Main game
3.30 average rating based on 2579 ratings
I'll let you know my bias: I love Pokemon. I own three artsy Pokemon shirts. I bought my children 6 Pokemon plushes and am planning on going to Build-A-Bear with my son to get him a Squirtle. I already beat Sword and Shield. I LOVE Pokemon.*
There is a lot to love about SwSh. A lot that is consistent with older Pokemon games. Great creature designs. Bouncy energetic music. The constant feeling of victory. There is also a lot I like that is new. Moving the camera in the Wild Area. Raid battles are a nice change of pace. You can play catch with Zamazenta.
Pokemon IS its vibes, and it has excellent vibes. But vibes don't make a good game. Mechanics, writing, graphics... These are some of the things that make an excellent game. It is disappointing that Pokemon hasn't evolved** more as a series. Other Nintendo franchises have grown dramatically recently (Mario, Zelda, Fire Emblem, Donkey Honkin' Kong!), but Pokemon doesn't really mature. If anything, it removed some of what makes Pokemon work in this new game. An incomplete Pokedex and a locational based day/night cycle make it feel like Pokemon is moving backwards.
The two concessions I …
I'll let you know my bias: I love Pokemon. I own three artsy Pokemon shirts. I bought my children 6 Pokemon plushes and am planning on going to Build-A-Bear with my son to get him a Squirtle. I already beat Sword and Shield. I LOVE Pokemon.*
There is a lot to love about SwSh. A lot that is consistent with older Pokemon games. Great creature designs. Bouncy energetic music. The constant feeling of victory. There is also a lot I like that is new. Moving the camera in the Wild Area. Raid battles are a nice change of pace. You can play catch with Zamazenta.
Pokemon IS its vibes, and it has excellent vibes. But vibes don't make a good game. Mechanics, writing, graphics... These are some of the things that make an excellent game. It is disappointing that Pokemon hasn't evolved** more as a series. Other Nintendo franchises have grown dramatically recently (Mario, Zelda, Fire Emblem, Donkey Honkin' Kong!), but Pokemon doesn't really mature. If anything, it removed some of what makes Pokemon work in this new game. An incomplete Pokedex and a locational based day/night cycle make it feel like Pokemon is moving backwards.
The two concessions I must make with my frustrations are that (1) this game wasn't made for me and (2) who cares, I'm still addicted to it.
I played Pokemon Blue when I was 5. It was perfectly suited for me for like 7 years. I have been frustrated with Pokemon for 16+ years now. And that isn't really Pokemon's fault. I have outgrown Pokemon. They're still aiming for the children. I'm playing a kids game, and I can't let myself get too frustrated by a kids game. After all, my 5 year old daughter is playing Sword and shares none of my complaints. If the target audience (my daughter, not almost 30 year old me) loves Pokemon without hesitation, Game Freak has done their job properly.
I'm addicted to Pokemon. I have two jobs, and I have spent time this last week committing time theft at both places of employment so I can catch Grimmsnarls. If I had a therapist, I would certainly have told them about my completely unhealthy love of Pokemon while reclining on leather. Then they would shrug, unsure of how to utilize their 7 year degree to help me with my weighing of EVs and IVs. I'm NOT Pokemon's core audience and they got me too. It isn't a game I love, but it is a game I helplessly play. And hotdog, I'll play the next one compulsively when it releases as well.
All that to say if you have loved Pokemon despite its previous issues, you will love this game as well. It is Pokemon. Play it and see a therapist.

*Just not enough to put the accent over the E.
**Pun intended
When the pandemic started I got infected with a special string of flue and couldn’t move for days. I bought Pokémon Shield to have something easy to do and came across a video on YouTube where someone searched for hours to find a shiny Wooloo on Route 1. As it was too exhausting for me to play the game regularly I decided to do the same with a shiny Skwovet. One year and 100 hours later I got one.

Eleanor, named after the female, hoggish Chipmunk, is the best. I might get her tattooed. I played through the whole game just with her. (but overleved so it‘s quite doable) Another year later I got the base game Pokédex completed (which was on my bucket list since I was ten years old: complete the Pokédex in any Pokémon game).
I‘m kind of fed up now with Pokémon, though. Therefore I‘m struggling with the idea to fill out the Pokédex for the two DLCs … unless, someone here wants to help me with all the specimen I can’t get in Sword! (C‘mon, for Eleanor)

Pros:
Pros:
Cons:
Neutral & Mixed:
As a Pokemon game, this entry is pretty good. There were some significant improvements to the series and some attempts at shaking up the formula. Unfortunately, given that the game is on the Switch, it feels like even more could have been done. We could have easily had a bigger, more in-depth game, and that makes it disappointing. So while it's a good Pokemon game, it's not a good video game (though it's not a bad one either).
