A Plague Tale: Requiem (2022)

Asobo Studio

Nintendo Switch · PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

4.05 from 610 ratings

2259 members have it in their collection · 86 playing now · 1081 backlogged · 616 wish listed

How long? Main story 17h · with extras 21h · 100% 26h (from 59 logged playthroughs)

A Plague Tale: Requiem is an action-adventure game similar to its predecessor. The player assumes control of Amicia and must face against both soldiers from the French Inquisition and hordes of rats that are spreading the black plague. The gameplay is largely similar to the first game, though the combat system is significantly expanded. The game features a progression system … Read more
A Plague Tale: Requiem is an action-adventure game similar to its predecessor. The player assumes control of Amicia and must face against both soldiers from the French Inquisition and hordes of rats that are spreading the black plague. The gameplay is largely similar to the first game, though the combat system is significantly expanded. The game features a progression system in which the player will be awarded additional skills and abilities. Stealth players will unlock skills that allow them to sneak around more efficiently, while those who prefer a more lethal approach will unlock additional combat skills. Locations are also larger, giving players additional options to progress. Read less
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Release dates

  • Oct 18, 2022 (Worldwide) PC (Microsoft Windows), PlayStation 5, Xbox Series X|S

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Featured in lists

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Rating distribution

5 stars
222
4 stars
249
3 stars
98
2 stars
32
1 star
9
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Community All Reviews Statuses

Grahndiosa

Review Grahndiosa 4/5 · Jan 7, 2026

Great but hoped for a better sequel

I played the first A Plague Tale earlier this year and saved this sequel for the end of the year. I really loved the first game and had heard that this one would be at least as good.

It starts directly after the first game and you play as Amicia again. You travel with your little brother Hugo to seek …

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I played the first A Plague Tale earlier this year and saved this sequel for the end of the year. I really loved the first game and had heard that this one would be at least as good.

It starts directly after the first game and you play as Amicia again. You travel with your little brother Hugo to seek the cure for his blood disease.

Requiem is a very good game, but I hoped for a bit more. The first game grabbed me more emotionally and had a stronger impact overall.

Stealth is the real focus of combat, and those mechanics work really well. Sneaking around, using the environment, distracting enemies and taking them out with the sling or crossbowfeels nice. The other close up combat with melee and knife felt weird, but if done right you will take out people before coming that close.

The story is still strong from start to finish. It’s a dark and emotional journey with. Even if it didn’t affect me as the first game, it’s still a powerful and a well told story.

Overall, a great sequel and a great experience.

Rating: 🌲🌲🌲🌲

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Vencel

Review Vencel 3/5 · Feb 16, 2025

A Plague Tale Requiem (Xbox SS)

En lo jugable no aporta nada respecto del anterior, incluso algunas cosas como la progresión están peor llevadas. En lo visual mejora y la OST sigue brillando en momentos de tensión. Al final del día te quedas por la historia y por Hugo y Amicia.

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Bfaab

Review Bfaab 2/5 · Sep 15, 2023

La peste è venuta a me a forza de lancia sti sassi per la mappa

Duskwind

Review Duskwind 4/5 · Dec 30, 2022

A Plague Tale: Requiem - Review Rating Breakdown

Gameplay: 8 /10

Presentation: 8/10

Story: 8/10

Overall Score: 8/10

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

UnTipoSerio

Review UnTipoSerio 4/5 · Nov 12, 2022

A veces la respuesta está ahí, pero simplemente nos da miedo asumirla

Como me gustan las reviews breves... me voy a ceñir en la trama que es lo esencial del juego (aunque visualmente es precioso).

Me ha gustado, toca temas muy interesantes como estrés post-traumático de una forma natural y gradual en que a veces podemos sentir la agonia de los protagonistas sumidos en un misión que nunca termina y que sólo …

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Como me gustan las reviews breves... me voy a ceñir en la trama que es lo esencial del juego (aunque visualmente es precioso).

Me ha gustado, toca temas muy interesantes como estrés post-traumático de una forma natural y gradual en que a veces podemos sentir la agonia de los protagonistas sumidos en un misión que nunca termina y que sólo se pone más oscura, como si mundo entero conspirara contra ellos. La relación entre los hermanos tiene pocos momentos de desarrollo, pero tienen su peso y consiguen que volvamos a construir la relación que teniamos como jugadores con Hugo y Amicia en el anterior juego. Quizá ahí radica la chispa del juego, en que nos asumimos un objetivo que desde el principio sabemos imposible sólo por salvar a Hugo, porque le queremos y porque no queremos que Amicia se quede sola en un mundo tan hostil. Pero tampoco queremos condenar a Amicia a una vida de huida y lucha, a que sea eternamente una asesina ¿verdad? Sumidos en un sinsentido, cuando descubrimos la solución igual ya es tarde, igual no estamos dispuestos a pagar el precio.

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Skoo

Review Skoo 4/5 · Oct 30, 2022

Requiem in rat minor

A Plague Tale is a very special medieval fantasy series. Perhaps it shouldn’t be called “medieval fantasy”, since it’s radically different from that subgenre. A better label might be “supernatural horror” within a medieval setting. In any case, the point is that, while the series is set in medieval Europe, it’s not completely realistic, but it doesn’t include dragons, undead, …

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A Plague Tale is a very special medieval fantasy series. Perhaps it shouldn’t be called “medieval fantasy”, since it’s radically different from that subgenre. A better label might be “supernatural horror” within a medieval setting. In any case, the point is that, while the series is set in medieval Europe, it’s not completely realistic, but it doesn’t include dragons, undead, magic, and the like, either.

