Main game
3.32 average rating based on 195 ratings
This Crash Bandicoot GBA entry is an impressive effort to bring Naughty Dog’s iconic platformer to the Game Boy Advance. Developed by Vicarious Visions, it reimagines the series’ familiar 3D gameplay into a 2D side-scrolling format while keeping the core mechanics intact, running, jumping, spinning, and collecting Wumpa fruit across linear but varied stages. The game includes staples like hidden gems, bonus rounds, and boss fights, giving it the same sense of progression fans expect from the series.
For people familiar with his franchise, it is like playing a Crash game that almost only has the side-scrolling platforming levels, even though it does have a couple of different sections here and there, but for the most part, this is how this title feels like. Visually, it does a great job of replicating the vibrant and cartoony aesthetic of the PlayStation originals. The sprite work is sharp, animations are smooth, and backgrounds capture the tropical and mechanical themes Crash is known for.
The controls are tight and responsive, which is crucial for the game’s mix of platforming and precision jumps. That said, the handheld format does introduce some limitations, though I admit that I played this using a full-sized controller, so …
This Crash Bandicoot GBA entry is an impressive effort to bring Naughty Dog’s iconic platformer to the Game Boy Advance. Developed by Vicarious Visions, it reimagines the series’ familiar 3D gameplay into a 2D side-scrolling format while keeping the core mechanics intact, running, jumping, spinning, and collecting Wumpa fruit across linear but varied stages. The game includes staples like hidden gems, bonus rounds, and boss fights, giving it the same sense of progression fans expect from the series.
For people familiar with his franchise, it is like playing a Crash game that almost only has the side-scrolling platforming levels, even though it does have a couple of different sections here and there, but for the most part, this is how this title feels like. Visually, it does a great job of replicating the vibrant and cartoony aesthetic of the PlayStation originals. The sprite work is sharp, animations are smooth, and backgrounds capture the tropical and mechanical themes Crash is known for.
The controls are tight and responsive, which is crucial for the game’s mix of platforming and precision jumps. That said, the handheld format does introduce some limitations, though I admit that I played this using a full-sized controller, so it was a non-issue for me. Levels are shorter and more straightforward, the variety of environments isn’t as wide as in the console entries, and the overall challenge is tuned to be more accessible.
I highly recommend trying to 100% this one, it is as satisfying as the versions for regular non-handheld consoles, and sometimes it is an even more pleasant experience since this is meant to be simpler, shorter and more concise, so not a big journey to 100%. Despite these constraints, it stands as a faithful and entertaining portable Crash game, one that retains the spirit of the franchise while adapting cleverly to the GBA’s hardware.
Crash bandicoot the huge adventure is a 2002 platform game.Vicarious Visions, the producer of the game, and Universal Interactive, the distributor, have done a great job.The story of the game is as follows.On a space station orbiting Earth, Uka Uka is upset with doctor Neo Cortex for failing once again, but Cortex promises a plan that will reduce the inhabitants of Earth to size.Cortex then introduces his Planetary Minimizer, which he immediately uses to shrink the Earth to the size of a grapefruit. The situation is brought to Aku Aku's attention when Cortex mocks the microscopic people of Earth.When Aku Aku informs Crash of Earth's predicament, Coco assumes Cortex is using the crystals to power his shrinking machine, and Crash wants Cortex to find the same kind of crystals in various parts of the world that he will use to create a device that will reverse the effects of his Shrinking machine. Cortex, Dingodile, N. After Gin and Tiny are defeated, he decides to deal with Crash by firing the Planetary Miniaturizer at him. However, Crash tricks her into shrinking the colored gems, which stabilizes the Miniaturizer and causes it to malfunction.The Diminutive's limitless effects combine Cortex and the previous …
Read MoreCrash bandicoot the huge adventure is a 2002 platform game.Vicarious Visions, the producer of the game, and Universal Interactive, the distributor, have done a great job.The story of the game is as follows.On a space station orbiting Earth, Uka Uka is upset with doctor Neo Cortex for failing once again, but Cortex promises a plan that will reduce the inhabitants of Earth to size.Cortex then introduces his Planetary Minimizer, which he immediately uses to shrink the Earth to the size of a grapefruit. The situation is brought to Aku Aku's attention when Cortex mocks the microscopic people of Earth.When Aku Aku informs Crash of Earth's predicament, Coco assumes Cortex is using the crystals to power his shrinking machine, and Crash wants Cortex to find the same kind of crystals in various parts of the world that he will use to create a device that will reverse the effects of his Shrinking machine. Cortex, Dingodile, N. After Gin and Tiny are defeated, he decides to deal with Crash by firing the Planetary Miniaturizer at him. However, Crash tricks her into shrinking the colored gems, which stabilizes the Miniaturizer and causes it to malfunction.The Diminutive's limitless effects combine Cortex and the previous bosses to create a monster known as Mega-Mix, which Decamps down the corridor of the space station to kill him.Fortunately, Crash returns to Earth just in time for Coco to use the crystals she has collected to bring the world back to normal.The Earth has returned to its original size, the space station on earth explodes, and Cortex and the others escape in an escape capsule.The gameplay is as follows.in this game, which consists of 4 parts and 24 parts, you are trying to kill the creatures and pass the part.The music of the game is beautiful.If you are not too obsessed with graphics and you like retro games, this game is for you.My rating for the game: 10/10 (y) Good games to everyone 🙂
Read LessMaybe its just the nostalgia but this game feels like a masterpiece platformer on the gba, its almost like crash was MEANT to be played in 2D it just feels so good.

I found Crash XS in an old drawer. I bought a custom GBA during the pandemic and found a bunch of old games at moms house. Apparently it's called "The Huge Adventure" in the US, which actually sounds like the opposite of XS but whatever. (or do they mean excess?) It's pretty straight forward - if you're a fan of the Crash Bandicoot games, you're gonna like this one as well. The 20 levels plays well and there's replay value as usual where you can collect gems and crystals by breaking all the boxes in each level as well as time trials.
You get what you expect out of Crash XS. Four levels with five stages each, with a boss fight at the end of each level is more than worth it. Vicarious Visions nailed the music, different enemies and obstacles that is all true to Crash, and the level design is spot on as usual. My favourites are the space levels. If you get a chance, pick this little handheld GEM up.