My recommendation: Buy it used. You'll have fun, but it's not worth its price tag.
Where to begin with this one? Well, I guess I've been playing Pokémon since I was a kid, like most kids born in the nineties. (Though to call me a nineties kid is a bit of a stretch) I've played games from nearly every gen, from Kanto, to Hoenn, to Unova and Alola. The reason I bring this up, is to make it abundantly clear that I have severe nostalgia for the games before gen 6. I generally feel like a lot of the charm of the original games was lost in the transition to 3D, and I haven't loved the general direction of any of the games since Unova. That being said, I did my best to go into this game without letting nostalgia fog up my goggles as much as possible.
I picked up Pokémon Shield a few months after release, second hand from a friend who didn't want it anymore. Up to this point, I had seen most of the Pokémon designs online, and many of the unique mechanics to this game, and thought I knew what I was getting into.
I started playing, spent some time doing wild area raids with my friends who had beaten …
Where to begin with this one? Well, I guess I've been playing Pokémon since I was a kid, like most kids born in the nineties. (Though to call me a nineties kid is a bit of a stretch) I've played games from nearly every gen, from Kanto, to Hoenn, to Unova and Alola. The reason I bring this up, is to make it abundantly clear that I have severe nostalgia for the games before gen 6. I generally feel like a lot of the charm of the original games was lost in the transition to 3D, and I haven't loved the general direction of any of the games since Unova. That being said, I did my best to go into this game without letting nostalgia fog up my goggles as much as possible.
I picked up Pokémon Shield a few months after release, second hand from a friend who didn't want it anymore. Up to this point, I had seen most of the Pokémon designs online, and many of the unique mechanics to this game, and thought I knew what I was getting into.
I started playing, spent some time doing wild area raids with my friends who had beaten the game, and before I knew it, the game was over. For a 25 hour game, this breezed by, and though time flies, I really wasn't having very much fun.
I want to start with what I enjoyed about this title. Camping is cool, and a few cleverly placed camps give the player a bonus for holding out on camping until they find one set up by an npc. These clever placements are in the middle of a long route when you may be getting tired, and need some health. That being said, I wish the game took advantage of this mechanic more, it was one of the driving forces that made this game feel like a long adventure. Raids were also a fun inclusion, and the pseudo MMO style in the wild area helped make these wide spaces feel more alive with real players. I do wish there was more interaction with these players, as well as more minigames in addition to raids to partake in. That being said, doing a few high level raids with my roommates was a good time, even if the breadth of activities was not fleshed out.
A few sidenotes: Gym 7 had a great theme and aesthetic, and Gym 8 was the most compelling gym in terms of gameplay and made me wish that Gamefreak could design a mainline pokemon game that relies almost entirely on double battles. Some areas (not the wild zone) look pretty, and were a pleasure to wander through. Lastly but not least, most of the pokemon designs grew on me, and I was happy to use a majority of the new pokémon I caught on my journey.
Now, here is the part where I slap this game with the tagline of "worst main line Pokémon game." The story made me want to put my head in a wood chipper. The story introduces characters like Marnie and Bede to the plot, who were characters I was excited to see in action, only to have them get shelved for the climax of the game, basically doing nothing for the majority of the story. Meanwhile, the game kept shoving Hop down my throat, who grew to be my least favorite Rival of all time, beating out the unmemorable gang from Gen 6. His incessant whining and gushing over his older brother made him an unlikeable and uninteresting character who has a boring and predictable arc. Not only that, the antagonist motivations are awful and nonsensical, the "antagonist team" does nothing for the majority of the game, and for the post game, all the trouble that the baddies cause are forgiven with a single "I'm Sorry." Lastly, the story just has this weird pacing issue where everything in the story happens in the last 3 hours of the game.
In addition, The game is hyper linear and doesn't spend time developing any side characters or areas. It just keeps pushing me along before I can stick around long enough to enjoy any of the wacky side characters or pretty towns and cities. The game still features single battles which are generally boring, and are basically a big dick contest between whoever is currently on the field. Double battles would add some level of strategy and planning to the game, but the era of Pokémon Colosseum is past us. Side note: For being the starter Pokémon, the movepool for Cinderace is awful and I was stuck using Double Kick literally until the end credits. In terms of gameplay, it is just so painfully standard for Pokemon, nothing interesting or unique about it, to the point where it feels stagnant. Single Battles only further this issue as team synergy hardly matters at this point.
Unfortunately, while the music is usually a strong take away from any Pokemon game, the last few gens have had weaker soundtracks, this one included. Aside from the battle tower, gym battle theme, Pokejobs, and “Battle! (Mysterious Being) tunes, all the music is unfortunately forgettable and unremarkable.
