Atelier Ryza: Ever Darkness & the Secret Hideout (2019)

Gust

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4

3.75 from 158 ratings

814 members have it in their collection · 50 playing now · 413 backlogged · 150 wish listed

How long? Main story 37h · with extras 48h · 100% 44h (from 15 logged playthroughs)

The next game in the Atelier franchise and the start of a new series of games. The collection system has been redesigned, the items found are the same but different tools or actions will be required to find them at collection points. The crafting system has been updated and a new item making system has been added, to be revealed … Read more
The next game in the Atelier franchise and the start of a new series of games. The collection system has been redesigned, the items found are the same but different tools or actions will be required to find them at collection points. The crafting system has been updated and a new item making system has been added, to be revealed at a later date. The turn-based combat is getting changed in some fashion to make it more tense, also to be revealed later. Read less
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Release dates

  • Sep 26, 2019 (Asia) Nintendo Switch, PlayStation 4
  • Oct 29, 2019 (North_America) Nintendo Switch, PlayStation 4
  • Oct 29, 2019 (Worldwide) PC (Microsoft Windows)
  • Oct 31, 2019 (Europe) Nintendo Switch
  • Nov 01, 2019 (Europe) PlayStation 4

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Rating distribution

5 stars
32
4 stars
74
3 stars
36
2 stars
13
1 star
3
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Community All Reviews Statuses

Hellbent_Pope

Status Hellbent_Pope Mar 15, 2025

I've tried a few times now, but have ultimately come to the conclusion that this just isn't for me. The laid back nature, the battle system, the alchemy...yeah -- none of it clicked, unfortunately. Looks nice and the music's okay, though. Gave it about 12 hours or so, but it's time to shelve it and move on.

adverb

Status adverb Sep 5, 2021

I put this down for a while because I couldn’t get past a very easy part in the early story. I figured out how to do it but it was not very intuitive and may have been a bug. I’ve now unlocked a scythe and figured out how to equip it. My husband is fascinated with Ryza’s thick thighs and …

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I put this down for a while because I couldn’t get past a very easy part in the early story. I figured out how to do it but it was not very intuitive and may have been a bug. I’ve now unlocked a scythe and figured out how to equip it. My husband is fascinated with Ryza’s thick thighs and I’m excited I can finally change her out of booty shorts. Also I can put the male character in something scantily clad for once. enter image description here

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adverb

Status adverb Aug 26, 2021

Started playing this on a whim because someone called it a “Slice of Life RPG” and I wanted to check and out see what that meant. Also I was excited about a female protagonist. Unfortunately that means whenever she walks or jumps I can see her booty shorts (insert eye roll here).

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So far the game is pretty fun though. …

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Started playing this on a whim because someone called it a “Slice of Life RPG” and I wanted to check and out see what that meant. Also I was excited about a female protagonist. Unfortunately that means whenever she walks or jumps I can see her booty shorts (insert eye roll here).

enter image description here



So far the game is pretty fun though. The characters seem to have actual personalities and I like the alchemy and battle system so far. I wanna get back to battling because I find that a tad more interesting than gathering ingredients. I can imagine the ingredient gathering is good for “multitasking” sessions where I want to zone out and listen to a podcast or something.

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gedrickdelfuego

Status gedrickdelfuego Apr 23, 2021

I've been having some difficulty getting into something new lately. Being one of my favorite series, I grabbed Ys IX: Monstrum Nox in the collector edition but since receiving it and logging an hour or two, nothing has moved me to play it. Currently I am loving The Witness as well as Monster Energy Supercross 4, which are both awesome …

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I've been having some difficulty getting into something new lately. Being one of my favorite series, I grabbed Ys IX: Monstrum Nox in the collector edition but since receiving it and logging an hour or two, nothing has moved me to play it. Currently I am loving The Witness as well as Monster Energy Supercross 4, which are both awesome and great pick up and play for however long type of games.

Somehow, Atelier always finds its way in front of me. This time, in the way of a new release, the Atelier Mysterious Trilogy. Now I have no desire to go out and buy three games, at least two of which I'll never play, but I had been toying the idea of grabbing Ryza for a while. Evidently Gust really nailed down all of the mechanics in this long-running series, and although I've only played Atelier Rorona (and loved it!), I think this would be a solid game to grab. I'm going away for a couple of days and I don't have anything to play on my Switch and think this might be a good one.

I also love heavily Japanese games (I think Monstrum Nox is just too darn serious for me right now after playing The Last of Us 1 + 2) and I think the ultra light-hearted nature of a new Atelier game on the Switch might do it for me.

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QuilDewIvy

Status QuilDewIvy Feb 15, 2020

Atelier Ryza - First Impressions

I don't generally like comfy games, I'll be honest. Games of this type tend to try to meet a bare minimum engagement for people to be immersed or invested and that minimum tends to be lower than what I need for me to be engaged.

Atelier Ryza seems to be a very very clear exception, …

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Atelier Ryza - First Impressions

I don't generally like comfy games, I'll be honest. Games of this type tend to try to meet a bare minimum engagement for people to be immersed or invested and that minimum tends to be lower than what I need for me to be engaged.

Atelier Ryza seems to be a very very clear exception, I'm honestly super into the core loop of exploration->combat->alchemy in her room for a solid 20 minutes. It's very simple shit if listed down, but what it offers is just enough depth to keep more than most people engaged, and it's enough for me. I'm having a stellar time doing base tactics in the combat and then piecing together what to use the alchemy substances you get as a result.

The music is perfectly comfortable for the experience too, actually rather nice and disney-ish to listen in-game although probably not as good outside of it. The aesthetics are a mix between budget and just perfect enough anime style, which is exactly the same to say for the story and characters. They're basic archtypes that work for what's needed, and I couldn't ask for much more.

I definitely recommend picking it up, I'm putting this back on the backlog for a while but I was very pleasantly surprised.

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