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The Yakuza Remastered Collection

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The Yakuza Remastered Collection

Aug 20, 2019

Bundle

4.31 average rating based on 124 ratings

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This collection includes remastered versions of Yakuza 3, Yakuza 4, and Yakuza 5. All three games have been upgraded from 720p at 30fps to 1080p at 60fps, and include content never-before-seen in the original Western releases, including Mahjong, Shogi, and the ever-popular Cabaret minigames.
Release Dates
Aug 20, 2019 Full Release (North_America)
PlayStation 4
Jan 28, 2021 Full Release (Worldwide)
PC (Microsoft Windows), Xbox One
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User Stats
472
In Collection
136
Wish Listed
24
Playing
205
Backlogged
How Long Is The Yakuza Remastered Collection?
Main + extras: 135.6 hours
Total completions: 2
Drbeatboxnik
Drbeatboxnik gave Aug 8, 2020
Drbeatboxnik gave Aug 8, 2020
Drbeatboxnik's review of The Yakuza Remastered Collection
This review is for the PlayStation 4 version

I’m a huge fan of this series and I already own all three of these games but it’s great to have them all on the PS4, with fresh graphics, content put back in (looking at you Yakuza 3), and an actual physical copy of Yakuza 5 (complete with a case). I have some minor issues with some of the small changes from the original versions but they’re so minor that it’s likely that most people wouldn’t notice them even if they played the originals and this back-to-back. Ultimately this release was about having the whole series available on one console and I’m thrilled to fucking death that it is. There was never a better time to be a Yakuza fan.

Drbeatboxnik
Drbeatboxnik updated their status Apr 19, 2020
Drbeatboxnik updated their status Apr 19, 2020

Yakuza 4: (52:01) Although there are better games in the series—both in terms of story and gameplay—this game will always be one of my favorites. It was the game that made me a lifelong fan and it kept the fires burning for nearly five years as we waited for Yakuza 5 to come West, something that seemed almost impossible back then. So this is definitely the game I’ve played the most, making the changes in the Remastered edition stand out more than the ones in 3, which actually had way more changes. Tanimura is really the biggest change, given his total redesign and new voice. The other changes are pretty small, such as slightly different dialogue in what are very familiar scenes for me. The effect is all a little jarring, like watching your favorite movie and having a new actor play one of the leads while everyone says their famous lines a little differently. However none of it is bad, just different, and I continue to love this game, rubber bullets and all. This was the first game to have multiple playable protagonists and Akiyama and Saejima quickly became two of my favorite characters in the entire franchise. Everyone …

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Yakuza 4: (52:01) Although there are better games in the series—both in terms of story and gameplay—this game will always be one of my favorites. It was the game that made me a lifelong fan and it kept the fires burning for nearly five years as we waited for Yakuza 5 to come West, something that seemed almost impossible back then. So this is definitely the game I’ve played the most, making the changes in the Remastered edition stand out more than the ones in 3, which actually had way more changes. Tanimura is really the biggest change, given his total redesign and new voice. The other changes are pretty small, such as slightly different dialogue in what are very familiar scenes for me. The effect is all a little jarring, like watching your favorite movie and having a new actor play one of the leads while everyone says their famous lines a little differently. However none of it is bad, just different, and I continue to love this game, rubber bullets and all. This was the first game to have multiple playable protagonists and Akiyama and Saejima quickly became two of my favorite characters in the entire franchise. Everyone is fun to play as once you learn their fighting styles and the minigames are varied and character-specific. The boss fights are a bit of a letdown at times (I kicked Majima’s ass so hard and fast this playthrough that he didn’t have time to bust out his special moves while that final fight with Tanimura mostly came down to a fight between him and a nameless, annoying bodyguard because I slaughtered his boss so quickly). However they were still experimenting with different fighting styles in this game and it shows in the next one, especially with the enhancements to Saejima’s style. It’s hard to judge this game as people come to it now, without the history behind its original release as the possible last Yakuza game in America, but I think it still holds up.

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Drbeatboxnik
Drbeatboxnik updated their status Feb 29, 2020
Drbeatboxnik updated their status Feb 29, 2020

Yakuza 3: (37:25) Ultimately this is my least favorite game in the entire franchise, which isn’t to say that it’s terrible or doesn’t have great moments, but it’s never going to be one that I spend a lot of time on. Mine is one of the most interesting antagonists they ever had, the combat is fun (despite some annoying aspects that get smoothed over in 4 and 5), and Okinawa is a great new location for the series. I wish it got as much attention as Sotenbori in later games. However I really don’t care about the story. The real estate shenanigans in this entry were powerfully boring compared to the other games’ real estate shenanigans, I wasn’t invested in the Kazama twin or the CIA angle (although I enjoyed the Richardson fights), and while Kiryu’s paternal relationship with Haruka is my favorite part of their characters, I truly don’t give a shit about the orphanage or any of the other children there. At several points the game forces you to find one of these children to solve their dumb problems and all I could think about was how bored poor Majima seemed the whole game and how Kiryu could …

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Yakuza 3: (37:25) Ultimately this is my least favorite game in the entire franchise, which isn’t to say that it’s terrible or doesn’t have great moments, but it’s never going to be one that I spend a lot of time on. Mine is one of the most interesting antagonists they ever had, the combat is fun (despite some annoying aspects that get smoothed over in 4 and 5), and Okinawa is a great new location for the series. I wish it got as much attention as Sotenbori in later games. However I really don’t care about the story. The real estate shenanigans in this entry were powerfully boring compared to the other games’ real estate shenanigans, I wasn’t invested in the Kazama twin or the CIA angle (although I enjoyed the Richardson fights), and while Kiryu’s paternal relationship with Haruka is my favorite part of their characters, I truly don’t give a shit about the orphanage or any of the other children there. At several points the game forces you to find one of these children to solve their dumb problems and all I could think about was how bored poor Majima seemed the whole game and how Kiryu could be fighting him more. Plus I hated how they drop-kicked Kaoru to the curb, never to be seen or mentioned again. I guess that would take away from all the exciting real estate discussion and the interpersonal drama between children that Kiryu will straight-up abandon for good two games later.

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tanis01
tanis01 updated their status Feb 16, 2020
tanis01 updated their status Feb 16, 2020

I want this but here it cost 100 bucks (physical version)

I want the physical but on ps store I can save 40 bucks...