Overall, the game was not particularly fun or engaging to play, and any strengths this new title brought to the table were overshadowed by its shortcomings and monotony. It is absolutely not worth full price, and is only worth picking up at 50% off if you just have to play the next Pokemon game. But honestly, I’d say don’t waste your time.
Unfortunately, because this game has outsold every other Pokémon game, I would not expect anything to change for the next title either.
I know I glossed over certain complaints, but if I spend any more time writing about this game, I’m going to pop a blood vessel. Feel free to comment or DM me with any questions.
Final Score: Strong 5
Pokemon Sword and Pokemon Shield are remarkable games. I've never played a game that had such attention to detail and polish in a few specific areas, while being an absolute disaster in so many other respects.
Pokemon SwSh has incredible music, detailed sound design, wonderful environments and character design (most of the time...) and amazing quality of life improvements over previous Pokemon games. However, it also has wild technical issues, a hugely rushed story and just, overall a lack of polish.
But here's the thing. For all the controversy, for all the shortcomings and hot takes surrounding this game, despite everything... I had fun. I'm not a huge fan of Pokemon, but I had a ton of fun with this game. As a busy adult I didn't mind the shorter, more streamlined story. I don't mind the reduced Pokedex; dex completion actually feels achievable to me now! I had fun doing raids with my friends, and cooking curry, and dressing up my character. I even liked the story! As shallow as it was, I saw the vision Game Freak was going for and really liked it (and boy you know those gym battles bop)
There's a lot to dislike about …
Pokemon Sword and Pokemon Shield are remarkable games. I've never played a game that had such attention to detail and polish in a few specific areas, while being an absolute disaster in so many other respects.
Pokemon SwSh has incredible music, detailed sound design, wonderful environments and character design (most of the time...) and amazing quality of life improvements over previous Pokemon games. However, it also has wild technical issues, a hugely rushed story and just, overall a lack of polish.
But here's the thing. For all the controversy, for all the shortcomings and hot takes surrounding this game, despite everything... I had fun. I'm not a huge fan of Pokemon, but I had a ton of fun with this game. As a busy adult I didn't mind the shorter, more streamlined story. I don't mind the reduced Pokedex; dex completion actually feels achievable to me now! I had fun doing raids with my friends, and cooking curry, and dressing up my character. I even liked the story! As shallow as it was, I saw the vision Game Freak was going for and really liked it (and boy you know those gym battles bop)
There's a lot to dislike about SwSh, there's a lot to be critical about and Game Freak's obvious apathy towards the series is unacceptable. But, what can I say, I liked it, okay?
I've been a fan of Pokemon since I was 9. It is an amazing game series that has generally a great reputation in gaming. Im going to have to say however, that these games deserve to be criticized for multiple reasons, which I will now list.
Now, there are still good things about the game, which I will go on about now.
To …
I've been a fan of Pokemon since I was 9. It is an amazing game series that has generally a great reputation in gaming. Im going to have to say however, that these games deserve to be criticized for multiple reasons, which I will now list.
Now, there are still good things about the game, which I will go on about now.
To sum it up, while the gameplay is still fun, the story is awful, and it looks like an emulated 3ds game. If you really have an itch for pokemon, go get the games, but if you want the quality games that Gamefreak delivers again, (which I know is hypocritical of me to say), don't buy them. This game isn't a $60 dollar quality game.
15th Game Completed in 2023
So just to preface, this is only a review for the base game. I will cover the DLCs in a different review once I complete those. They are large enough and content-rich enough to be counted as their own games, so that's what I'll do. I'm actually played raid battles as I write this, kek.
This is my second time playing this game, as I played Shield at launch and just recently got a import copy of Sword + Expansion. And my thoughts the second time around are... This game kinda sucks. In the broader picture of Pokemon as this giant, multi-generational saga of games, it brings a ton of major improvements: Roaming Pokemon, easier EV manipulation, great new online features that sometimes work, and just all around a really polished iteration upon an old formula.
But as a self-contained game, as an isolated campaign, this is probably the worst game in the series for a number of reasons. I made some notes as I went, so I'll try and follow those to keep things organized.
Awful characters. Sword/Shield has probably the worst roster of characters in... Maybe any RPG I've ever played? Your …
15th Game Completed in 2023
So just to preface, this is only a review for the base game. I will cover the DLCs in a different review once I complete those. They are large enough and content-rich enough to be counted as their own games, so that's what I'll do. I'm actually played raid battles as I write this, kek.
This is my second time playing this game, as I played Shield at launch and just recently got a import copy of Sword + Expansion. And my thoughts the second time around are... This game kinda sucks. In the broader picture of Pokemon as this giant, multi-generational saga of games, it brings a ton of major improvements: Roaming Pokemon, easier EV manipulation, great new online features that sometimes work, and just all around a really polished iteration upon an old formula.
