Jikkyou Oshaberi Parodius box art

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Jikkyou Oshaberi Parodius

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Jikkyou Oshaberi Parodius

Dec 15, 1995

Main game

3.85 average rating based on 13 ratings

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Jikkyou Oshaberi Parodius (Chatty Parodius), is the fourth game in a series of parody shooters produced by Konami. The gameplay is stylistically very similar to the Gradius series, but the graphics and music are intentionally absurd. The game, as its name would suggest, contains a large amount of Japanese voice samples shouted out in a style similar to that of a game show host. Unlike the previous two titles, Jikkyō Oshaberi Parodius was not created as an arcade game. It was first released on the Super Famicom in 1995 and then ported and updated for the PlayStation and Sega Saturn … More
Jikkyou Oshaberi Parodius (Chatty Parodius), is the fourth game in a series of parody shooters produced by Konami. The gameplay is stylistically very similar to the Gradius series, but the graphics and music are intentionally absurd. The game, as its name would suggest, contains a large amount of Japanese voice samples shouted out in a style similar to that of a game show host. Unlike the previous two titles, Jikkyō Oshaberi Parodius was not created as an arcade game. It was first released on the Super Famicom in 1995 and then ported and updated for the PlayStation and Sega Saturn in 1996. Less
Release Dates
Dec 15, 1995 Full Release (Japan)
Super Famicom
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User Stats
52
In Collection
12
Wish Listed
0
Playing
26
Backlogged
How Long Is Jikkyou Oshaberi Parodius?
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Chovus
Chovus updated their status Jun 25, 2019
Chovus updated their status Jun 25, 2019

Beat on difficulty 6 as the red fairy (due to sex appeal) using double shot instead of laser. Game was reasonably enjoyable but I did not like it as much as the other Parodius games. It certainly has higher production values with story, graphic and voice, but I could not read the story and the Japanese male voice acting throughout the game was annoying. I found the fruit that the fairy shot and especially the red apples that she had for options caused too much to be going on and made it hard to tell what was going on.