Astrea: Six-Sided Oracles (2023)

Little Leo Games

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

3.18 from 17 ratings

823 members have it in their collection · 2 playing now · 613 backlogged · 5 wish listed

An all new dice-deck-building roguelike, Astrea, has you chart a path through the ruins of a lost civilization as one of six brave Oracles. Using an ever-changing deck of dice and enchanted Sentinels, Purify waves of Corrupted foes and a decayed goddess to save the Star System. Choose among hundreds of different dice that suit your penchant; reliably safe, perfectly … Read more
An all new dice-deck-building roguelike, Astrea, has you chart a path through the ruins of a lost civilization as one of six brave Oracles. Using an ever-changing deck of dice and enchanted Sentinels, Purify waves of Corrupted foes and a decayed goddess to save the Star System. Choose among hundreds of different dice that suit your penchant; reliably safe, perfectly balanced, or powerfully risky. Tactfully wield an innate risk vs reward system by pacifying enemies through Purification, or Corrupt yourself to unleash abilities that help tip the scales. Laden with bountiful boons to enhance your chances for success and encounters against waves of enemies that impede your progress, chart a course through the ruins of a lost civilization to the source of Corruption. Read less
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Release dates

  • Sep 21, 2023 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Sep 26, 2024 (Full Release) (Worldwide) Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S

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Rating distribution

5 stars
1
4 stars
4
3 stars
9
2 stars
3
1 star
0
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Community All Reviews Statuses

Lolvide

Status Lolvide Jun 13, 2024

The dice mechanic is a breath of fresh air but everything else is pretty much just another Slay the Spire clone.The characters are so unbalanced it really stagnates fun. The first two characters are too easy, i finished their runs first try. The third one relies heavily on sentinels, but the builds you can go for all run into a …

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The dice mechanic is a breath of fresh air but everything else is pretty much just another Slay the Spire clone.The characters are so unbalanced it really stagnates fun. The first two characters are too easy, i finished their runs first try. The third one relies heavily on sentinels, but the builds you can go for all run into a hard counter at one point or another and you can't really balance them out because then you don't get a powerful enough build to defeat bosses, so you have to rely a little too heavily in RNG to win a run, which is annoying. I haven't tried the fourth character yet but people in steam's discussion boards say it's the worst because it's based on random attack dice so it's even more RNG reliant than the third one. I really don't feel like pushing through 6 hours of an even worse character than the one i'm playing right now in order to unlock the 5th one, so i'll uninstall and maybe come back one day if i don't like Deepest Chamber and Slay the Spire 2 hasn't come out yet. This really hurts me since i'm on a mission to get my Steam average game completion rate up to 51% (currently at 46%) and i only got 18% out of Astrea so far :(

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jademonkey

Status jademonkey Sep 22, 2023

I picked Astrea: Six-Sided Oracles up yesterday and already left a quick review on Steam. This is definitely one to check out if you like the roguelike deckbuilder shtick even a little bit.

I'm only a few runs in, but this is already becoming a favorite in the roguelike deckbuilder/dicebuilder genre. The art is unique and gorgeous, and works perfectly …

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I picked Astrea: Six-Sided Oracles up yesterday and already left a quick review on Steam. This is definitely one to check out if you like the roguelike deckbuilder shtick even a little bit.

I'm only a few runs in, but this is already becoming a favorite in the roguelike deckbuilder/dicebuilder genre. The art is unique and gorgeous, and works perfectly in tandem with the soundtrack to create a kind of mystic/spacey vibe that I absolutely love. These games can be real time sinks, so the focus on presentation is really appreciated.

Of course, even more crucially, the gameplay is excellent. There is risk/reward built into the health system, with extra character-specific actions becoming available as you lose health. There are tons of tools to mitigate randomness, so you feel much more in control than many other dicebuilders. There's a lot of strategy around how risky of a deck you can afford to build with your available mitigation, which is exactly what I want out of this style of game.

It's a bit too early for me to judge the higher levels of difficulty and long-term progression, but I already feel like I've gotten my money's worth here, so I wanted to go ahead and drop a good word. I'll update once I've unlocked more characters and difficulty levels.

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