But as a self-contained game, as an isolated campaign, this is probably the worst game in the series for a number of reasons. I made some notes as I went, so I'll try and follow those to keep things organized.
Awful characters. Sword/Shield has probably the worst roster of characters in... Maybe any RPG I've ever played? Your main Rival, Hop, is Generic Happy-go-lucky Pal Number... What is it, 6? In a row. From Gen 3 to Gen 8, the rival was ostensibly the same architype, and Hop will interrupt battles to remark when you land a super effective hit. The Team Rocket equivalent in this game, Team Yell, just sucks. They have an obnoxious design and bring absolutely nothing interesting to the story. And the post-game losers, Swordman and Shieldguy or whatever? Awful. That being said though, a handful of characters like Bede and Opal were quite excellent, so it's not all bad... Just mostly bad.
Lazy animations. This has been a problem in Pokemon games since the 3DS, but this was a huge problem on the Switch, as the price of the games increased significantly. The lazy battle animations - like a disembodied cone of light meant to be Peck or a Pokemon hopping in place for Double Kick - have been heavily memed upon, and rightfully so, but every cinematic is similarly lazy, misusing canned animations for inappropriate context - like a scene in the post-game with characters "clapping" where none of them are clapping, just doing their trainer battle intro pose. Considering Pokemon games on the Gamecube have much more intricate and appropriate animations, it's really embarrassing for a full-priced, modern video game to be this egregious.
Feels cheap. Kinda goes back to the animation thing, but everything here feels cheap. There are major story beats that are never shown on screen because the developer could not be arsed to create them. The story as a whole is a bloody mess, with no real writing to speak of... The game is presented as a series of things that happen, with few overarching themes and only occasional character development. And it's all done so amateurishly that nothing ever really drives you forward. It's a bee line to the expansions, and not much else.
Long animations and text skipping. So this was a huge bugbear through this replay. The story sucks, I wanted to hammer through the dialogue and move on to the expansion stuff... But you can't. Because this game is full of transitions and character animations CONSTANTLY that make fast scrolling or navigating menus a serious pain. You literally cannot skip to the next text box until a character completes their canned animation sometimes, for instance. On top of that, battles frequently get bogged down with status effects, stat changes, weather effects, and other guff that constantly slows down the experience. If memory serves, Gen 9 improved on this a lot, but as it stands here... It's pretty miserable.
For a positive though? The use of dynamic music in this game is excellent. The way stadium crowds cheer and react to battles, and the way the music scales accordingly, is freaking awesome. That's the sort of polish I expect from a AAA game, and I hope to continue to see flourishes like that in the expansion.
In general too, I really enjoy the ease by which you can obtain Pokemon in this one, significantly reducing the time it used to take to find or evolve certain Pokemon that used to be a serious time sink to obtain. Wonder Trade continues to be an excellent addition to the series too, but it is worth a fair warning that, in late 2023, the system is flooded with artificially generated Pokemon advertising streamers and hacking sites. The Raid Max battles are pretty excellent ways to obtain rare Pokemon too, AND I LITERALLY JUST CAUGHT A SHINY UMBREON IN ONE AS I WRITE THIS, but the bafflingly obtuse online matchmaking system only works when it feels like it.

Overall, Pokemon Sword and Shield are kind of miserable to play through, and I genuinely don't recommend them to people who aren't crazy Dex completionists like me. While it does have better technical performance than Arceus or Scarlet/Violet, those games are tremendously more interesting, and strongly recommended over this one. That being said though, extremely positive first impressions of the expansion content might make this one worth suffering through just to play that. And that's not just because I'm basically in love with Klara, I promise.
See you again soon as I hammer out the Expansion content. 😎
TLDR: Quality of life takes a huge leap forward. This is a great game to start or get back into the series.
Pokemon is my favorite series. I have played every generation, and any time I do not know what to play, I typically find myself playing one of the games. While there may be controversy over not being able to catch them all in this game, I think the quality of life improvements introduced in sword and shield are one of the biggest leaps forward the series has seen. While each distinct activity in the game might seem a bit watered down, I feel that the game is designed in a way that allows any activity to be a more fulfilling way of completing the main story. In the past, things like contests were boxed off in their own (albeit complex) sections. Camping & cooking (and the fact that they give exp) provide a more viable way to progress for those more interested in bonding than battling/collecting than ever before. It is easy to play and train with a wide variety of pokemon now due to the exp share and access to boxes anywhere. And finally, you can make …
TLDR: Quality of life takes a huge leap forward. This is a great game to start or get back into the series.
