Main game
2.99 average rating based on 74 ratings
A puzzle platform with a quirky character and whimsical story where, in the role of the bidimensional P.B. Winterbottom, you're tasked with retrieving all the cakes scattered around multiple levels. Because you're a glutton and a pie thief! Sadly for our impromptu hero the task is not a piece of cake and the player will need to make use of deja-vu mechanics to achieve such a strange objective. And thus, in a way similar to Braid or the Swapper, multiple clones will be at your disposal. These clones will repeat indefinitely a series of actions as programmed by the player and, in turn, other clones will make use of each other to accomplish different task and finally complete the level.
The main story is comprised of around 50 base levels divided in 5 worlds and time trials and other challenges are then available as side content. Each new world adds a new different time or cloning mechanic on top of the existing ones. While the difficulty progression is mostly well tailored, with some levels providing a genuine challenge, there are still a few levels where excessive precision in timing and movement gives rise to misery and frustration.
Overall a well …
A puzzle platform with a quirky character and whimsical story where, in the role of the bidimensional P.B. Winterbottom, you're tasked with retrieving all the cakes scattered around multiple levels. Because you're a glutton and a pie thief! Sadly for our impromptu hero the task is not a piece of cake and the player will need to make use of deja-vu mechanics to achieve such a strange objective. And thus, in a way similar to Braid or the Swapper, multiple clones will be at your disposal. These clones will repeat indefinitely a series of actions as programmed by the player and, in turn, other clones will make use of each other to accomplish different task and finally complete the level.
The main story is comprised of around 50 base levels divided in 5 worlds and time trials and other challenges are then available as side content. Each new world adds a new different time or cloning mechanic on top of the existing ones. While the difficulty progression is mostly well tailored, with some levels providing a genuine challenge, there are still a few levels where excessive precision in timing and movement gives rise to misery and frustration.
Overall a well crafted package of noir style, a strange curated story and a fine soundtrack. I didn't enjoy it as much as the aforesaid titles but it is still a good game nonetheless. Definitely worth a try for those players who enjoy puzzle games.
Puzzle platformer with comic-like noir aesthetics. As an unhinged gentleman with sweet tooth for pies, you solve small puzzle levels with the help of your time-recorded clones and coordinated manuevers. There's some poetic backstory running through the chapters, for some engagement in the surreal steampunkish world. Personally, I find myself rather frustrated doing the constant trials-and-errors in figuring out the solutions to puzzles, which are dependent on the close timing and speed of your execution. So, I felt done about half-way through. For puzzle fans only, I'll say.
I was happily surprised when I first played The Misadventures of P.B. Winterbottom. It looks so simple and small but offers a fun puzzle experience overall. From what I understood, this was a little game for a student’s graduate, the irony here is that I think it is a better game than all the triple AAA indie games out there today.
In The Misadventures of P.B. Winterbottom, you play as a cute little man with a mustache who wants to eat pie. The pies are all in hard-to-reach places and you need to figure out how to get to them.
You have the ability to bent time and space and create different clones of yourself. You can record an action and one of your clones will do this action while you can perform a different action. When combining multiple actions and setting up some clones to help you reach a certain platform, everything comes together, and you can reach that delicious pie. If the clones bump into each other, they fall over, and you need to try again.
The principle of the game is simple yet unique and a lot of fun. It is on the same level as puzzle …
I was happily surprised when I first played The Misadventures of P.B. Winterbottom. It looks so simple and small but offers a fun puzzle experience overall. From what I understood, this was a little game for a student’s graduate, the irony here is that I think it is a better game than all the triple AAA indie games out there today.
In The Misadventures of P.B. Winterbottom, you play as a cute little man with a mustache who wants to eat pie. The pies are all in hard-to-reach places and you need to figure out how to get to them.
You have the ability to bent time and space and create different clones of yourself. You can record an action and one of your clones will do this action while you can perform a different action. When combining multiple actions and setting up some clones to help you reach a certain platform, everything comes together, and you can reach that delicious pie. If the clones bump into each other, they fall over, and you need to try again.
The principle of the game is simple yet unique and a lot of fun. It is on the same level as puzzle games like Nihilumbra. The puzzles are very challenging and require many tries sometimes. They are all perfectly doable but sometimes, your timing needs to be absolutely perfect, or you will fail.
The graphics and animation in the game are all done in silent film, black and white style. It got a steampunk/renaissance vibe over it; I liked it very much. In terms of controls, they are spot on. Everything is responsive and the only thing to blame if you fail a level, is yourself.
There is no sound (because of the silent film style) but there is some excellent piano music playing in true 1920’s style. It fits the theme and game very well.
My only complaint about The Misadventures of P.B. Winterbottom is the name, because it is very hard to remember or pronounce, but other than that, I think this is a fantastic little puzzle game to keep you occupied for a few hours.
Definitely would recommend it.
Well, I finished off the main story of P.B. Winterbottom. I will not be trying any of the bonus missions. I enjoy the concept of the puzzles but too many of them had harsh time limits that required an insane amount of precision. I want more relaxation in my puzzle platforms.
I have been meaning to play P.B. Winterbottom for a few years now so I finally grabbed it on my old 360 last night. Interesting game using the time travel/replay concept that has been done quite a few times at this point. I'm intrigued though and will definitely keep playing!