There are no fantastic beings in A Plague Tale, and the only fantasy – or, if you prefer, supernatural — element is the disease of the secondary protagonist, the so-called Macula. At times, the Macula can be helpful, but, unlike your typical magical abilities in fantasy fiction, the problems it creates massively outweigh the benefits.

And this leads to the story’s major moral dilemma, which is (like in the case of its obvious major influence) a very personal trolley problem. The resolve of this dilemma creates the major emotional impact of the story and it does hit pretty hard. It is a rather long story. I was expecting a short game, much like first one, but it’s at least twice as long.

The characterization doesn’t disappoint. Besides Amicia and Hugo, there are quite a few likable or detestable characters, each with their own clearly delineated motives. The dialogues are pretty good, as well, and there is a bit of banter between characters now, which I think was missing in the first game, though I might be wrong.

The world created by Asobo Studio is gorgeous, with a graphical fidelity that rivals that of Horizon Forbidden West. Not a small feat for a small studio. However, the performance is not as impressive, with 30 fps on consoles and frequent drops below 60 fps on PC on an RTX 3080, at 1440p, with DLSS on. In one area, it dropped even below 10 fps, go figure. But it’s alright, I can accept this poor optimization on a game that looks this good from a small studio.

It's worth mentioning how good the soundtrack is, too. It’s truly medieval, with a lot of acapella pieces and single-line, trouvère-specific, melodies, while the more intense sequences in the game add modern variations to those melodies, with faster rhythms and prominent bass-lines. The game is called Requiem, after all, music couldn’t have been just an afterthought.

What really bothered me was the gameplay. There really isn’t any positive thing I can say about it. Controlling Amicia doesn’t feel good, stealth sections are tedious and repeating them is a nightmare, and combat is just a footnote. Upgrading seems largely pointless, as does the skills improvements based on your playstyle mechanic that the game employs. The puzzles are barely puzzling, and trying to get the same cart into the appropriate position again and again was not fun at all. The only thing that felt good was when I had to opportunity to run past a stealth section.

It wasn’t hard to overlook these problems, though, because the story was so good. Complemented by the beautiful visuals and the great soundtrack, it became one of the most pleasant experiences this year. And was that last, post-credits, scene intriguing or what?

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wardenunit

Review wardenunit 4/5 · Oct 27, 2022

Meh

This game feels like tomb rider meets rats in france with a touch of LOU combat zone style. Still good though

dreadnoughtus

Status dreadnoughtus Oct 26, 2022

I'm a little more than halfway through and just really unsure why they made the writing choices they did especially with Amicia's character. I want to keep playing to see how they end up tying up the story, but my hopes aren't high. Also, I really wish they had iterated a little more on the gameplay. It's basically just playing …

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I'm a little more than halfway through and just really unsure why they made the writing choices they did especially with Amicia's character. I want to keep playing to see how they end up tying up the story, but my hopes aren't high. Also, I really wish they had iterated a little more on the gameplay. It's basically just playing more of the first game with a few new features that aren't enough for me so far.

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Windzy104

Status Windzy104 Oct 22, 2022

BRO I PLAY TO HAVE FUN! NOT TO FEEL! I SWEAR!!!

This has to be one of those masterpiece games, that deserves this. The first game was an emotional roller coaster as well, but the epilogue is what i would describe the game that will leave a huge emotional damage after the ending. This is why i like games so …

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BRO I PLAY TO HAVE FUN! NOT TO FEEL! I SWEAR!!!

This has to be one of those masterpiece games, that deserves this. The first game was an emotional roller coaster as well, but the epilogue is what i would describe the game that will leave a huge emotional damage after the ending. This is why i like games so much, they challange you with their gameplay and they can pair such amazing stories to it. If you are into the medieval theme, lots of stealth game and a real survival experience with amazing characters, OST, graphics/visuals, RPG etc. then this game is for you. It's what i would have imagined for The Last of Us 2, but we all know how that game turned out. This is like the game i always wanted to play. Truly an immersive game. I cannot be sure what categories will have this game, but for me it is down to between Elden Ring and A Plague Tale: Requiem for this year. I hope it will win some GOTY awards, i pray for both of them!

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Gusanito1886

Status Gusanito1886 Oct 20, 2022

What a fantastic sequel! Everything comes together so well in this game. The graphics, the music, the story, the voice acting, the characters, the gameplay, the set pieces.. I loved it all. If you liked the first game you will absolutely like this one. The fact that this game is a day 1 GamePass game blows my mind. Asobo took …

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What a fantastic sequel! Everything comes together so well in this game. The graphics, the music, the story, the voice acting, the characters, the gameplay, the set pieces.. I loved it all. If you liked the first game you will absolutely like this one. The fact that this game is a day 1 GamePass game blows my mind. Asobo took a lot of the good parts from games like Last of Us, Uncharted and God of War and kept faitfull to their own style while doing it.

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