Pokemon is my favorite series. I have played every generation, and any time I do not know what to play, I typically find myself playing one of the games. While there may be controversy over not being able to catch them all in this game, I think the quality of life improvements introduced in sword and shield are one of the biggest leaps forward the series has seen. While each distinct activity in the game might seem a bit watered down, I feel that the game is designed in a way that allows any activity to be a more fulfilling way of completing the main story. In the past, things like contests were boxed off in their own (albeit complex) sections. Camping & cooking (and the fact that they give exp) provide a more viable way to progress for those more interested in bonding than battling/collecting than ever before. It is easy to play and train with a wide variety of pokemon now due to the exp share and access to boxes anywhere. And finally, you can make a significant chunk in creating a living dex much more easily in this generation than any prior. Although I had every generation of games, I never tried to collect them all until these games. And while I could not catch everything, I was able to catch a lot more for a lot less effort. Any other sacrifices for me are overcome by the ability to play on a big screen and on the go. The game no longer feels like an archaic RPG (although I wish I could skip more story scenes) and I have recommended (with success) to multiple friends who were interested in the series but never actually played.
Pokémon Sword/Shield is another fun entry in the monster-collecting series. The various weather conditions in the larger open dungeon of the game allow for various Pokémon to catch. The journey is a comfortable length, but the overall story is on the weaker side with a forgettable antagonist, Team Yell is the weakest team out of the games I’ve played, and the Galar region in general was fairly bland. Despite the flaws, I did enjoy the game but felt that it was a step down from Sun and Moon.
Actually a 3,5. Nice Gameplay, Visuals, Cities and new pokemons and some new ideas. But a boring Story and feels like a never ending turoial
Introduction The best game the Nintendo series ever made is Pokémon Sword and Shield, without a doubt. It is their latest creation. There are currently 122 games created. But these can be grouped into eight generations. My choice falls into the Galar generation. The gameplay ‘Sword and Shield’ has a pretty traditional beginning. You pick one of three starter Pokémons and then head to the gallery region. The point of the game is to defeat eight gym challengers and Gotta catch ‘em all. The setting is inspired by the UK and that’s obvious. You can see the Big Bang, the London eye and many more. I noticed a negative point about the gameplay: the story line became a lot easier compared to the previous versions. The villains are also less strong than they used to be. When you add it all up, some of these could be making the game easier. Graphics Sword and Shield is only available on the Nintendo Switch. Compared to the previous DS games, the graphics have improved enormously. For example, the water in the game really flows. The times of sunset, sunrise and dusk has seen a lot of improvements. The shadows are also much …
Read MoreIntroduction The best game the Nintendo series ever made is Pokémon Sword and Shield, without a doubt. It is their latest creation. There are currently 122 games created. But these can be grouped into eight generations. My choice falls into the Galar generation. The gameplay ‘Sword and Shield’ has a pretty traditional beginning. You pick one of three starter Pokémons and then head to the gallery region. The point of the game is to defeat eight gym challengers and Gotta catch ‘em all. The setting is inspired by the UK and that’s obvious. You can see the Big Bang, the London eye and many more. I noticed a negative point about the gameplay: the story line became a lot easier compared to the previous versions. The villains are also less strong than they used to be. When you add it all up, some of these could be making the game easier. Graphics Sword and Shield is only available on the Nintendo Switch. Compared to the previous DS games, the graphics have improved enormously. For example, the water in the game really flows. The times of sunset, sunrise and dusk has seen a lot of improvements. The shadows are also much more detailed. But there is still some room for advancement. Sometimes the play stills contains glitches. When you run towards a wall too fast, you can run through it. New releases In June 2020, Pokémon will release a DLC pack. This contains a new legendary Pokémon and new gym challengers. In total they are going to release 2 DLC packs. The second one will arrive later in the fall 2020. I can’t wait to play them. Overall The game overall is good for children but also for people who already played a Pokémon game before, because you can still find a lot of authentic elements.
