I love this game. I really enjoy it for its simplicity. For really leaning into its cause. For never attempting or pretending to be more than it is: a photography game in a low-poly dog world.
The static dog models tilt, hop, and tumble around, interact with objects (stick, frisbee, robotic vacuum, skateboard, etc), and - with a bark and …
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I love this game. I really enjoy it for its simplicity. For really leaning into its cause. For never attempting or pretending to be more than it is: a photography game in a low-poly dog world.
The static dog models tilt, hop, and tumble around, interact with objects (stick, frisbee, robotic vacuum, skateboard, etc), and - with a bark and a spouting of heart emojis - welcome the player (an anthropomorphic camera) to join in their fun.
6 locations, each fully explorable in 10 minutes or less, offer unique backdrops and opportunities for adorable photos. Weather and day/night options unlock progression through photo assignments.
Unfortunately, and this is a deal breaker, Pupperazzi gave me motion sickness within about 10 minutes of play. I gave multiple attempts, tweaked settings, and the result was always the same. This is the first and only game to have this effect on me.
Suggestions welcome because I very much wish to finish this game but I cannot bear the nausea.
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