Baldur's Gate: Dark Alliance II (2004)

Black Isle Studios

Linux · Mac · PC (Microsoft Windows) · PlayStation 2 · Xbox

3.73 from 248 ratings

635 members have it in their collection · 13 playing now · 177 backlogged · 163 wish listed

How long? Main story 15h · with extras 19h (from 3 logged playthroughs)

Using the 3rd Edition Dungeons & Dragons rules set, Baldur's Gate: Dark Alliance II features four new acts of hack-and-slash combat and powerful spell casting. Even more monster types will engage in real-time battles using the same overhead perspective as witnessed in the original game. Each selected character can parlay the experience gained from combat into acquiring new feats and … Read more
Using the 3rd Edition Dungeons & Dragons rules set, Baldur's Gate: Dark Alliance II features four new acts of hack-and-slash combat and powerful spell casting. Even more monster types will engage in real-time battles using the same overhead perspective as witnessed in the original game. Each selected character can parlay the experience gained from combat into acquiring new feats and enhanced abilities over time. To help in battle, a new item creation system lets players craft magical weapons and armor using raw materials found during their travels. As before, two heroes can join the adventure in cooperative play on the same screen, with each character differing in the types of feats and powers under his or her command. Equipment can be found or purchased from local merchants using the gold looted from felled creatures or received as payment for quests. Baldur's Gate: Dark Alliance II also features a number of hidden areas, secret characters, and literally hundreds of items to find and use, including potions, scrolls, and wands. In addition, the game features a new branching storyline that offers players a choice where to go next for fortune and honor. Read less
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Release dates

  • Jan 20, 2004 (North_America) PlayStation 2, Xbox
  • Feb 06, 2004 (Europe) PlayStation 2, Xbox
  • Dec 22, 2004 (Japan) PlayStation 2
  • Jul 20, 2022 (Worldwide) Linux, Mac, PC (Microsoft Windows)

Also available on

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Featured in lists

PlayStation 2 by KiingShady · 213 games · 0

Rating distribution

5 stars
49
4 stars
102
3 stars
77
2 stars
20
1 star
0
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Community All Reviews Statuses

gameOBER

Review gameOBER 4/5 · Mar 8, 2025

Finally did it!

Played the first DA to death in middle school. This game was released, bought it with the full intention of enjoying it like the first, but hardly played 5 minutes of it. I think it was because of the stage of life I was in at the time. When this was rereleased several years back, I was holding off hoping …

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Played the first DA to death in middle school. This game was released, bought it with the full intention of enjoying it like the first, but hardly played 5 minutes of it. I think it was because of the stage of life I was in at the time. When this was rereleased several years back, I was holding off hoping that the 2 DA would be on sale someday, and that day never came. How are these 2 old games still going for $25-$30 each?!

Anywho, after playing the first remake and having a blast, had to try the 2nd. Right away it felt weird because the characters were completely different from the first. Why did they have to do that? The first hour or so was really impressive in comparison to the first- much more interesting quests, characters were much more varied, and the world just felt much bigger. After playing through about 2/3 of the game, to be honest I was feeling pretty bored. I'm not sure if it's because I was playing DA1 and this so close to each other, and while I appreciate their simplicity maybe it was too simple?

I appreciate a few new things they brought to DA2, and by the end I was sad they didn't have a chance to make DA3. Maybe someday it can be a perfect chance for a Kickstarter or something. At least now I can play Drizzt without having to beat Extreme!

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falithes

Review falithes 2/5 · Nov 27, 2023

I dispell you nostalgia goggles! Be gone!

Honestly this felt like such a lazy follow-up to the original. There are some improvements, but for every step forward this game made, it took at least 3 steps back. The AI of enemies and graphical fidelity are all on par with the original game. The graphical fidelity may not have been as much of an issue if this game …

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Honestly this felt like such a lazy follow-up to the original. There are some improvements, but for every step forward this game made, it took at least 3 steps back. The AI of enemies and graphical fidelity are all on par with the original game. The graphical fidelity may not have been as much of an issue if this game didn't release 3 years after the original game due to legal mires the development of the game found itself bogged down in. One interesting change is the expedited leveling system. You level up exponentially faster when compared to the original game. This does allow you more access to different spells and makes spending points less of an investment. This is good and bad. On one hand, some wasted points isn't as big of a deal, on the other hand the game still does an incredibly poor job at conveying and explaining what abilities do. You basically either have to look it up online (which is a mixed bag) or just get the ability and experiment.

I played a sorceress in the first game and what felt bad was not getting my "good" spell (lightning orb) until Act 3. I was basically just a worse version of the dwarf relying solely on melee attacks because my spells were terrible. I played the necromancer and his spells in contrast are actually viable. Sure there are still plenty of shitty spells. But haste, slow and enervate are really good. Enervate may be absurdly powerful, but it doesn't feel good to use. This is due to the lazy animation and poor feedback it gives you. You stand firmly in one place, then purple lighting spews out and shocks enemies. That sounds cooler than it feels to play... In act 3 there are optional quests to get more spells/abilities but I honestly didn't find this. I even knew about the quest but I had to talk through specific options to a braindead NPC to get the quest... really shitty because 99% of what NPCs say is useless and poorly written... it got to the point I just started spamming through dialogue because of how asinine and useless the interactions felt... it would have been nice to have gotten my new spells to switch up my monotonous gameplay loop but I wasn't about to restart everything for this...

Another woeful shortcoming of this game when compared to the original is the mindless and poor placement of enemies. In the original game, the AI was abysmally simplistic. Enemies would just run at you with reckless abandonment or shoot at you mindlessly if they had a ranged attack. To compensate for the AI shortcomings, the devs at least had thoughtful enemy placements to emulate more strategic and tactical gameplay from the enemies. They did nothing complex, but placing a bunch of kobolds with arrows along a back wall and forcing you to push a crate to safely take them out was a fun and engaging change to the gameplay loop and effectively made the enemies feel smarter. Hell even just setting up simple barricades of crates and placing archers behind it made for more engaging encounters... none of this is present in the sequel... enemies just run at you with no concern for their own wellbeing. The late game becomes a slog as enemies become increasingly more damage sponges. The boss fights also rarely deviated from run around in a circle and hit them. It's a shame because the framework of the original left it open to expand and explore interesting game mechanics. Such as improved AI and more tactical placements of enemies.

This honestly just felt like a cynical cash cow.

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gedrickdelfuego

Status gedrickdelfuego Jul 22, 2022

Can't wait to start this one! I actually have had a physical copy for a few years, but I grabbed it on Switch for the portability, as this will be basically a fresh play for me. While I played the hell out of the first game when it came out, I never played much of the sequel due to having …

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Can't wait to start this one! I actually have had a physical copy for a few years, but I grabbed it on Switch for the portability, as this will be basically a fresh play for me. While I played the hell out of the first game when it came out, I never played much of the sequel due to having moved on to different series, and I'm looking forward to finally making progress.

Sure hope it plays alright in single player.

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