Read LessAn official new Pokemon game on a home console, Yay!!!!! I was so naive. I'm a Pokemon fan, and although I love playing the games, I can understand they have many shortcomings. Somehow I wanted to blame that on the fact that they were always handheld console games. Limited power and capacity? Well, I got what I wanted, a full blown new game on an actual home console. And...what a disappointment. It is the same game over and over. There is no depth to the story or any of the characters. I never remember who my rival is, except for GARY. Now that was a nasty rival , can I have GARY back? I really disliked the music. It had some hints of the classics, But that was it. None of the music got stuck in my head, and there were no recurrent themes that I remember, except Roxy's. The story was empty and extremely predictable, the gym leaders were wimps and the game is just way too easy. Oh, and don't get me started on the dynamax effect were Pokemon become Godzilla's pals. It is plain ridiculous. Also, no voice acting whatsoever!!! Nothing at all! Not even on the …
Read MoreAn official new Pokemon game on a home console, Yay!!!!! I was so naive. I'm a Pokemon fan, and although I love playing the games, I can understand they have many shortcomings. Somehow I wanted to blame that on the fact that they were always handheld console games. Limited power and capacity? Well, I got what I wanted, a full blown new game on an actual home console. And...what a disappointment. It is the same game over and over. There is no depth to the story or any of the characters. I never remember who my rival is, except for GARY. Now that was a nasty rival , can I have GARY back? I really disliked the music. It had some hints of the classics, But that was it. None of the music got stuck in my head, and there were no recurrent themes that I remember, except Roxy's. The story was empty and extremely predictable, the gym leaders were wimps and the game is just way too easy. Oh, and don't get me started on the dynamax effect were Pokemon become Godzilla's pals. It is plain ridiculous. Also, no voice acting whatsoever!!! Nothing at all! Not even on the big cutscenes. Come on Nintendo, you have the money to hire voice actors, I know you do... this was your chance.😣 I have to admit that I couldn't stop playing, even though I was frustrated by all the things already mentioned. I just love to go around capturing and collecting creatures, I guess. And to be fair, not everything was bad in the game. I loved that you can see Pokemon just haging out around you. It was pretty cool, and also it saves me time when I am looking for a specific one. Also, I had fun camping with the Pokemon and cooking curry. I actually did enjoy it, I'm not being sarcastic. Lastly, the Pokejobs was a great idea that was implemented in the game. It helps to keep all your Pokemon at a good average level, so you don't have to spend hours grinding and leveling up the Pokemon you need for the next gym. In the end, it's not a bad game, it's just more of the same. They could have done so much more with the Switch, yet they didn't and just kept it safe. Maybe it's time for some competition to show them what can be done with a concept like this.
Read LessI love Pokemon. I've been playing theses games from generation 1. I have experienced the good, the bad, and the weird. Pokemon Sword/Shield is a great addition to the franchise with new changes that work and with some issues here and there, just like every other Pokemon game.
I liked the Dynamaxing feature a lot. The recent Pokemon games have started to notice that the formula can get stale if nothing new is introduced (like Black/White). So every generation they introduce a new gimmick, Sword/Shield got Dynamaxing. I liked the battles, they felt epic in scale and reached a certain level of difficulty that was fun and pushed you as a player. However, you do have to raid with strangers to take down the high lever Pokemon, NPC's can only do so much. Outside of Dynamaxing which I adored, I liked the new Pokemon designs. That is a big factor for these new games, the designs where stellar. The starters were unique and different enough from previous generations to stand out. The legendaries were some of the best in a long time, a wolf holding a SWORD with its mouth, what? That is the most video game thing ever, I …
I love Pokemon. I've been playing theses games from generation 1. I have experienced the good, the bad, and the weird. Pokemon Sword/Shield is a great addition to the franchise with new changes that work and with some issues here and there, just like every other Pokemon game.
I liked the Dynamaxing feature a lot. The recent Pokemon games have started to notice that the formula can get stale if nothing new is introduced (like Black/White). So every generation they introduce a new gimmick, Sword/Shield got Dynamaxing. I liked the battles, they felt epic in scale and reached a certain level of difficulty that was fun and pushed you as a player. However, you do have to raid with strangers to take down the high lever Pokemon, NPC's can only do so much. Outside of Dynamaxing which I adored, I liked the new Pokemon designs. That is a big factor for these new games, the designs where stellar. The starters were unique and different enough from previous generations to stand out. The legendaries were some of the best in a long time, a wolf holding a SWORD with its mouth, what? That is the most video game thing ever, I loved it. On the technical side, the music is so epic and the graphics stepped it up, not as much as I expected, but enough from previous installments. The gyms especially felt renovated and memorable, the characters were unforgettable in this game from Gyms to rivals, to Champion. Lastly, the ending really changed up the Pokemon formula for the better and I hope we see the new format for future installments.
Now for the hiccups. The story although I liked it was not 100% there for me. Better than other games for sure, but it was not that impressive on that front. Another issue I faced was the wild area although impressive and one of my favorite places to spend time in this game had bugs. It was laggy with quite repetitive designs and textures. After a while, the location of Pokemon did not change and it just did not feel as "open world" as they promised it would be. Hopefully, this is a step in the right direction and I hope they don't abandon the concept but improve on it. Outside of that, the game did not have any contest, sports, or beauty pageant mini-games that I love in Pokemon so much, I missed that. The battle animations could also have used more work so they felt more personalized based on Pokemon. All these criticisms are based on what modern games are currently doing, Pokemon needs to catch up on the current standards of gaming. Lastly, the most controversial thing about this game, the Pokedex. While I loved the new Pokemon and the addition of old favorites it did not bother me as much that so many where missing. Would I have liked more Pokemon to be included? Hell yeah, but it was not such a big deal to me. The world in itself is not that big, so I don't know where they would have fit all those Pokemon, but hopefully, we see some DLC in the future, who knows. Last nitpicks are that I hated the biking/gym uniforms, lacking trainers to do battle with, and I wish we had voice acting at this point, it's time.
