Keith Courage in Alpha Zones box art

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Keith Courage in Alpha Zones

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Keith Courage in Alpha Zones

Aug 30, 1988

Port of Mashin Eiyuuden Wataru

3.23 average rating based on 13 ratings

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Now the Battle is in Your Hands. You are Keith Courage. Struck by a giant meteor, the world has been invaded by strange creatures from another planet. Burrowing deep within the Earth's surface, the Planet of B.A.D. (Beastly Alien Dudes) seeks to take over the world. As a member of N.I.C.E. (Nations of International Citizens for Earth), your mission is to defeat B.A.D. and bring peace back to the world. Armed only with a sword, you must first defeat the outpost guards. Then, enter the Underworld. Here you activate the awesome Nova Suit. A secret force left to you by … More
Now the Battle is in Your Hands. You are Keith Courage. Struck by a giant meteor, the world has been invaded by strange creatures from another planet. Burrowing deep within the Earth's surface, the Planet of B.A.D. (Beastly Alien Dudes) seeks to take over the world. As a member of N.I.C.E. (Nations of International Citizens for Earth), your mission is to defeat B.A.D. and bring peace back to the world. Armed only with a sword, you must first defeat the outpost guards. Then, enter the Underworld. Here you activate the awesome Nova Suit. A secret force left to you by your fallen father, you are half man, half mechanical monster. Nearly invincible, your sword cracks with the power of lightning, as you wreak havoc on the fearsome Dudes. Your goal is to reach the Robo Zone (the seventh Alpha Zone), headquarters of B.A.D. Succeed here and you will have won the game, recapturing the Earth and restoring humanity's place in the universe. You have help along the way. Four friends offer you advice, swords, bombs, and extra lives. Collect the stolen riches left behind by the invaders and buy your way out of trouble with money. Less
Developers
Hudson Soft
Publishers
NEC
Platforms
TurboGrafx-16/PC Engine
Genres
Platform
Themes
Action, Science fiction
Release Dates
Aug 30, 1988 Full Release (Japan)
TurboGrafx-16/PC Engine
Aug 29, 1989 Full Release (North_America)
TurboGrafx-16/PC Engine
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User Stats
42
In Collection
2
Wish Listed
1
Playing
11
Backlogged
How Long Is Keith Courage in Alpha Zones?
No playthrough data yet
scoopings
scoopings updated their status Jul 10, 2024
scoopings updated their status Jul 10, 2024

Preliminary: It feels a bit redundant/silly so far but I mean it's a platformer and I managed to beat the whole first level without savestating once (gasp is that a sign we are getting to the era where I wont have to abuse savestates to finish a game?!). Quite forgiving with the damage you can withstand and health collectibles. At first I was gonna drop it cuz the segments as a human are very sluggish and the collision masks of the enemies are bad (tho forgiving), but the music is good and the robot parts were way faster-paced. We shall see, it just seems to be missing something.

If it weren't for the music tho I'd probly drop it. After all, we are almost to Castlevania III and Super Mario World, I can expect a lot from games. And these human parts are so sluggish. Then I failed a jump to a platform and it was instant gameover lol. But there was a nice little Continue feature.

Welp, as pretty as it was and good music too, I just couldn't get myself to push through Stage 3 (Fire Zone). Which is too bad cuz there are only 7 stages it …

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Preliminary: It feels a bit redundant/silly so far but I mean it's a platformer and I managed to beat the whole first level without savestating once (gasp is that a sign we are getting to the era where I wont have to abuse savestates to finish a game?!). Quite forgiving with the damage you can withstand and health collectibles. At first I was gonna drop it cuz the segments as a human are very sluggish and the collision masks of the enemies are bad (tho forgiving), but the music is good and the robot parts were way faster-paced. We shall see, it just seems to be missing something.

If it weren't for the music tho I'd probly drop it. After all, we are almost to Castlevania III and Super Mario World, I can expect a lot from games. And these human parts are so sluggish. Then I failed a jump to a platform and it was instant gameover lol. But there was a nice little Continue feature.

Welp, as pretty as it was and good music too, I just couldn't get myself to push through Stage 3 (Fire Zone). Which is too bad cuz there are only 7 stages it seems. is what it is, decent game but the human parts are too sluggish and it just feels redundant.

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