. Then i got to the boss fight (mini-boss?) in the ancient temple where you have to save Edgar, and bearing the boss doesn’t trigger a win state. The arena is clear but I can’t interact with Edgar or anything in the arena.

This game is rapidly going down hill from a game that was pretty damn fun, to one I don’t know if I can honestly recommend.

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BMO

Status BMO Oct 6, 2024

Sooo, Wild Hog did enough research to find an indigenous term, but then misattributed to the wrong Nation and wrong language group. On top of that they decided to give it a completely fantastical definition. This is the kind of bullshit “let’s turn indigenous people into the fantastical” that Europeans have been doing for centuries, and it’s disappointing. I wish …

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Sooo, Wild Hog did enough research to find an indigenous term, but then misattributed to the wrong Nation and wrong language group. On top of that they decided to give it a completely fantastical definition. This is the kind of bullshit “let’s turn indigenous people into the fantastical” that Europeans have been doing for centuries, and it’s disappointing. I wish one of these studious would have the critical chops to actually be better. You know, people rag on Ubisoft all the time, but they actually worked closely with the Kanien’kehá:ka Onkwawén:na Raotitióhkwa Language and Cultural Center to do justice to the people and Nation they were representing in ACIII. While plenty of AAA games and studios deserve a lot of criticism, Ubisoft very much included, I think all studios can learn from this example and actually do the work to better represent the marginalized groups they want to put in their games. I’m tired of bullshit hollowed out representation of indigenous people that serve whatever narrative purpose studios, filmmakers, and other creatives have. Do some research, stop displaying crass ignorance and an unwillingness to go the extra distance to respect the groups you want to represent.

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BMO

Status BMO Oct 6, 2024

So there is a clear bug during one of the boss fights that reduces your FoV to minimum. When it happens you’re stuck without any situational awareness, regardless of where you set your FoV slider. It makes the fight deeply unpleasant and might actually make me drop the game, which is sad because it’s actually kind of fun and had …

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So there is a clear bug during one of the boss fights that reduces your FoV to minimum. When it happens you’re stuck without any situational awareness, regardless of where you set your FoV slider. It makes the fight deeply unpleasant and might actually make me drop the game, which is sad because it’s actually kind of fun and had been without jank up to this point.

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BMO

Status BMO Oct 5, 2024

Ugh, the game is getting uncomfortably close to some problematic indigenous rep. They’ve already talked about “Indian burial grounds” which is setting off alarm bells. I think this is the problem I keep encountering with European devs who tey to engage with anything that deals with indigenous representation, especially when it’s indigenous groups half a world away. Invariably they regurgitate …

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Ugh, the game is getting uncomfortably close to some problematic indigenous rep. They’ve already talked about “Indian burial grounds” which is setting off alarm bells. I think this is the problem I keep encountering with European devs who tey to engage with anything that deals with indigenous representation, especially when it’s indigenous groups half a world away. Invariably they regurgitate problematic ideas that made their way to Europe via colonizers of the Americas that have never been corrected. People here struggle with eschewing stereotype usage, and Europeans are often so far away from the active acts of reconciliation that are happening around the world that when they tend to stumble, they stumble severely.

We’ll see how it goes as I progress. I’m hoping it doesn’t get worse.

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BMO

Status BMO Oct 5, 2024

Oooh, the calming cool tones of an ice covered landscape, complete with Aurora Borealis. Nice to see a change of scenery!

A screenshot from Evil West. Two men are facing away from the viewer toward the horizon. In the distance the entire background is the Aurora Borealis. The man on the right holds a lantern up in the air with his left hand. The man on the left wears a cowboy hat, duster coat and has a large metal gauntlet on his left arm. To the right is a snow covered evergreen. To the left is a wooden building with icicles hanging from the sloped roof

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Oooh, the calming cool tones of an ice covered landscape, complete with Aurora Borealis. Nice to see a change of scenery!

A screenshot from Evil West. Two men are facing away from the viewer toward the horizon. In the distance the entire background is the Aurora Borealis. The man on the right holds a lantern up in the air with his left hand. The man on the left wears a cowboy hat, duster coat and has a large metal gauntlet on his left arm. To the right is a snow covered evergreen. To the left is a wooden building with icicles hanging from the sloped roof

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BMO

Status BMO Oct 5, 2024

Thank god this has an adjustable FoV on PC. Apparently it didn’t at launch and I can’t imagine playing this game at the default it was initially set to. Apparently they didn’t patch an FoV slider into the Xbox version, and I makes me eternally glad I’m playing on PC instead. I rarely ever touch FoV sliders, as games are …

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Thank god this has an adjustable FoV on PC. Apparently it didn’t at launch and I can’t imagine playing this game at the default it was initially set to. Apparently they didn’t patch an FoV slider into the Xbox version, and I makes me eternally glad I’m playing on PC instead. I rarely ever touch FoV sliders, as games are usually set to a comfortable level, so you can imagine how bad the default in this must be if I felt the need to touch it.

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BMO

Status BMO Oct 4, 2024

I’ve seen people describe (complain that) this as a Soulslike or Soulslite, and it just isn’t. Not in the least. It makes me question whether people really try games before they slap labels on them, or if these are just assumptions based on the setting and aesthetic. Evil West is squarely a retro PS3/360 third-person action game in the vein …

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I’ve seen people describe (complain that) this as a Soulslike or Soulslite, and it just isn’t. Not in the least. It makes me question whether people really try games before they slap labels on them, or if these are just assumptions based on the setting and aesthetic. Evil West is squarely a retro PS3/360 third-person action game in the vein of something like Darksiders (minus the Zelda elements). I’m trying to put my finger on what it’s most like, but whatever it is, it’s not a Souls game.

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BMO

Status BMO Oct 4, 2024

It's almost hard to believe this was released in 2022, because you'd swear this is a PS3/360 game if it were not for the incredible draw distances impossible for those machines. Everything from the colour palate and character models to the chunky combat feels greatly indebted to the late 2000s to early 2010s. Every once in a while I almost …

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It's almost hard to believe this was released in 2022, because you'd swear this is a PS3/360 game if it were not for the incredible draw distances impossible for those machines. Everything from the colour palate and character models to the chunky combat feels greatly indebted to the late 2000s to early 2010s. Every once in a while I almost forget I'm playing a game that's only two years old and swear I'm playing some Western variant on Darksiders. I don't know how I feel about it. It has fun combat, and there is nothing wrong with the game per se, but I don't know if my deepest desire is to play a contemporary game inspired by the grim muddy coloured games of that particular era.

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