Overall, I loved the game despite its issues which for sure it has. But the franchise is moving into new territory and it was about time, they can't keep putting out the same formula over and over while gaming in general moves into new heights. It is a step in the right direction but not one big enough, I hope it is a beacon of change for future Pokemon games to be bolder and break the mold.

The best thing about this is that it's another Pokemon game.
The worst thing is that it's just another Pokemon game.
Pokémon Sword managed to pull me back into the series after a long time, and overall, I really enjoyed the experience.
The music was fantastic — one of the highlights for me. The story was okay, though at times it felt strange that certain events were happening “off-screen” without much explanation. On the other hand, the new Pokémon designs were stunning, and visually the game was a huge step up from the 3DS titles.
That said, the open-world area was smaller than I expected, and some of the routes and cities felt a bit unimpressive. The whole Dynamax mechanic didn’t make much sense to me, and the battles dragged on because of it—but it wasn’t enough to ruin the fun.
The gym leaders were excellent. Even with limited screen time, they felt like well-developed characters, which made each battle more memorable.
In terms of length, the game felt a little short. I wrapped it up in around 20 hours, including the post-game subplot. Still, despite its flaws and some pacing issues, Pokémon Sword kept me engaged in a way a Pokémon game hadn’t in years Q__Q
Final thoughts: not perfect, but a very enjoyable journey that rekindled my love for …
Pokémon Sword managed to pull me back into the series after a long time, and overall, I really enjoyed the experience.
The music was fantastic — one of the highlights for me. The story was okay, though at times it felt strange that certain events were happening “off-screen” without much explanation. On the other hand, the new Pokémon designs were stunning, and visually the game was a huge step up from the 3DS titles.
That said, the open-world area was smaller than I expected, and some of the routes and cities felt a bit unimpressive. The whole Dynamax mechanic didn’t make much sense to me, and the battles dragged on because of it—but it wasn’t enough to ruin the fun.
The gym leaders were excellent. Even with limited screen time, they felt like well-developed characters, which made each battle more memorable.
In terms of length, the game felt a little short. I wrapped it up in around 20 hours, including the post-game subplot. Still, despite its flaws and some pacing issues, Pokémon Sword kept me engaged in a way a Pokémon game hadn’t in years Q__Q
Final thoughts: not perfect, but a very enjoyable journey that rekindled my love for the series.
God I'm trying to work through this DLC for Pokemon Sword and it's SO. FUCKING. DULL. It's easily one of the worst DLC's I've ever played, and it sucks cause the base game is one of my favorite mainline titles. It wouldn't be nearly as bad if I didn't have to level up this Pokemon to lvl 70 simply to finish the main questline, but it's taking for fucking ever and it's so tedious.
The game looks really nice! I really liked the big open field you can explore I just wish that there were more areas like that. The story was kinda eh. The new pokemon were pretty cool. The dynamax feature is pretty dope as well but its kinda broken.
Even though I have to finish 2023 releases Kona II and Vernal Edge before year's end, and even though I have Gravity Circuit and Baldur's Gate 3 literally in the mail right now, either of which may arrive before year's end, all the news about the Scarlet/Violet DLC has had be in the mood to Pokemon hunt.
So for years and years now, probably since about 2010, I've been working on a "living dex". Which is to say, one of every single Pokemon, including alternate formes, stored in Dex order in Pokemon Home. I got Pokemon Sword + Expansion to snag some of the Sword exclusives and expansion mons I otherwise did not have, and I recently got an absolute steal on the HK version of Violet + Expansion for $70 on eBay.
Sword itself... Fuck, man, this game is not good. Especially now that SV has come out and iterated upon every quality of life improvement this one brought to the table. The characters are terrible, the writing is bad, and everything just feels incredibly cheap. The battle animations are incredibly lazy, it's really quite amazing just how much SV actually improved upon them.
I'm excited to play the …
Even though I have to finish 2023 releases Kona II and Vernal Edge before year's end, and even though I have Gravity Circuit and Baldur's Gate 3 literally in the mail right now, either of which may arrive before year's end, all the news about the Scarlet/Violet DLC has had be in the mood to Pokemon hunt.
So for years and years now, probably since about 2010, I've been working on a "living dex". Which is to say, one of every single Pokemon, including alternate formes, stored in Dex order in Pokemon Home. I got Pokemon Sword + Expansion to snag some of the Sword exclusives and expansion mons I otherwise did not have, and I recently got an absolute steal on the HK version of Violet + Expansion for $70 on eBay.
Sword itself... Fuck, man, this game is not good. Especially now that SV has come out and iterated upon every quality of life improvement this one brought to the table. The characters are terrible, the writing is bad, and everything just feels incredibly cheap. The battle animations are incredibly lazy, it's really quite amazing just how much SV actually improved upon them.
I'm excited to play the Expansion content though, because I never have, and the rival character Klara.... Sounds kind of weird to say of a kids game, but absolutely my "type". Absolutely adore her personality and aesthetic. One of my favourite human Pokemon characters, easily.
Sword is great and all, but the Pokejobs aspect makes NO sense.
"Requires up to 5". Up to 5 of mine or just 5 in general? What do you mean by this? Also there's no telling how long each one will last, none of them have a time limit next to them. Also there's no way I'm ever going to be able to catch enough Pokemon to send them on any jobs considering you can't catch a goddamn thing in this game because it's so unbalanced in terms of wild fights. So yeah, this aspect doesn't make sense, doesn't work and I'm just gonna ignore it lmao
I will say, if I have any real criticisms of this game, outside of how impossible it is to catch literally anything, it's that there's not enough...side stuff going on. In the older titles you had the Teams (which have only gotten goofier and goofier over the years, which isn't necessarily a bad thing, just something I noticed) and all sorts of little side stories. This one has virtually nothing besides you going from gym to gym, and most of the gym leaders are easy as pie, which is nice, but still. Sure …
Sword is great and all, but the Pokejobs aspect makes NO sense.
"Requires up to 5". Up to 5 of mine or just 5 in general? What do you mean by this? Also there's no telling how long each one will last, none of them have a time limit next to them. Also there's no way I'm ever going to be able to catch enough Pokemon to send them on any jobs considering you can't catch a goddamn thing in this game because it's so unbalanced in terms of wild fights. So yeah, this aspect doesn't make sense, doesn't work and I'm just gonna ignore it lmao
I will say, if I have any real criticisms of this game, outside of how impossible it is to catch literally anything, it's that there's not enough...side stuff going on. In the older titles you had the Teams (which have only gotten goofier and goofier over the years, which isn't necessarily a bad thing, just something I noticed) and all sorts of little side stories. This one has virtually nothing besides you going from gym to gym, and most of the gym leaders are easy as pie, which is nice, but still. Sure there's the legendary stuff going on, but it's much more in the background and you are much less involved than usual. For someone who loves linearity in gaming, this is linear to the max.
But yeah, gonna ignore Pokejobs, they don't make sense.
If I have any complaints about Sword, it's this...why are wild Pokemon, not even high leveled and with their health completely wittled down to nothing, impossible to catch but beating a Gym Leader is a breeze? The fuck kinda difficulty curve is this. It's almost impossible to build out a team I like because it's almost impossible to catch anything.
Holy shit this is SO jarring. Visually it's no secret that Pokemon has always one upped themselves with each release, specifically each new console cycle, but to see where we started and where we are now is...weird to say the least. A real 3d world, no more top down or even pseudo top down visual style. I've liked all the games in how they were presented, but this is gorgeous and I am already in love with Sword.
I bought the DLC recently, having decided to play it before the new games come out. So far the DLC is fantastic! I'm only on the Isle of Armour and the open levels make me wish it was what Sword/Shield were. It makes me even more excited for Violet when it finally arrive.
A bit ashamed to admit this is the first time I've completed the Pokédex, despite having played several entries before. I guess you don't need to go so much out of your way these days to complete it, but it still gave me a good sense of achievement. The review will follow soon!

Guys, I did it! A friend helped me with the two DLCs and I‘ve completed the 'dex now!
PS: I‘m a little hyped for Arceus and Scarlet …

Nuzlock / Hardcore run completed.
4 of my pokemon killed. :(
Started playing this one some time ago and I enjoy it a lot. I kinda held off playing it since half the world was shitting on it but what do you know, it's Pokemon alright. It has some nice QoL additions and new features that make it super chill to play. It's also still super easy and the battles feel like they happen in slow motion. If an RPG has battles that can last seconds, it's done a lot to please me already.
I also haven't looked at 8th gen Pokemons beforehand so I'm seeing a lot of new acquintances which is fun.
There is a new Pokemon movie on Netflix and I have thoughts on it.
I beat the main game last night. Of course, everyone knows in Pokemon, even when you’re done with the main story, you’re not really done.
The one thing that annoyed me was when you get to final challenge in the game, it’s not really a final challenge. Because oh no there’s this battle, and then this thing you got to do, and then don’t forget this. And then SURPRISE this thing shows up.
So moral of the story is, don’t be like me and think “oh I’m at the Championship battle now, this is the end.” Because it’s not. If you’re tired, just go to sleep. It’s gonna be a while and it’s not worth staying up late to finish the boss battles because... you got a while.
Now at least I can watch YouTube videos criticizing the Shield/Sword story without being spoiled on it. Not that there’s really a whole lot to spoil since the story isn’t amazing..